Player Matchup

Athena
Athena
Dragon3131
Athena
Level 3
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 3L
1,167 Elo+
Party 3
Thor
Thor
J3eger
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
MoJIoDouDeg
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ra
Ra
Tiram3su
Ra
Level 7
God Stats
0W - 5L
1,264 SR
Queue Stats
10W - 15L
1,159 Elo+
Party 3
Pele
Pele
Гендэльф
Pele
Level 29
God Stats
1W - 5L
1,286 SR
Queue Stats
49W - 51L
1,385 Elo+
Solo
Team Averages
Level 9
1,360 SR
1,342 Elo+

VS

Team Averages
Level 14
1,503 SR
1,165 Elo+
Bakasura
Bakasura
Fourw
Bakasura
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,202 Elo+
Solo
Hera
Hera
Kageyaro
Hera
Level 7
God Stats
2W - 0L
1,647 SR
Queue Stats
13W - 12L
1,126 Elo+
Party 1
Yemoja
Yemoja
Uchinaru
Yemoja
Level 15
God Stats
2W - 4L
1,370 SR
Queue Stats
8W - 17L
1,172 Elo+
Party 2
Cupid
Cupid
mageurdepierre
Cupid
Level 7
God Stats
3W - 0L
1,647 SR
Queue Stats
13W - 12L
1,126 Elo+
Party 1
Merlin
Merlin
vladtnt11
Merlin
Level 15
God Stats
5W - 6L
1,353 SR
Queue Stats
8W - 18L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dragon3131
Athena
14
5 / 11 / 2
9,928
414
7,690
33,676
15,558
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
J3eger
Thor
15
3 / 8 / 6
10,442
435
5,580
20,493
8,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
MoJIoDouDeg
Bellona
14
1 / 11 / 3
8,931
372
2,052
21,580
10,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
5 / 11 / 4
10,930
455
11,872
19,772
7,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 10 / 5
10,648
444
12,669
19,073
6,916
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fourw
Bakasura
19
15 / 6 / 11
13,933
581
16,475
20,062
10,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
16
5 / 9 / 9
11,790
491
11,111
14,698
5,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Uchinaru
Yemoja
18
4 / 1 / 19
13,470
561
15,565
13,372
10,050
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
6 / 7 / 6
13,593
566
9,341
16,055
5,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
vladtnt11
Merlin
20
21 / 2 / 6
14,831
618
35,687
15,184
6,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
19
Kills
51
51
Deaths
25
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Athena
Dragon3131
Athena
5
11
2
0.55
W
Bakasura
Fourw
Bakasura
15
6
11
3.42
L
Thor
J3eger
Thor
3
8
6
0.75
W
Hera
5
9
9
1.06
L
Bellona
MoJIoDouDeg
Bellona
1
11
3
0.23
L
5
11
4
0.64
W
Yemoja
Uchinaru
Yemoja
4
1
19
13.5
W
6
7
6
1.29
W
Merlin
vladtnt11
Merlin
21
2
6
12
L
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,863
Damage
88,179
114,594
Taken
79,371
48,691
Mitigated
38,240
21,509
Healing
17,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Dragon3131
Athena
7,690
2,356
0
6,782
33,676
15,558
809
19,021
13,708
23,607
0
W
Bakasura
Fourw
Bakasura
16,475
10,938
0
4,597
20,062
10,597
1,716
3,165
16,897
0
81,460
L
Thor
J3eger
Thor
5,580
520
0
4,509
20,493
8,020
0
8,755
10,764
0
56,414
W
Hera
11,111
4,525
0
2,580
14,698
5,232
1,267
4,755
9,943
68,456
0
L
Bellona
MoJIoDouDeg
Bellona
2,052
1,156
0
312
21,580
10,601
0
10,034
10,909
0
34,277
L
11,872
1,968
1,231
5,084
19,772
7,596
228
12,425
6,405
67,195
0
W
Yemoja
Uchinaru
Yemoja
15,565
1,845
1,944
1,821
13,372
10,050
1,619
5,108
8,242
41,838
0
W
9,341
6,169
184
4,242
16,055
5,399
4,854
3,060
12,543
0
82,223
W
Merlin
vladtnt11
Merlin
35,687
2,550
35
2,291
15,184
6,962
3,780
5,202
9,905
92,307
0
L
12,669
1,835
0
3,591
19,073
6,916
638
11,008
7,780
0
40,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,879
Gold Earned
67,617
331
Minions Killed
514
0
Camps Cleared
0
1,782,217
Distance Traveled
2,060,601
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,928
414
34
1
0
373,865
6
W
Bakasura
13,933
581
118
5
0
473,373
5
L
Thor
10,442
435
83
3
0
377,506
2
W
Hera
11,790
491
91
4
0
387,383
0
L
Bellona
8,931
372
58
2
0
337,198
0
L
Ra
10,930
455
100
4
0
344,361
0
W
Yemoja
13,470
561
38
2
0
437,841
1
W
Cupid
13,593
566
129
5
0
352,634
0
W
Merlin
14,831
618
138
6
0
409,370
1
L
Pele
10,648
444
56
2
0
349,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role