Player Matchup

Khepri
Khepri
Abramcontema
Khepri
Level 64
God Stats
6W - 6L
1,650 SR
Queue Stats
11W - 11L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Luk30
Tsukuyomi
Level 123
God Stats
7W - 3L
1,479 SR
Queue Stats
235W - 193L
1,554 Elo+
Party 3
Gilgamesh
Gilgamesh
Minedrako
Gilgamesh
Level 40
God Stats
10W - 7L
1,617 SR
Queue Stats
42W - 50L
1,468 Elo+
Solo
Ra
Ra
Olimon2011
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,598 Elo+
Party 3
Chiron
Chiron
Xadrog
Chiron
Level 20
God Stats
8W - 5L
1,526 SR
Queue Stats
16W - 12L
1,547 Elo+
Party 2
Team Averages
Level 52
1,554 SR
1,537 Elo+

VS

Team Averages
Level 60
1,511 SR
1,475 Elo+
Merlin
Merlin
Arietis4
Merlin
Level 67
God Stats
2W - 8L
1,320 SR
Queue Stats
294W - 316L
1,448 Elo+
Party 4
Danzaburou
Danzaburou
ArmedTropicWolf
Danzaburou
Level 27
God Stats
17W - 22L
1,511 SR
Queue Stats
24W - 39L
1,398 Elo+
Party 1
Fenrir
Fenrir
Cords123824
Fenrir
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
206W - 205L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
Lechat29
Cthulhu
Level 24
God Stats
21W - 26L
1,461 SR
Queue Stats
38W - 52L
1,371 Elo+
Party 4
Ymir
Ymir
kollpy
Ymir
Level 93
God Stats
15W - 7L
1,765 SR
Queue Stats
450W - 431L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
6 / 2 / 14
12,539
522
7,375
22,774
23,343
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Luk30
Tsukuyomi
20
12 / 6 / 8
13,505
563
21,824
17,478
7,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Minedrako
Gilgamesh
20
11 / 3 / 13
14,043
585
27,180
21,500
17,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 7 / 6
10,377
432
10,636
13,259
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Xadrog
Chiron
18
6 / 6 / 14
12,064
503
18,830
17,347
7,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arietis4
Merlin
17
4 / 7 / 8
11,433
476
13,265
15,060
5,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ArmedTropicWolf
Danzaburou
17
4 / 6 / 13
11,300
471
10,193
13,535
5,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
20
9 / 6 / 7
13,367
557
18,259
22,483
10,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Lechat29
Cthulhu
17
4 / 10 / 7
11,333
472
10,171
24,434
17,841
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
kollpy
Ymir
17
3 / 8 / 14
12,253
511
9,478
27,753
32,852
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
73
37
Kills
24
24
Deaths
37
55
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Khepri
6
2
14
6.5
L
Merlin
Arietis4
Merlin
4
7
8
1.14
L
Danzaburou
ArmedTropicWolf
Danzaburou
4
6
13
1.75
L
Fenrir
9
6
7
2.08
L
Cthulhu
Lechat29
Cthulhu
4
10
7
0.75
W
Tsukuyomi
Luk30
Tsukuyomi
12
6
8
2.67
W
Gilgamesh
Minedrako
Gilgamesh
11
3
13
5.83
W
2
7
6
0.71
W
Chiron
Xadrog
Chiron
6
6
14
2.17
L
Ymir
kollpy
Ymir
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,845
Damage
61,366
92,358
Taken
103,265
60,071
Mitigated
72,877
26,192
Healing
19,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,375
981
1,751
6,195
22,774
23,343
1,310
5,323
17,451
48,782
0
L
Merlin
Arietis4
Merlin
13,265
1,280
969
2,847
15,060
5,796
318
3,731
11,329
69,429
0
L
Danzaburou
ArmedTropicWolf
Danzaburou
10,193
4,240
0
3,892
13,535
5,724
0
1,739
11,796
0
64,093
L
Fenrir
18,259
4,183
0
4,930
22,483
10,664
0
1,252
21,231
0
88,530
L
Cthulhu
Lechat29
Cthulhu
10,171
704
0
3,878
24,434
17,841
0
3,763
20,671
50,212
0
W
Tsukuyomi
Luk30
Tsukuyomi
21,824
5,598
0
3,584
17,478
7,246
869
6,489
10,745
0
95,301
W
Gilgamesh
Minedrako
Gilgamesh
27,180
6,723
0
5,132
21,500
17,122
1,898
8,146
13,354
0
105,549
W
10,636
678
1,065
2,064
13,259
4,510
468
7,400
5,658
51,085
0
W
Chiron
Xadrog
Chiron
18,830
8,509
1,317
5,084
17,347
7,850
4,169
4,879
12,227
0
84,739
L
Ymir
kollpy
Ymir
9,478
1,613
0
3,239
27,753
32,852
0
7,526
20,227
28,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,528
Gold Earned
59,686
568
Minions Killed
415
0
Camps Cleared
0
2,149,748
Distance Traveled
2,032,932
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,539
522
66
3
0
412,169
5
L
Merlin
11,433
476
110
5
0
370,463
6
L
Danzaburou
11,300
471
95
4
0
392,361
5
L
Fenrir
13,367
557
122
5
0
475,705
3
L
Cthulhu
11,333
472
70
3
0
364,468
5
W
Tsukuyomi
13,505
563
124
5
0
504,899
3
W
Gilgamesh
14,043
585
169
7
0
433,399
5
W
Ra
10,377
432
90
4
0
383,552
0
W
Chiron
12,064
503
119
5
0
415,729
5
L
Ymir
12,253
511
18
1
0
429,935
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role