Player Matchup

Cthulhu
Cthulhu
Marcymouse
Cthulhu
Level 12
God Stats
5W - 2L
1,289 SR
Queue Stats
46W - 42L
1,350 Elo+
Party 2
Nu Wa
Nu Wa
Mia1977
Nu Wa
Level 55
God Stats
11W - 3L
1,513 SR
Queue Stats
85W - 73L
1,475 Elo+
Party 2
Neith
Neith
Slimdickens7298
Neith
Level 16
God Stats
18W - 18L
1,487 SR
Queue Stats
131W - 149L
1,428 Elo+
Solo
Anubis
Anubis
YukoDaGrumpo
Anubis
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 64L
1,273 Elo+
Party 2
Xbalanque
Xbalanque
dpri
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 153L
1,424 Elo+
Solo
Team Averages
Level 23
1,458 SR
1,390 Elo+

VS

Team Averages
Level 41
1,491 SR
1,652 Elo+
Nox
Nox
BukakeLover
Nox
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,731 Elo+
Party 1
Yemoja
Yemoja
ImRacistSoWhat
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,947 Elo+
Party 1
Nemesis
Nemesis
Jordzz
Nemesis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 10L
1,851 Elo+
Party 1
Awilix
Awilix
ThRealVitaminSEA
Awilix
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 51L
1,355 Elo+
Solo
Rama
Rama
Villain85
Rama
Level 10
God Stats
21W - 27L
1,454 SR
Queue Stats
21W - 28L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Marcymouse
Cthulhu
15
3 / 6 / 2
10,085
917
6,922
17,932
13,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Mia1977
Nu Wa
14
3 / 6 / 0
9,850
895
6,786
10,387
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 10 / 3
9,561
869
7,037
17,756
6,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
0 / 14 / 4
9,810
892
10,236
24,698
12,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
dpri
Xbalanque
14
0 / 4 / 1
8,873
807
3,286
5,672
2,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 13
12,187
1,108
19,503
11,469
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 0 / 20
13,884
1,262
24,759
9,043
3,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
Jordzz
Nemesis
19
6 / 1 / 20
11,915
1,083
9,743
14,547
19,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 2 / 9
9,865
897
4,212
5,969
2,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
18
5 / 3 / 20
11,303
1,028
12,617
11,228
4,015
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
121
7
Kills
39
40
Deaths
7
10
Assists
82
Player
Kills
Deaths
Assists
KDA
W
10
1
13
16.5
W
16
0
20
26
W
Nemesis
Jordzz
Nemesis
6
1
20
16
L
Cthulhu
Marcymouse
Cthulhu
3
6
2
0.67
L
Nu Wa
Mia1977
Nu Wa
3
6
0
0.5
L
1
10
3
0.25
W
2
2
9
3.25
W
Rama
5
3
20
5
L
Anubis
0
14
4
0.14
L
Xbalanque
dpri
Xbalanque
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,267
Damage
70,834
76,445
Taken
52,256
38,800
Mitigated
34,382
6,056
Healing
11,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,503
772
258
2,553
11,469
4,233
0
7,050
4,209
44,141
0
W
24,759
10,631
3,824
2,608
9,043
3,956
0
4,525
4,308
45,423
0
W
Nemesis
Jordzz
Nemesis
9,743
3,408
0
1,500
14,547
19,816
0
5,259
8,048
315
26,311
L
Cthulhu
Marcymouse
Cthulhu
6,922
775
0
2,022
17,932
13,979
0
11,540
6,392
10,836
0
L
Nu Wa
Mia1977
Nu Wa
6,786
1,648
0
603
10,387
3,960
0
6,201
4,186
17,086
0
L
7,037
3,483
0
989
17,756
6,617
0
9,177
8,579
0
25,769
W
4,212
2,180
243
267
5,969
2,362
0
2,512
3,307
0
8,767
W
Rama
12,617
7,761
0
175
11,228
4,015
0
3,945
7,007
0
22,787
L
Anubis
10,236
1,090
0
2,442
24,698
12,228
0
13,429
11,269
28,225
0
L
Xbalanque
dpri
Xbalanque
3,286
1,832
0
0
5,672
2,016
0
4,171
1,501
0
6,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,179
Gold Earned
59,154
116
Minions Killed
181
2
Camps Cleared
7
632,238
Distance Traveled
974,125
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,187
1,108
73
7
4
214,599
0
W
Yemoja
13,884
1,262
47
4
1
208,892
0
W
Nemesis
11,915
1,083
33
3
1
225,134
0
L
Cthulhu
10,085
917
13
1
0
156,266
0
L
Nu Wa
9,850
895
14
1
1
112,040
0
L
Neith
9,561
869
30
3
0
125,312
0
W
Awilix
9,865
897
8
1
1
148,573
1
W
Rama
11,303
1,028
20
2
0
176,927
0
L
Anubis
9,810
892
49
4
1
150,522
0
L
Xbalanque
8,873
807
10
1
0
88,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role