Player Matchup

Tyr
Tyr
 
Tyr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ScourgeDark001
Gilgamesh
Level 35
God Stats
1W - 1L
1,335 SR
Queue Stats
4W - 3L
1,320 Elo+
Party 2
Zeus
Zeus
Shan3aniigans
Zeus
Level 28
God Stats
19W - 26L
1,405 SR
Queue Stats
156W - 167L
1,381 Elo+
Solo
Team Averages
Level 50
1,413 SR
1,400 Elo+

VS

Team Averages
Level 55
1,510 SR
1,295 Elo+
Zeus
Zeus
Clout Rep
Zeus
Level 64
God Stats
5W - 5L
1,500 SR
Queue Stats
156W - 202L
1,320 Elo+
Party 1
Thor
Thor
DAMISIMI
Thor
Level 16
God Stats
1W - 3L
1,294 SR
Queue Stats
21W - 35L
1,189 Elo+
Solo
Hercules
Hercules
DivineJumpman
Hercules
Level 86
God Stats
4W - 2L
1,735 SR
Queue Stats
121W - 113L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
4 / 5 / 11
11,100
694
12,936
16,607
13,475
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
ScourgeDark001
Gilgamesh
13
2 / 7 / 10
10,345
647
10,642
14,511
7,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
14 / 6 / 3
13,642
853
27,175
11,632
3,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
7 / 9 / 7
10,887
680
13,172
12,711
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
12
1 / 5 / 14
10,185
637
6,852
16,649
7,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
DivineJumpman
Hercules
15
10 / 6 / 7
12,055
753
12,890
27,233
21,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
20
Kills
18
18
Deaths
20
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
5
11
1.9
L
Zeus
7
9
7
1.17
L
Thor
1
5
14
1.6
L
Hercules
DivineJumpman
Hercules
10
6
7
2.25
W
Gilgamesh
ScourgeDark001
Gilgamesh
2
7
10
1
W
14
6
3
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,753
Damage
32,914
42,750
Taken
56,593
24,959
Mitigated
32,920
10,442
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,936
2,311
0
3,248
16,607
13,475
468
4,902
11,285
0
36,219
L
Zeus
13,172
1,731
0
1,408
12,711
3,782
85
7,422
5,289
36,019
0
L
Thor
6,852
872
581
3,062
16,649
7,775
215
9,035
7,614
0
31,329
L
Hercules
DivineJumpman
Hercules
12,890
3,888
0
10,608
27,233
21,363
718
10,834
16,399
964
29,367
W
Gilgamesh
ScourgeDark001
Gilgamesh
10,642
2,915
489
2,648
14,511
7,513
0
4,546
9,755
0
30,614
W
27,175
1,922
862
3,195
11,632
3,971
292
4,215
7,207
75,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,087
Gold Earned
33,127
163
Minions Killed
118
0
Camps Cleared
0
778,385
Distance Traveled
742,356
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,100
694
42
3
0
290,560
3
L
Zeus
10,887
680
44
3
0
211,979
2
L
Thor
10,185
637
34
2
0
253,530
0
L
Hercules
12,055
753
40
3
0
276,847
2
W
Gilgamesh
10,345
647
30
2
0
226,953
0
W
Zeus
13,642
853
91
6
0
260,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role