Player Matchup

Chernobog
Chernobog
CHAL_VAGABOND
Chernobog
Level 29
God Stats
123W - 93L
1,621 SR
Queue Stats
133W - 101L
1,566 Elo+
Solo
Ymir
Ymir
HanzWurstWasser
Ymir
Level 14
God Stats
7W - 7L
1,281 SR
Queue Stats
60W - 39L
1,572 Elo+
Solo
Thoth
Thoth
Reecerb5994
Thoth
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,524 Elo+
Solo
Nemesis
Nemesis
SAT602
Nemesis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 48L
1,576 Elo+
Solo
Odin
Odin
ToripanX
Odin
Level 6
God Stats
3W - 3L
1,784 SR
Queue Stats
13W - 18L
1,456 Elo+
Solo
Team Averages
Level 14
1,537 SR
1,539 Elo+

VS

Team Averages
Level 24
1,632 SR
1,536 Elo+
Skadi
Skadi
 
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LambShanks42
Bacchus
Level 28
God Stats
56W - 43L
1,700 SR
Queue Stats
290W - 272L
1,531 Elo+
Solo
Olorun
Olorun
ThugsTheory
Olorun
Level 28
God Stats
4W - 2L
1,737 SR
Queue Stats
137W - 115L
1,552 Elo+
Solo
Nemesis
Nemesis
Todoxy
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,445 Elo+
Solo
Artemis
Artemis
sx-Neko-xs
Artemis
Level 19
God Stats
2W - 1L
1,725 SR
Queue Stats
137W - 94L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CHAL_VAGABOND
Chernobog
12
2 / 3 / 4
7,258
518
4,066
10,710
3,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 1 / 1
9,299
664
8,873
8,810
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 0 / 1
10,291
735
7,065
4,703
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
SAT602
Nemesis
13
7 / 0 / 2
8,092
578
6,109
7,823
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
11
1 / 2 / 5
6,684
477
4,292
8,246
3,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 4 / 3
7,001
500
10,405
9,347
2,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
LambShanks42
Bacchus
9
3 / 3 / 3
6,744
482
5,467
7,898
4,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
13
1 / 6 / 0
7,598
543
1,642
7,206
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Todoxy
Nemesis
8
0 / 6 / 0
5,545
396
2,512
10,225
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
sx-Neko-xs
Artemis
12
0 / 5 / 0
7,512
537
6,016
10,085
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
24
Kills
6
6
Deaths
24
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
4
3
0.88
W
Chernobog
CHAL_VAGABOND
Chernobog
2
3
4
1.33
W
7
1
1
7.5
L
Bacchus
LambShanks42
Bacchus
3
3
3
1.5
W
7
0
1
7.5
W
Nemesis
SAT602
Nemesis
7
0
2
8
L
Olorun
1
6
0
0.17
L
Nemesis
Todoxy
Nemesis
0
6
0
0
W
Odin
1
2
5
1.75
L
Artemis
sx-Neko-xs
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,405
Damage
26,042
40,292
Taken
44,761
15,552
Mitigated
15,223
14,157
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,405
3,855
0
1,882
9,347
2,453
462
247
9,076
0
45,815
W
Chernobog
CHAL_VAGABOND
Chernobog
4,066
1,739
0
4,068
10,710
3,468
988
2,374
8,336
0
33,646
W
8,873
2,120
0
3,843
8,810
4,585
0
881
7,873
59,422
0
L
Bacchus
LambShanks42
Bacchus
5,467
761
381
1,782
7,898
4,338
124
1,388
6,483
14,826
0
W
7,065
367
0
623
4,703
1,540
0
585
4,018
79,828
0
W
Nemesis
SAT602
Nemesis
6,109
3,169
0
3,544
7,823
2,909
406
433
7,376
0
34,258
L
Olorun
1,642
131
80
1,200
7,206
2,026
0
4,704
2,126
41,792
0
L
Nemesis
Todoxy
Nemesis
2,512
923
0
737
10,225
2,837
0
3,094
7,107
0
32,562
W
Odin
4,292
600
0
2,079
8,246
3,050
0
2,632
5,580
0
28,933
L
Artemis
sx-Neko-xs
Artemis
6,016
3,627
0
2,755
10,085
3,569
0
6,054
4,031
0
46,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,624
Gold Earned
34,400
491
Minions Killed
346
0
Camps Cleared
0
1,481,474
Distance Traveled
1,220,382
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,001
500
77
6
0
255,414
8
W
Chernobog
7,258
518
65
5
0
265,432
2
W
Ymir
9,299
664
131
9
0
274,478
5
L
Bacchus
6,744
482
21
2
0
271,547
3
W
Thoth
10,291
735
178
13
0
294,330
1
W
Nemesis
8,092
578
62
4
0
326,293
2
L
Olorun
7,598
543
86
6
0
237,681
1
L
Nemesis
5,545
396
56
4
0
231,206
0
W
Odin
6,684
477
55
4
0
320,941
5
L
Artemis
7,512
537
106
8
0
224,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role