Player Matchup

Gilgamesh
Gilgamesh
Jules1404
Gilgamesh
Level 18
God Stats
9W - 5L
1,684 SR
Queue Stats
74W - 77L
1,301 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sheytankiller72
Ah Muzen Cab
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 100L
1,660 Elo+
Party 3
Set
Set
TigerJR04
Set
Level 17
God Stats
19W - 17L
1,521 SR
Queue Stats
126W - 115L
1,259 Elo+
Party 2
The Morrigan
The Morrigan
Zwinzii123
The Morrigan
Level 18
God Stats
32W - 24L
1,568 SR
Queue Stats
145W - 171L
1,335 Elo+
Party 2
Anubis
Anubis
richardwecker
Anubis
Level 40
God Stats
43W - 47L
1,454 SR
Queue Stats
59W - 72L
1,438 Elo+
Party 3
Team Averages
Level 20
1,545 SR
1,399 Elo+

VS

Team Averages
Level 23
1,427 SR
1,359 Elo+
Tiamat
Tiamat
 
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Urizen83
Cthulhu
Level 25
God Stats
4W - 6L
1,470 SR
Queue Stats
50W - 62L
1,303 Elo+
Party 1
Loki
Loki
Veilasko
Loki
Level 29
God Stats
6W - 11L
1,112 SR
Queue Stats
39W - 61L
1,301 Elo+
Party 1
Jing Wei
Jing Wei
cinnamel34
Jing Wei
Level 26
God Stats
5W - 3L
1,676 SR
Queue Stats
63W - 45L
1,419 Elo+
Party 4
Vamana
Vamana
z7art_
Vamana
Level 11
God Stats
2W - 2L
1,374 SR
Queue Stats
28W - 28L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jules1404
Gilgamesh
17
4 / 1 / 0
10,049
591
4,549
8,266
4,233
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Sheytankiller72
Ah Muzen Cab
16
6 / 1 / 7
10,317
607
12,671
9,271
3,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 3
9,203
541
4,257
12,600
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Zwinzii123
The Morrigan
16
8 / 6 / 0
10,075
593
12,443
9,622
3,549
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 5
8,292
488
9,411
2,470
1,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 7 / 2
9,551
562
10,575
14,788
6,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Urizen83
Cthulhu
12
0 / 6 / 1
7,766
457
3,746
12,623
4,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
15
4 / 4 / 5
9,282
546
4,202
12,804
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
cinnamel34
Jing Wei
11
1 / 5 / 0
6,784
399
1,731
8,530
2,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
z7art_
Vamana
11
1 / 5 / 1
7,425
437
803
10,408
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
26
Kills
11
11
Deaths
27
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
7
2
0.86
W
Gilgamesh
Jules1404
Gilgamesh
4
1
0
4
W
Ah Muzen Cab
Sheytankiller72
Ah Muzen Cab
6
1
7
9.5
W
2
3
3
1.17
L
Cthulhu
Urizen83
Cthulhu
0
6
1
0.08
L
Loki
4
4
5
1.63
W
The Morrigan
Zwinzii123
The Morrigan
8
6
0
1.33
L
Jing Wei
cinnamel34
Jing Wei
1
5
0
0.2
W
6
0
5
8.5
L
Vamana
z7art_
Vamana
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,331
Damage
21,057
42,229
Taken
59,153
17,712
Mitigated
21,983
17,310
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,575
1,295
0
2,493
14,788
6,527
988
7,984
6,784
50,447
0
W
Gilgamesh
Jules1404
Gilgamesh
4,549
1,339
0
1,624
8,266
4,233
0
1,884
6,282
0
54,193
W
Ah Muzen Cab
Sheytankiller72
Ah Muzen Cab
12,671
5,499
0
5,635
9,271
3,683
3,604
3,589
5,630
0
70,146
W
4,257
2,046
0
6,290
12,600
5,134
0
1,858
10,678
0
64,782
L
Cthulhu
Urizen83
Cthulhu
3,746
651
184
296
12,623
4,571
25
5,705
6,918
26,492
0
L
Loki
4,202
1,314
0
0
12,804
3,897
0
3,142
9,662
0
46,034
W
The Morrigan
Zwinzii123
The Morrigan
12,443
2,460
0
2,575
9,622
3,549
520
4,783
4,338
66,944
1,445
L
Jing Wei
cinnamel34
Jing Wei
1,731
1,446
0
361
8,530
2,182
140
1,323
7,207
0
24,710
W
9,411
210
0
1,186
2,470
1,113
0
1,448
980
20,212
0
L
Vamana
z7art_
Vamana
803
90
0
578
10,408
4,806
830
2,533
7,875
0
30,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,936
Gold Earned
40,808
523
Minions Killed
376
0
Camps Cleared
0
1,523,622
Distance Traveled
1,401,078
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,551
562
97
6
0
300,513
2
W
Gilgamesh
10,049
591
124
7
0
321,737
0
W
Ah Muzen Cab
10,317
607
145
9
0
320,628
2
W
Set
9,203
541
126
7
0
360,022
2
L
Cthulhu
7,766
457
45
3
0
227,544
0
L
Loki
9,282
546
95
6
0
312,168
1
W
The Morrigan
10,075
593
102
6
0
294,830
0
L
Jing Wei
6,784
399
75
4
0
274,733
0
W
Anubis
8,292
488
26
2
0
226,405
0
L
Vamana
7,425
437
64
4
0
286,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role