Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EigrenyS
Cthulhu
Level 136
God Stats
17W - 22L
1,499 SR
Queue Stats
382W - 387L
1,532 Elo+
Solo
Anhur
Anhur
MSA_VeNoM
Anhur
Level 123
God Stats
3W - 6L
1,613 SR
Queue Stats
469W - 461L
1,458 Elo+
Solo
Arachne
Arachne
lefaucheur57
Arachne
Level 160
God Stats
2W - 2L
1,603 SR
Queue Stats
932W - 919L
1,497 Elo+
Solo
Poseidon
Poseidon
naseer21
Poseidon
Level 146
God Stats
2W - 2L
1,582 SR
Queue Stats
121W - 105L
1,540 Elo+
Solo
Team Averages
Level 142
1,559 SR
1,505 Elo+

VS

Team Averages
Level 122
1,444 SR
1,550 Elo+
Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ItsMacheteJoe
Sol
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
472W - 415L
1,543 Elo+
Solo
Heimdallr
Heimdallr
King_Ragnarr96
Heimdallr
Level 108
God Stats
21W - 31L
1,441 SR
Queue Stats
435W - 441L
1,612 Elo+
Solo
Achilles
Achilles
Marshy_0911
Achilles
Level 121
God Stats
25W - 32L
1,433 SR
Queue Stats
389W - 391L
1,524 Elo+
Solo
Geb
Geb
tango_mango999
Geb
Level 124
God Stats
2W - 2L
1,349 SR
Queue Stats
104W - 89L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 4 / 1
6,919
432
5,498
10,884
5,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
EigrenyS
Cthulhu
12
0 / 4 / 0
7,092
443
6,998
12,722
8,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
MSA_VeNoM
Anhur
15
5 / 3 / 0
9,290
581
7,818
11,958
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
lefaucheur57
Arachne
13
0 / 4 / 0
7,431
464
1,738
13,311
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
naseer21
Poseidon
12
0 / 5 / 1
7,356
460
8,083
8,240
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
7 / 1 / 6
9,316
582
8,572
10,928
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 0 / 5
8,857
554
10,016
10,383
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
King_Ragnarr96
Heimdallr
13
0 / 3 / 5
8,034
502
6,954
9,711
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Marshy_0911
Achilles
16
6 / 0 / 2
9,638
602
10,596
12,218
8,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 8
8,321
520
5,289
11,264
6,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
5
Kills
20
20
Deaths
5
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
4
1
0.13
W
Ymir
 
Ymir
7
1
6
10
L
Cthulhu
EigrenyS
Cthulhu
0
4
0
0
W
5
0
5
7.5
W
Heimdallr
King_Ragnarr96
Heimdallr
0
3
5
0.83
L
Anhur
MSA_VeNoM
Anhur
5
3
0
1.67
W
Achilles
Marshy_0911
Achilles
6
0
2
7
L
Arachne
lefaucheur57
Arachne
0
4
0
0
L
Poseidon
naseer21
Poseidon
0
5
1
0.1
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,135
Damage
41,427
57,115
Taken
54,504
25,420
Mitigated
26,830
15,291
Healing
18,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,498
1,053
0
2,817
10,884
5,875
0
7,627
3,257
14,589
0
W
Ymir
 
Ymir
8,572
2,591
0
3,595
10,928
5,103
136
3,255
7,596
61,589
0
L
Cthulhu
EigrenyS
Cthulhu
6,998
636
126
2,660
12,722
8,351
0
3,318
9,404
40,058
0
W
10,016
2,565
0
6,831
10,383
3,886
1,647
6,319
4,004
64,229
0
W
Heimdallr
King_Ragnarr96
Heimdallr
6,954
3,281
0
2,505
9,711
3,030
0
588
9,123
0
46,707
L
Anhur
MSA_VeNoM
Anhur
7,818
5,559
0
5,237
11,958
4,197
284
3,356
8,586
0
58,385
W
Achilles
Marshy_0911
Achilles
10,596
3,234
0
4,046
12,218
8,686
268
4,914
6,816
0
66,087
L
Arachne
lefaucheur57
Arachne
1,738
897
0
3,211
13,311
4,126
0
3,836
9,475
0
63,359
L
Poseidon
naseer21
Poseidon
8,083
1,050
0
1,240
8,240
2,871
0
5,724
2,516
50,718
1,815
W
5,289
456
0
1,070
11,264
6,125
36
4,635
6,569
27,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,088
Gold Earned
44,166
404
Minions Killed
494
0
Camps Cleared
0
1,545,892
Distance Traveled
1,560,317
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,919
432
10
1
0
298,298
8
W
Ymir
9,316
582
112
7
0
326,848
4
L
Cthulhu
7,092
443
76
5
0
304,843
5
W
Sol
8,857
554
128
8
0
299,201
9
W
Heimdallr
8,034
502
87
5
0
268,078
8
L
Anhur
9,290
581
103
6
0
314,364
5
W
Achilles
9,638
602
135
8
0
314,461
2
L
Arachne
7,431
464
111
7
0
325,922
1
L
Poseidon
7,356
460
104
7
0
302,465
5
W
Geb
8,321
520
32
2
0
351,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role