Player Matchup

Danzaburou
Danzaburou
Demyon
Danzaburou
Level 75
God Stats
2W - 2L
1,701 SR
Queue Stats
66W - 68L
1,490 Elo+
Party 3
Sol
Sol
MrM3rk
Sol
Level 24
God Stats
9W - 10L
1,506 SR
Queue Stats
110W - 117L
1,576 Elo+
Party 2
Amaterasu
Amaterasu
NikolaSuki
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Yargie
Ymir
Level 24
God Stats
17W - 13L
1,571 SR
Queue Stats
35W - 22L
1,541 Elo+
Party 3
Ao Kuang
Ao Kuang
mattywhit1
Ao Kuang
Level 69
God Stats
15W - 12L
1,573 SR
Queue Stats
108W - 114L
1,542 Elo+
Party 2
Team Averages
Level 64
1,570 SR
1,530 Elo+

VS

Team Averages
Level 43
1,405 SR
1,310 Elo+
Bellona
Bellona
Bebercast
Bellona
Level 27
God Stats
4W - 11L
1,385 SR
Queue Stats
14W - 45L
1,235 Elo+
Party 1
Anubis
Anubis
Kartkom
Anubis
Level 28
God Stats
14W - 44L
1,339 SR
Queue Stats
14W - 48L
1,238 Elo+
Party 1
Anhur
Anhur
Lliapia
Anhur
Level 44
God Stats
2W - 6L
1,356 SR
Queue Stats
16W - 44L
1,255 Elo+
Party 1
Fenrir
Fenrir
Rayklei
Fenrir
Level 48
God Stats
4W - 9L
1,448 SR
Queue Stats
31W - 65L
1,321 Elo+
Party 1
Izanami
Izanami
St4nL4y999
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Demyon
Danzaburou
18
11 / 2 / 11
13,490
642
19,737
18,566
8,040
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
MrM3rk
Sol
20
8 / 1 / 10
14,040
669
19,285
19,633
7,282
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
NikolaSuki
Amaterasu
20
18 / 1 / 8
15,263
727
16,208
21,738
17,593
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
Yargie
Ymir
16
4 / 4 / 21
12,311
586
10,593
21,886
23,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
mattywhit1
Ao Kuang
18
15 / 2 / 6
13,279
632
24,162
20,624
7,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bebercast
Bellona
15
3 / 12 / 1
9,750
464
11,433
20,206
12,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Kartkom
Anubis
15
2 / 11 / 2
9,353
445
14,912
22,465
11,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Lliapia
Anhur
14
2 / 9 / 5
9,127
435
5,825
16,953
5,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Rayklei
Fenrir
12
1 / 13 / 5
8,230
392
10,934
24,360
11,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
St4nL4y999
Izanami
13
2 / 11 / 5
8,380
399
13,920
23,054
7,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
28
56
Kills
10
10
Deaths
56
56
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bebercast
Bellona
3
12
1
0.29
W
Danzaburou
Demyon
Danzaburou
11
2
11
8.25
L
Anubis
Kartkom
Anubis
2
11
2
0.27
L
Anhur
Lliapia
Anhur
2
9
5
0.5
W
Sol
MrM3rk
Sol
8
1
10
13
W
Amaterasu
NikolaSuki
Amaterasu
18
1
8
22
L
Fenrir
Rayklei
Fenrir
1
13
5
0.27
L
Izanami
St4nL4y999
Izanami
2
11
5
0.41
W
Ymir
Yargie
Ymir
4
4
21
3.63
W
Ao Kuang
mattywhit1
Ao Kuang
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,985
Damage
57,024
102,447
Taken
107,038
63,462
Mitigated
48,594
49,043
Healing
21,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bebercast
Bellona
11,433
5,278
0
2,452
20,206
12,099
0
9,900
10,306
0
39,222
W
Danzaburou
Demyon
Danzaburou
19,737
11,328
0
9,793
18,566
8,040
7,722
3,775
14,791
0
75,095
L
Anubis
Kartkom
Anubis
14,912
235
0
7,703
22,465
11,583
484
13,020
9,445
63,826
0
L
Anhur
Lliapia
Anhur
5,825
3,089
259
1,420
16,953
5,705
0
9,136
7,817
0
29,601
W
Sol
MrM3rk
Sol
19,285
4,340
0
14,603
19,633
7,282
2,946
2,918
16,715
126,303
0
W
Amaterasu
NikolaSuki
Amaterasu
16,208
7,904
0
13,343
21,738
17,593
3,774
2,304
19,434
0
91,507
L
Fenrir
Rayklei
Fenrir
10,934
4,442
0
3,400
24,360
11,239
0
8,542
15,818
0
45,171
L
Izanami
St4nL4y999
Izanami
13,920
8,883
258
6,260
23,054
7,968
0
13,442
9,612
0
57,715
W
Ymir
Yargie
Ymir
10,593
1,793
0
2,071
21,886
23,093
686
4,137
17,749
26,545
0
W
Ao Kuang
mattywhit1
Ao Kuang
24,162
7,190
0
9,233
20,624
7,454
945
2,835
17,789
94,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,383
Gold Earned
44,840
560
Minions Killed
389
0
Camps Cleared
0
2,059,736
Distance Traveled
1,614,874
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,750
464
74
4
0
364,911
8
W
Danzaburou
13,490
642
119
6
0
370,448
1
L
Anubis
9,353
445
99
5
0
279,785
4
L
Anhur
9,127
435
67
3
0
321,375
4
W
Sol
14,040
669
155
7
0
418,164
5
W
Amaterasu
15,263
727
169
8
0
429,937
2
L
Fenrir
8,230
392
64
3
0
316,197
2
L
Izanami
8,380
399
85
4
0
332,606
2
W
Ymir
12,311
586
27
1
0
387,017
4
W
Ao Kuang
13,279
632
90
4
0
454,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role