Player Matchup

Discordia
Discordia
Carlitauwu
Discordia
Level 6
God Stats
11W - 5L
1,605 SR
Queue Stats
18W - 10L
1,493 Elo+
Party 2
Zeus
Zeus
GottheCash
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,246 Elo+
Party 1
Susano
Susano
TheBuketh6532
Susano
Level 18
God Stats
4W - 2L
1,293 SR
Queue Stats
40W - 46L
1,298 Elo+
Solo
Anubis
Anubis
W8ing4Change
Anubis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,246 Elo+
Party 1
Danzaburou
Danzaburou
chrish12
Danzaburou
Level 24
God Stats
21W - 9L
1,563 SR
Queue Stats
39W - 25L
1,448 Elo+
Party 2
Team Averages
Level 31
1,492 SR
1,346 Elo+

VS

Team Averages
Level 23
1,514 SR
1,469 Elo+
Jing Wei
Jing Wei
DiesOften
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,224 Elo+
Solo
Cthulhu
Cthulhu
EagerTheBeaver
Cthulhu
Level 18
God Stats
12W - 10L
1,347 SR
Queue Stats
41W - 36L
1,424 Elo+
Solo
Achilles
Achilles
Moneymike3245
Achilles
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
142W - 213L
1,871 Elo+
Party 3
Susano
Susano
TheAxxelChannel
Susano
Level 18
God Stats
8W - 2L
1,796 SR
Queue Stats
36W - 38L
1,439 Elo+
Solo
Nu Wa
Nu Wa
correia2292
Nu Wa
Level 68
God Stats
53W - 72L
1,429 SR
Queue Stats
489W - 616L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Carlitauwu
Discordia
14
2 / 6 / 16
8,701
544
6,004
6,964
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 1
8,834
552
9,478
8,896
3,495
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 2 / 3
8,666
542
3,545
11,438
6,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
14
8 / 5 / 1
9,240
578
12,367
11,907
5,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
chrish12
Danzaburou
18
25 / 0 / 2
13,089
818
24,366
13,391
5,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DiesOften
Jing Wei
12
2 / 11 / 2
7,451
466
4,302
14,663
4,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
5 / 11 / 4
7,774
486
5,695
18,924
6,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Moneymike3245
Achilles
14
5 / 5 / 1
8,407
525
8,720
15,372
15,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 7 / 5
7,008
438
5,925
15,018
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 8 / 2
7,260
454
7,716
11,241
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
42
Kills
14
15
Deaths
42
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
Carlitauwu
Discordia
2
6
16
1.67
L
Jing Wei
DiesOften
Jing Wei
2
11
2
0.27
L
5
11
4
0.64
W
4
2
1
2.25
L
Achilles
Moneymike3245
Achilles
5
5
1
1.1
L
0
7
5
0.36
W
3
2
3
2.25
W
Anubis
8
5
1
1.7
W
Danzaburou
chrish12
Danzaburou
25
0
2
26
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,760
Damage
32,358
52,596
Taken
75,218
22,859
Mitigated
34,454
19,496
Healing
10,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Carlitauwu
Discordia
6,004
940
0
353
6,964
2,118
632
2,385
4,405
25,304
0
L
Jing Wei
DiesOften
Jing Wei
4,302
3,082
0
450
14,663
4,621
0
2,419
12,244
0
33,992
L
5,695
978
180
1,794
18,924
6,703
0
8,968
9,956
20,385
0
W
9,478
2,202
234
3,308
8,896
3,495
1,111
1,347
7,437
44,341
0
L
Achilles
Moneymike3245
Achilles
8,720
3,797
207
3,578
15,372
15,726
789
7,210
8,162
0
39,599
L
5,925
1,920
0
2,882
15,018
4,453
0
4,185
10,833
0
42,315
W
3,545
935
0
3,774
11,438
6,132
0
1,346
9,944
0
55,040
W
Anubis
12,367
785
0
4,722
11,907
5,274
1,946
4,256
7,351
55,937
0
W
Danzaburou
chrish12
Danzaburou
24,366
16,590
0
7,105
13,391
5,840
4,794
3,111
10,048
0
84,843
L
7,716
1,019
0
1,167
11,241
2,951
65
5,067
6,174
38,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,530
Gold Earned
37,900
422
Minions Killed
297
0
Camps Cleared
0
1,381,645
Distance Traveled
1,404,576
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,701
544
40
3
0
224,552
0
L
Jing Wei
7,451
466
62
4
0
284,722
3
L
Cthulhu
7,774
486
26
2
0
279,177
3
W
Zeus
8,834
552
68
4
0
279,121
3
L
Achilles
8,407
525
64
4
0
271,683
0
L
Susano
7,008
438
74
5
0
327,134
1
W
Susano
8,666
542
105
7
0
312,848
3
W
Anubis
9,240
578
87
5
0
246,494
0
W
Danzaburou
13,089
818
122
8
0
318,630
0
L
Nu Wa
7,260
454
71
4
0
241,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role