Player Matchup

Olorun
Olorun
FanisSM
Olorun
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 82L
1,612 Elo+
Party 2
Ne Zha
Ne Zha
HousTheWarlord
Ne Zha
Level 160
God Stats
2W - 4L
1,470 SR
Queue Stats
44W - 61L
1,497 Elo+
Party 2
Ra
Ra
Kthnos
Ra
Level 146
God Stats
10W - 10L
1,508 SR
Queue Stats
175W - 189L
1,517 Elo+
Party 2
Erlang Shen
Erlang Shen
Rizombie
Erlang Shen
Level 160
God Stats
15W - 10L
1,619 SR
Queue Stats
231W - 230L
1,648 Elo+
Party 2
Chaac
Chaac
lam1966
Chaac
Level 145
God Stats
15W - 30L
1,390 SR
Queue Stats
188W - 192L
1,553 Elo+
Party 2
Team Averages
Level 154
1,497 SR
1,565 Elo+

VS

Team Averages
Level 137
1,601 SR
1,596 Elo+
Fenrir
Fenrir
BloodyCampi
Fenrir
Level 123
God Stats
2W - 2L
1,549 SR
Queue Stats
167W - 159L
1,656 Elo+
Solo
Tiamat
Tiamat
Enginenilla
Tiamat
Level 147
God Stats
1W - 0L
1,805 SR
Queue Stats
43W - 25L
1,694 Elo+
Solo
Guan Yu
Guan Yu
MagicGio
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
iFatalityRose
Ymir
Level 117
God Stats
8W - 3L
1,651 SR
Queue Stats
212W - 192L
1,633 Elo+
Solo
The Morrigan
The Morrigan
iWhiteRyu
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FanisSM
Olorun
15
3 / 6 / 1
9,223
576
4,570
11,544
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 5
8,156
510
6,044
11,170
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ra
14
6 / 5 / 2
8,510
532
6,789
11,481
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Rizombie
Erlang Shen
12
2 / 8 / 8
7,646
478
9,115
12,891
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
lam1966
Chaac
14
1 / 5 / 0
7,598
475
6,161
14,120
7,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 3 / 11
9,383
586
7,264
8,675
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
17
3 / 4 / 5
9,881
618
10,412
8,150
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
MagicGio
Guan Yu
17
8 / 1 / 2
10,125
633
11,241
11,983
8,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 5 / 8
9,589
599
6,485
14,455
8,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
iWhiteRyu
The Morrigan
16
9 / 2 / 4
10,538
659
9,070
8,034
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
15
Kills
30
30
Deaths
15
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
3
11
3.17
W
Tiamat
3
4
5
1.38
L
Olorun
FanisSM
Olorun
3
6
1
0.58
L
3
6
5
0.92
L
Ra
6
5
2
1.4
W
Guan Yu
MagicGio
Guan Yu
8
1
2
9
L
Erlang Shen
Rizombie
Erlang Shen
2
8
8
0.75
W
6
5
8
2
W
The Morrigan
iWhiteRyu
The Morrigan
9
2
4
5.5
L
Chaac
lam1966
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,679
Damage
44,472
61,206
Taken
51,297
25,388
Mitigated
28,198
16,582
Healing
15,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,264
1,523
0
2,683
8,675
3,889
82
946
7,630
0
57,368
W
Tiamat
10,412
894
0
2,706
8,150
4,977
0
2,011
5,919
71,862
0
L
Olorun
FanisSM
Olorun
4,570
2,088
0
3,458
11,544
3,955
0
7,033
4,499
71,128
0
L
6,044
1,803
0
2,756
11,170
3,253
0
4,052
6,966
0
36,312
L
Ra
6,789
687
940
2,916
11,481
4,019
0
6,495
4,730
56,113
0
W
Guan Yu
MagicGio
Guan Yu
11,241
2,146
379
5,928
11,983
8,742
292
975
10,954
0
64,170
L
Erlang Shen
Rizombie
Erlang Shen
9,115
5,330
0
2,010
12,891
6,213
0
7,336
5,387
0
41,160
W
6,485
1,989
0
610
14,455
8,078
0
3,260
11,055
21,493
0
W
The Morrigan
iWhiteRyu
The Morrigan
9,070
2,169
118
2,982
8,034
2,512
0
3,620
4,380
72,274
463
L
Chaac
lam1966
Chaac
6,161
772
0
4,502
14,120
7,948
602
0
14,120
0
43,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,133
Gold Earned
49,516
471
Minions Killed
532
0
Camps Cleared
0
1,541,431
Distance Traveled
1,616,194
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,383
586
104
7
0
348,538
4
W
Tiamat
9,881
618
152
10
0
282,742
3
L
Olorun
9,223
576
141
9
0
276,659
3
L
Ne Zha
8,156
510
76
5
0
339,050
4
L
Ra
8,510
532
123
8
0
298,902
2
W
Guan Yu
10,125
633
118
7
0
353,952
1
L
Erlang Shen
7,646
478
50
3
0
331,490
4
W
Ymir
9,589
599
24
2
0
318,435
6
W
The Morrigan
10,538
659
134
8
0
312,527
7
L
Chaac
7,598
475
81
5
0
295,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role