Player Matchup

Thanatos
Thanatos
Gold II
EridiumMan
Thanatos
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
KhaïrElRenegado
Sun Wukong
Silver I
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,459 MMR
Solo
Neith
Neith
Gold IV
Knight025
Neith
Gold IV
Level 135
God Stats
42W - 37L
1,569 SR
Queue Stats
153W - 151L
1,442 MMR
Party 2
Nu Wa
Nu Wa
Silver I
ZvErO
Nu Wa
Silver I
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 40L
1,476 MMR
Solo
Cerberus
Cerberus
Gold IV
pituti
Cerberus
Gold IV
Level 128
God Stats
26W - 22L
1,593 SR
Queue Stats
141W - 146L
1,442 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,532 SR
1,464 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 59
1,714 SR
1,454 MMR
Chaac
Chaac
Silver II
ArchGulag
Chaac
Silver II
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 128L
1,406 MMR
Solo
Arachne
Arachne
Gold V
Gabrin
Arachne
Gold V
Level 47
God Stats
1W - 1L
1,758 SR
Queue Stats
18W - 17L
1,503 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
Gabrizzyo
Zhong Kui
Gold IV
Level 67
God Stats
0W - 1L
1,904 SR
Queue Stats
68W - 58L
1,458 MMR
Party 1
Izanami
Izanami
Bronze III
hakenden
Izanami
Bronze III
Level 43
God Stats
2W - 2L
1,692 SR
Queue Stats
6W - 14L
1,462 MMR
Solo
Tiamat
Tiamat
Gold V
mario_vianor
Tiamat
Gold V
Level 101
God Stats
1W - 1L
1,716 SR
Queue Stats
48W - 51L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EridiumMan
Thanatos
18
11 / 2 / 7
11,710
616
11,184
17,840
9,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
KhaïrElRenegado
Sun Wukong
17
8 / 2 / 5
11,272
593
15,221
14,717
13,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Knight025
Neith
17
7 / 2 / 9
10,802
569
17,301
11,487
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
ZvErO
Nu Wa
16
5 / 6 / 13
10,410
548
15,818
10,354
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
pituti
Cerberus
13
3 / 2 / 15
9,119
480
6,886
17,330
14,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
TsukuyomiScyllaSetKing ArthurGilgamesh

VS

Bans
AthenaKumbhakarnaSobekKhepriAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ArchGulag
Chaac
12
1 / 8 / 2
7,987
420
9,109
19,943
12,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Gabrin
Arachne
17
9 / 7 / 5
11,526
607
11,362
16,576
7,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Gabrizzyo
Zhong Kui
9
0 / 9 / 0
7,379
388
6,176
19,912
14,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
hakenden
Izanami
14
3 / 5 / 1
9,020
475
8,225
13,050
4,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
15
1 / 5 / 7
9,469
498
12,880
13,226
7,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
34
Kills
14
14
Deaths
34
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
ArchGulag
Chaac
1
8
2
0.25
W
Thanatos
EridiumMan
Thanatos
11
2
7
7.25
L
Arachne
Gabrin
Arachne
9
7
5
1.64
L
Zhong Kui
Gabrizzyo
Zhong Kui
0
9
0
0
W
Sun Wukong
KhaïrElRenegado
Sun Wukong
8
2
5
5.25
W
Neith
Knight025
Neith
7
2
9
5.75
W
Nu Wa
ZvErO
Nu Wa
5
6
13
1.92
L
Izanami
hakenden
Izanami
3
5
1
0.7
L
Tiamat
1
5
7
0.9
W
Cerberus
pituti
Cerberus
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,410
Damage
47,752
71,728
Taken
82,707
44,969
Mitigated
46,976
31,694
Healing
15,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ArchGulag
Chaac
9,109
2,189
0
3,691
19,943
12,686
0
4,229
15,714
0
38,611
W
Thanatos
EridiumMan
Thanatos
11,184
5,392
0
17,216
17,840
9,204
0
2,685
15,125
0
110,809
L
Arachne
Gabrin
Arachne
11,362
8,442
0
5,677
16,576
7,118
0
6,037
10,539
0
66,535
L
Zhong Kui
Gabrizzyo
Zhong Kui
6,176
1,237
0
1,983
19,912
14,804
0
5,782
14,130
17,929
0
W
Sun Wukong
KhaïrElRenegado
Sun Wukong
15,221
3,942
0
3,823
14,717
13,154
392
2,344
12,245
264
68,477
W
Neith
Knight025
Neith
17,301
8,684
0
5,148
11,487
4,561
0
4,535
6,862
0
81,588
W
Nu Wa
ZvErO
Nu Wa
15,818
3,317
0
1,885
10,354
3,569
1,009
2,989
7,335
66,680
0
L
Izanami
hakenden
Izanami
8,225
4,581
0
1,802
13,050
4,631
0
2,926
10,124
0
49,897
L
Tiamat
12,880
1,653
77
2,677
13,226
7,737
176
3,994
9,232
62,692
0
W
Cerberus
pituti
Cerberus
6,886
1,041
0
3,622
17,330
14,481
0
7,257
9,683
21,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,313
Gold Earned
45,381
594
Minions Killed
394
0
Camps Cleared
0
1,825,485
Distance Traveled
1,670,304
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,987
420
70
4
0
291,924
1
W
Thanatos
11,710
616
146
8
0
433,437
4
L
Arachne
11,526
607
95
5
0
384,412
2
L
Zhong Kui
7,379
388
23
1
0
332,934
3
W
Sun Wukong
11,272
593
145
8
0
346,936
5
W
Neith
10,802
569
136
7
0
339,692
2
W
Nu Wa
10,410
548
122
6
0
321,112
5
L
Izanami
9,020
475
104
5
0
325,750
3
L
Tiamat
9,469
498
102
5
0
335,284
6
W
Cerberus
9,119
480
45
2
0
384,308
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role