Player Matchup

Nox
Nox
CocoNutzzz
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
SvetiBes
Anhur
Level 160
God Stats
1W - 4L
1,461 SR
Queue Stats
43W - 46L
1,601 Elo+
Party 1
Cthulhu
Cthulhu
TKnox
Cthulhu
Level 15
God Stats
2W - 2L
1,747 SR
Queue Stats
47W - 28L
1,551 Elo+
Party 1
Team Averages
Level 110
1,569 SR
1,551 Elo+

VS

Team Averages
Level 57
1,648 SR
1,605 Elo+
Neith
Neith
CEOofPasta
Neith
Level 6
God Stats
2W - 1L
1,948 SR
Queue Stats
3W - 1L
1,807 Elo+
Party 2
Thoth
Thoth
LePilGriM
Thoth
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Serraseit
King Arthur
Level 42
God Stats
11W - 13L
1,497 SR
Queue Stats
139W - 170L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
8,026
803
3,496
4,753
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
SvetiBes
Anhur
11
7 / 2 / 5
8,528
853
8,995
8,575
3,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TKnox
Cthulhu
9
2 / 0 / 7
7,643
764
3,608
7,492
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 4 / 1
6,628
663
3,335
5,278
1,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
LePilGriM
Thoth
10
1 / 4 / 0
6,702
670
9,000
7,238
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Serraseit
King Arthur
9
0 / 5 / 2
6,477
648
2,340
7,455
3,239
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
2
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
1
0.38
W
4
0
7
7.5
L
Thoth
LePilGriM
Thoth
1
4
0
0.25
L
King Arthur
Serraseit
King Arthur
0
5
2
0.2
W
Anhur
SvetiBes
Anhur
7
2
5
4.75
W
Cthulhu
TKnox
Cthulhu
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,099
Damage
14,675
20,820
Taken
19,971
10,762
Mitigated
6,232
4,579
Healing
2,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,335
870
0
773
5,278
1,531
0
2,836
2,442
0
11,938
W
3,496
547
0
1,960
4,753
1,735
584
2,363
2,390
28,761
0
L
Thoth
LePilGriM
Thoth
9,000
253
0
1,530
7,238
1,462
0
2,229
5,009
32,281
0
L
King Arthur
Serraseit
King Arthur
2,340
166
0
0
7,455
3,239
0
2,087
5,368
0
14,984
W
Anhur
SvetiBes
Anhur
8,995
4,215
0
1,787
8,575
3,405
247
4,259
4,316
0
32,862
W
Cthulhu
TKnox
Cthulhu
3,608
337
112
720
7,492
5,622
161
2,386
5,106
13,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
19,807
137
Minions Killed
96
0
Camps Cleared
0
591,342
Distance Traveled
549,301
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,628
663
22
2
0
178,150
0
W
Nox
8,026
803
62
6
0
194,400
2
L
Thoth
6,702
670
48
5
0
179,828
3
L
King Arthur
6,477
648
26
3
0
191,323
2
W
Anhur
8,528
853
57
6
0
185,581
1
W
Cthulhu
7,643
764
18
2
0
211,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role