Player Matchup

Pele
Pele
DarkMistress32
Pele
Level 96
God Stats
1W - 4L
1,140 SR
Queue Stats
34W - 28L
1,525 Elo+
Party 2
Khepri
Khepri
Deathrow670
Khepri
Level 128
God Stats
15W - 9L
1,513 SR
Queue Stats
244W - 228L
1,507 Elo+
Party 1
Medusa
Medusa
MegaManTay
Medusa
Level 126
God Stats
6W - 10L
1,533 SR
Queue Stats
44W - 42L
1,529 Elo+
Party 2
Izanami
Izanami
SadisticLamb
Izanami
Level 158
God Stats
11W - 10L
1,738 SR
Queue Stats
105W - 105L
1,520 Elo+
Party 2
Nike
Nike
THEDOGGBEAST3
Nike
Level 149
God Stats
5W - 2L
1,712 SR
Queue Stats
251W - 217L
1,507 Elo+
Party 1
Team Averages
Level 131
1,527 SR
1,518 Elo+

VS

Team Averages
Level 139
1,601 SR
1,564 Elo+
Serqet
Serqet
BlinkersxD
Serqet
Level 159
God Stats
5W - 5L
1,960 SR
Queue Stats
687W - 618L
1,592 Elo+
Party 3
Osiris
Osiris
GhostHarp
Osiris
Level 127
God Stats
1W - 5L
1,555 SR
Queue Stats
37W - 36L
1,597 Elo+
Solo
Chang'e
Chang'e
PlayTmZ__
Chang'e
Level 124
God Stats
3W - 4L
1,451 SR
Queue Stats
266W - 237L
1,534 Elo+
Party 3
Sun Wukong
Sun Wukong
raiden__BR__
Sun Wukong
Level 128
God Stats
12W - 9L
1,630 SR
Queue Stats
679W - 665L
1,547 Elo+
Party 3
Poseidon
Poseidon
unstablefears
Poseidon
Level 155
God Stats
6W - 13L
1,410 SR
Queue Stats
686W - 688L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 4
11,446
636
10,435
16,550
6,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
13
1 / 4 / 4
8,666
481
5,469
10,945
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
MegaManTay
Medusa
17
4 / 2 / 3
10,606
589
8,085
10,679
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
SadisticLamb
Izanami
17
2 / 3 / 8
10,635
591
8,780
13,026
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 6 / 9
9,688
538
14,989
17,282
12,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BlinkersxD
Serqet
15
8 / 5 / 3
9,577
532
10,230
14,994
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
GhostHarp
Osiris
16
2 / 2 / 6
9,475
526
9,025
17,502
13,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
PlayTmZ__
Chang'e
14
1 / 3 / 9
8,668
482
6,888
10,675
4,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
raiden__BR__
Sun Wukong
15
2 / 1 / 4
8,935
496
6,245
14,000
11,390
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
unstablefears
Poseidon
15
6 / 5 / 4
9,963
554
11,668
9,430
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
16
Kills
19
20
Deaths
16
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Serqet
BlinkersxD
Serqet
8
5
3
1.9
W
7
5
4
1.8
W
Khepri
1
4
4
0.75
L
Osiris
GhostHarp
Osiris
2
2
6
2.5
W
Medusa
MegaManTay
Medusa
4
2
3
2.75
L
Chang'e
PlayTmZ__
Chang'e
1
3
9
1.83
W
Izanami
SadisticLamb
Izanami
2
3
8
2
W
2
6
9
1.08
L
Sun Wukong
raiden__BR__
Sun Wukong
2
1
4
4
L
Poseidon
unstablefears
Poseidon
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,758
Damage
44,056
68,482
Taken
66,601
33,440
Mitigated
36,646
21,081
Healing
20,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BlinkersxD
Serqet
10,230
2,232
0
3,148
14,994
5,255
0
1,040
13,659
0
45,419
W
10,435
2,797
0
3,906
16,550
6,036
2,271
5,155
11,107
0
69,884
W
Khepri
5,469
458
0
1,803
10,945
5,872
175
5,469
4,781
24,848
0
L
Osiris
GhostHarp
Osiris
9,025
3,149
0
6,485
17,502
13,072
342
1,098
15,499
5,182
47,622
W
Medusa
MegaManTay
Medusa
8,085
3,939
0
5,744
10,679
3,702
2,663
1,655
8,990
0
68,178
L
Chang'e
PlayTmZ__
Chang'e
6,888
529
1,244
4,421
10,675
4,499
68
1,559
9,026
45,217
0
W
Izanami
SadisticLamb
Izanami
8,780
4,859
0
4,191
13,026
5,576
2,548
3,908
8,280
0
83,161
W
14,989
2,463
0
5,437
17,282
12,254
466
2,574
14,225
0
52,674
L
Sun Wukong
raiden__BR__
Sun Wukong
6,245
1,773
210
3,567
14,000
11,390
576
1,537
12,340
0
58,383
L
Poseidon
unstablefears
Poseidon
11,668
2,314
0
1,760
9,430
2,430
0
235
9,165
58,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,041
Gold Earned
46,618
513
Minions Killed
485
0
Camps Cleared
0
1,696,481
Distance Traveled
1,747,466
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,577
532
78
4
0
382,098
4
W
Pele
11,446
636
130
7
0
370,471
2
W
Khepri
8,666
481
44
2
0
344,693
2
L
Osiris
9,475
526
90
5
0
327,111
1
W
Medusa
10,606
589
110
6
0
328,773
7
L
Chang'e
8,668
482
75
4
0
329,561
3
W
Izanami
10,635
591
146
8
0
344,965
9
W
Nike
9,688
538
83
5
0
307,579
2
L
Sun Wukong
8,935
496
111
6
0
371,108
1
L
Poseidon
9,963
554
131
7
0
337,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role