Player Matchup

Sol
Sol
Kinkrede
Sol
Level 36
God Stats
1W - 1L
1,721 SR
Queue Stats
9W - 2L
1,846 Elo+
Party 1
Sobek
Sobek
Nickey22
Sobek
Level 14
God Stats
1W - 2L
1,484 SR
Queue Stats
13W - 9L
1,753 Elo+
Party 1
Nu Wa
Nu Wa
Osteogenesis
Nu Wa
Level 24
God Stats
3W - 6L
1,646 SR
Queue Stats
11W - 19L
1,438 Elo+
Party 1
Rama
Rama
Rapidk0
Rama
Level 29
God Stats
20W - 13L
1,873 SR
Queue Stats
26W - 24L
1,637 Elo+
Party 1
Loki
Loki
xXTehMoodzXx
Loki
Level 29
God Stats
0W - 3L
1,285 SR
Queue Stats
6W - 12L
1,285 Elo+
Party 1
Team Averages
Level 26
1,602 SR
1,592 Elo+

VS

Team Averages
Level 19
1,562 SR
1,574 Elo+
Raijin
Raijin
KSIVSJAKEPAUL
Raijin
Level 14
God Stats
5W - 5L
1,580 SR
Queue Stats
36W - 38L
1,629 Elo+
Solo
Kumbhakarna
Kumbhakarna
SangreAzteca91
Kumbhakarna
Level 21
God Stats
13W - 11L
1,227 SR
Queue Stats
60W - 56L
1,538 Elo+
Solo
Izanami
Izanami
Tedumm
Izanami
Level 5
God Stats
4W - 2L
1,714 SR
Queue Stats
51W - 40L
1,594 Elo+
Solo
Pele
Pele
VibeLeigonTTV
Pele
Level 28
God Stats
6W - 5L
1,787 SR
Queue Stats
320W - 302L
1,608 Elo+
Solo
Tyr
Tyr
heeAgo
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
6,789
617
5,504
9,145
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Nickey22
Sobek
7
0 / 2 / 1
4,820
438
1,336
6,569
3,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 5 / 2
4,757
432
3,548
6,575
1,719
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Rapidk0
Rama
10
1 / 4 / 0
5,863
533
1,877
6,887
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
4,866
442
1,448
5,751
1,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,235
658
4,881
4,076
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
SangreAzteca91
Kumbhakarna
11
3 / 1 / 2
6,442
586
3,887
6,540
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Tedumm
Izanami
12
1 / 2 / 6
6,931
630
4,294
6,457
1,925
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
6 / 1 / 3
7,055
641
4,436
6,589
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
heeAgo
Tyr
11
5 / 0 / 3
6,695
609
6,219
7,008
3,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
19
19
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
4
3
1
1.5
L
Sobek
Nickey22
Sobek
0
2
1
0.25
L
0
5
2
0.2
L
Rama
Rapidk0
Rama
1
4
0
0.25
W
Kumbhakarna
SangreAzteca91
Kumbhakarna
3
1
2
4
W
Izanami
Tedumm
Izanami
1
2
6
2
W
6
1
3
7.5
W
Tyr
heeAgo
Tyr
5
0
3
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,713
Damage
23,717
34,927
Taken
30,670
10,526
Mitigated
12,000
7,646
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,881
248
0
840
4,076
1,412
217
2,209
1,867
37,051
0
L
5,504
2,284
0
2,775
9,145
2,294
0
2,151
6,844
44,875
0
L
Sobek
Nickey22
Sobek
1,336
648
0
2,285
6,569
3,080
0
0
6,569
8,355
0
L
3,548
782
0
1,105
6,575
1,719
558
3,195
3,134
21,230
0
L
Rama
Rapidk0
Rama
1,877
1,534
0
1,481
6,887
1,780
175
0
6,887
0
36,718
W
Kumbhakarna
SangreAzteca91
Kumbhakarna
3,887
715
0
1,849
6,540
3,305
578
1,809
4,731
23,638
0
W
Izanami
Tedumm
Izanami
4,294
3,131
0
2,995
6,457
1,925
206
1,878
4,579
0
50,450
W
4,436
1,111
0
662
6,589
2,186
287
3,479
3,110
0
33,172
W
Tyr
heeAgo
Tyr
6,219
909
0
3,459
7,008
3,172
252
1,013
5,995
0
25,797
L
1,448
169
0
0
5,751
1,653
0
2,722
2,725
0
16,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,095
Gold Earned
34,358
255
Minions Killed
330
0
Camps Cleared
0
959,830
Distance Traveled
1,032,147
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,235
658
72
7
0
212,519
3
L
Sol
6,789
617
90
8
0
207,390
0
L
Sobek
4,820
438
10
1
0
211,629
0
L
Nu Wa
4,757
432
29
3
0
163,676
0
L
Rama
5,863
533
91
8
0
170,289
2
W
Kumbhakarna
6,442
586
54
5
0
191,297
2
W
Izanami
6,931
630
86
8
0
170,833
4
W
Pele
7,055
641
63
6
0
231,921
1
W
Tyr
6,695
609
55
5
0
225,577
2
L
Loki
4,866
442
35
3
0
206,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role