Player Matchup

Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ElPelukas23
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ZhanSha
Ao Kuang
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
bulldogak08
Merlin
Level 29
God Stats
16W - 13L
1,741 SR
Queue Stats
113W - 145L
1,365 Elo+
Solo
Osiris
Osiris
jamie_ridder
Osiris
Level 29
God Stats
1W - 4L
1,707 SR
Queue Stats
123W - 246L
1,250 Elo+
Solo
Team Averages
Level 22
1,589 SR
1,423 Elo+

VS

Team Averages
Level 26
1,472 SR
1,403 Elo+
Ymir
Ymir
Halfgamer101
Ymir
Level 29
God Stats
3W - 1L
1,299 SR
Queue Stats
69W - 94L
1,312 Elo+
Solo
Arachne
Arachne
Lord_GrimJr17
Arachne
Level 28
God Stats
11W - 14L
1,322 SR
Queue Stats
79W - 79L
1,320 Elo+
Solo
Danzaburou
Danzaburou
STSKaliKeef
Danzaburou
Level 28
God Stats
22W - 21L
1,533 SR
Queue Stats
33W - 45L
1,318 Elo+
Solo
Merlin
Merlin
T_hereaper
Merlin
Level 26
God Stats
38W - 39L
1,422 SR
Queue Stats
66W - 73L
1,305 Elo+
Solo
Sun Wukong
Sun Wukong
nicolaskalik013
Sun Wukong
Level 19
God Stats
25W - 16L
1,785 SR
Queue Stats
134W - 134L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 6 / 1
6,081
468
5,796
8,122
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 5 / 1
6,603
508
6,634
6,794
2,083
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
ZhanSha
Ao Kuang
8
0 / 7 / 0
5,233
403
1,248
7,759
2,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
12
0 / 1 / 0
6,515
501
1,264
4,980
1,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Osiris
6
0 / 5 / 0
4,890
376
2,665
6,843
3,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 4
7,450
573
5,712
11,453
5,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
11
4 / 0 / 5
6,975
537
2,812
5,869
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
STSKaliKeef
Danzaburou
11
5 / 0 / 2
7,173
552
4,477
7,291
2,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
T_hereaper
Merlin
14
2 / 0 / 2
7,646
588
2,930
3,369
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
nicolaskalik013
Sun Wukong
11
6 / 2 / 4
7,092
546
5,454
8,095
3,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
23
24
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
1
0.42
L
4
5
1
0.9
W
6
4
4
2
W
Arachne
4
0
5
6.5
W
Danzaburou
STSKaliKeef
Danzaburou
5
0
2
6
W
Merlin
T_hereaper
Merlin
2
0
2
3
L
Ao Kuang
ZhanSha
Ao Kuang
0
7
0
0
L
Merlin
0
1
0
0
L
Osiris
0
5
0
0
W
Sun Wukong
nicolaskalik013
Sun Wukong
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,607
Damage
21,385
34,498
Taken
36,077
10,908
Mitigated
15,335
7,193
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,796
1,994
0
2,327
8,122
2,107
0
2,311
5,811
19,639
0
L
6,634
4,164
43
1,087
6,794
2,083
0
2,640
4,154
0
21,195
W
5,712
1,050
159
2,629
11,453
5,619
205
3,640
7,813
23,919
0
W
Arachne
2,812
1,630
0
3,197
5,869
2,280
0
816
4,985
0
34,494
W
Danzaburou
STSKaliKeef
Danzaburou
4,477
2,274
0
4,825
7,291
2,364
1,574
552
6,733
0
36,376
W
Merlin
T_hereaper
Merlin
2,930
192
0
1,105
3,369
1,115
286
946
2,299
49,183
0
L
Ao Kuang
ZhanSha
Ao Kuang
1,248
354
0
802
7,759
2,016
434
414
7,345
22,453
0
L
Merlin
1,264
96
0
1,001
4,980
1,649
186
2,419
2,561
34,300
0
L
Osiris
2,665
723
135
1,798
6,843
3,053
0
858
5,985
0
13,794
W
Sun Wukong
nicolaskalik013
Sun Wukong
5,454
847
0
1,882
8,095
3,957
173
2,156
5,939
0
22,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,322
Gold Earned
36,336
206
Minions Killed
310
0
Camps Cleared
0
1,042,698
Distance Traveled
1,184,797
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,081
468
35
3
0
218,900
1
L
Cupid
6,603
508
26
2
0
193,490
2
W
Ymir
7,450
573
48
4
0
228,472
0
W
Arachne
6,975
537
71
5
0
277,706
1
W
Danzaburou
7,173
552
54
4
0
202,074
1
W
Merlin
7,646
588
102
8
0
228,929
2
L
Ao Kuang
5,233
403
42
3
0
223,831
1
L
Merlin
6,515
501
80
6
0
220,696
0
L
Osiris
4,890
376
23
2
0
185,781
0
W
Sun Wukong
7,092
546
35
3
0
247,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role