Player Matchup

Chang'e
Chang'e
Dahmi
Chang'e
Level 79
God Stats
3W - 2L
1,623 SR
Queue Stats
58W - 60L
1,522 Elo+
Party 3
Tiamat
Tiamat
Dinklebae420
Tiamat
Level 103
God Stats
1W - 3L
1,350 SR
Queue Stats
140W - 131L
1,544 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gunzilla
Ah Muzen Cab
Level 67
God Stats
2W - 4L
1,548 SR
Queue Stats
57W - 62L
1,494 Elo+
Party 3
Gilgamesh
Gilgamesh
ImRexch
Gilgamesh
Level 155
God Stats
1W - 4L
1,380 SR
Queue Stats
231W - 213L
1,546 Elo+
Party 2
Fafnir
Fafnir
Nezyah
Fafnir
Level 60
God Stats
5W - 5L
1,674 SR
Queue Stats
81W - 81L
1,493 Elo+
Party 3
Team Averages
Level 93
1,515 SR
1,520 Elo+

VS

Team Averages
Level 127
1,487 SR
1,484 Elo+
Chang'e
Chang'e
Bentzi
Chang'e
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DRAGOFANT
Gilgamesh
Level 118
God Stats
6W - 5L
1,500 SR
Queue Stats
197W - 178L
1,431 Elo+
Party 1
Chernobog
Chernobog
Tusamund
Chernobog
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
egorgan
Susano
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
vindieselll
Thor
Level 118
God Stats
11W - 26L
1,435 SR
Queue Stats
376W - 354L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dahmi
Chang'e
8
1 / 5 / 1
5,096
510
4,880
6,157
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
9
0 / 0 / 1
4,993
499
1,930
2,975
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Gunzilla
Ah Muzen Cab
7
0 / 4 / 1
4,491
449
4,765
8,016
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Gilgamesh
ImRexch
Gilgamesh
9
1 / 1 / 2
5,312
531
2,757
5,097
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Nezyah
Fafnir
7
1 / 2 / 0
4,970
497
3,361
5,832
3,241
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bentzi
Chang'e
11
3 / 0 / 1
6,319
632
4,303
5,173
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
DRAGOFANT
Gilgamesh
10
4 / 1 / 1
6,034
603
2,911
5,620
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
Tusamund
Chernobog
10
3 / 0 / 4
6,097
610
4,939
6,178
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
egorgan
Susano
10
2 / 1 / 2
5,667
567
2,402
5,967
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 5
5,067
507
2,821
6,674
3,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
12
12
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bentzi
Chang'e
3
0
1
3.5
W
Gilgamesh
DRAGOFANT
Gilgamesh
4
1
1
4.5
L
Chang'e
Dahmi
Chang'e
1
5
1
0.3
L
Tiamat
0
0
1
0.5
L
Ah Muzen Cab
Gunzilla
Ah Muzen Cab
0
4
1
0.13
L
Gilgamesh
ImRexch
Gilgamesh
1
1
2
2
L
Fafnir
Nezyah
Fafnir
1
2
0
0.5
W
Chernobog
Tusamund
Chernobog
3
0
4
5
W
Susano
egorgan
Susano
2
1
2
3
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,693
Damage
17,376
28,077
Taken
29,612
9,183
Mitigated
10,622
9,542
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bentzi
Chang'e
4,303
504
380
2,610
5,173
1,545
0
1,432
3,507
35,814
0
W
Gilgamesh
DRAGOFANT
Gilgamesh
2,911
526
0
1,766
5,620
2,252
696
3,025
2,195
0
22,006
L
Chang'e
Dahmi
Chang'e
4,880
276
64
1,534
6,157
1,294
0
0
6,157
19,950
0
L
Tiamat
1,930
217
0
1,196
2,975
1,051
66
1,060
1,915
20,544
0
L
Ah Muzen Cab
Gunzilla
Ah Muzen Cab
4,765
2,103
0
2,978
8,016
1,958
0
1,741
6,095
0
26,065
L
Gilgamesh
ImRexch
Gilgamesh
2,757
1,008
0
2,264
5,097
1,639
0
444
4,653
0
27,225
L
Fafnir
Nezyah
Fafnir
3,361
1,359
0
1,506
5,832
3,241
0
1,058
4,684
8,324
0
W
Chernobog
Tusamund
Chernobog
4,939
2,741
0
2,554
6,178
1,843
2,746
1,713
4,443
0
31,909
W
Susano
egorgan
Susano
2,402
459
0
2,244
5,967
1,772
0
1,363
4,468
0
22,194
W
2,821
206
355
2,181
6,674
3,210
410
1,834
4,828
0
13,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,862
Gold Earned
29,184
218
Minions Killed
268
0
Camps Cleared
0
905,926
Distance Traveled
921,430
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,319
632
75
8
0
216,076
3
W
Gilgamesh
6,034
603
42
4
0
189,823
1
L
Chang'e
5,096
510
44
4
0
177,364
0
L
Tiamat
4,993
499
53
5
0
193,141
7
L
Ah Muzen Cab
4,491
449
49
5
0
155,505
2
L
Gilgamesh
5,312
531
59
6
0
199,818
1
L
Fafnir
4,970
497
13
1
0
180,098
4
W
Chernobog
6,097
610
82
8
0
184,135
2
W
Susano
5,667
567
53
5
0
175,713
0
W
Thor
5,067
507
16
2
0
155,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role