Player Matchup

Vulcan
Vulcan
EstaVaPalKhan
Vulcan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
KingFreeze305
Awilix
Level 160
God Stats
3W - 1L
1,547 SR
Queue Stats
258W - 282L
1,540 Elo+
Solo
Ah Puch
Ah Puch
Themanbait
Ah Puch
Level 104
God Stats
4W - 2L
1,683 SR
Queue Stats
138W - 134L
1,570 Elo+
Solo
Fafnir
Fafnir
Yahiry
Fafnir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ryzen1423
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 111
1,546 SR
1,522 Elo+

VS

Team Averages
Level 133
1,650 SR
1,567 Elo+
Osiris
Osiris
GluexMan
Osiris
Level 141
God Stats
0W - 1L
1,731 SR
Queue Stats
131W - 99L
1,640 Elo+
Party 2
Chaac
Chaac
Gunner HB
Chaac
Level 107
God Stats
0W - 1L
1,633 SR
Queue Stats
85W - 55L
1,595 Elo+
Party 2
Apollo
Apollo
Rotanimodx
Apollo
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
293W - 272L
1,532 Elo+
Solo
Bastet
Bastet
XDotsGG
Bastet
Level 160
God Stats
21W - 34L
1,632 SR
Queue Stats
2,028W - 2,128L
1,450 Elo+
Solo
Ganesha
Ganesha
timmmahh
Ganesha
Level 151
God Stats
9W - 4L
1,755 SR
Queue Stats
195W - 155L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 4
9,728
572
10,170
13,923
6,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 8 / 5
12,593
741
11,943
18,581
12,360
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Themanbait
Ah Puch
20
5 / 4 / 16
13,877
816
31,700
14,981
7,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Yahiry
Fafnir
20
4 / 3 / 14
13,109
771
12,801
22,997
38,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
ryzen1423
Cernunnos
20
7 / 3 / 14
13,913
818
16,479
13,510
6,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GluexMan
Osiris
20
10 / 3 / 11
12,603
741
17,098
27,247
28,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Gunner HB
Chaac
19
5 / 7 / 10
12,795
753
13,483
21,295
20,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Rotanimodx
Apollo
15
1 / 7 / 5
10,270
604
4,440
14,246
7,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
XDotsGG
Bastet
18
10 / 7 / 7
11,974
704
20,392
19,644
11,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
timmmahh
Ganesha
20
0 / 3 / 21
13,018
766
10,953
20,713
24,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
80
26
Kills
26
27
Deaths
27
53
Assists
54
Player
Kills
Deaths
Assists
KDA
W
1
9
4
0.33
L
Osiris
GluexMan
Osiris
10
3
11
5.17
L
Chaac
Gunner HB
Chaac
5
7
10
1.43
W
9
8
5
1.44
L
Apollo
Rotanimodx
Apollo
1
7
5
0.5
W
Ah Puch
Themanbait
Ah Puch
5
4
16
3.25
L
Bastet
XDotsGG
Bastet
10
7
7
1.93
W
Fafnir
Yahiry
Fafnir
4
3
14
3.67
W
Cernunnos
ryzen1423
Cernunnos
7
3
14
4.67
L
Ganesha
timmmahh
Ganesha
0
3
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,093
Damage
66,366
83,992
Taken
103,145
71,232
Mitigated
91,548
19,159
Healing
30,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,170
2,688
270
732
13,923
6,101
297
1,767
12,156
23,725
0
L
Osiris
GluexMan
Osiris
17,098
3,393
2,869
8,102
27,247
28,549
1,715
15,649
11,061
0
31,460
L
Chaac
Gunner HB
Chaac
13,483
1,058
1,337
5,152
21,295
20,561
1,166
8,457
12,838
2,719
34,373
W
11,943
4,698
1,922
815
18,581
12,360
1,125
3,266
15,315
0
27,764
L
Apollo
Rotanimodx
Apollo
4,440
1,286
1,063
1,344
14,246
7,007
0
8,287
5,726
0
20,553
W
Ah Puch
Themanbait
Ah Puch
31,700
1,410
1,755
4,307
14,981
7,562
1,761
2,893
12,088
64,159
0
L
Bastet
XDotsGG
Bastet
20,392
5,378
997
3,938
19,644
11,092
1,118
11,031
8,613
0
33,538
W
Fafnir
Yahiry
Fafnir
12,801
3,574
76
5,118
22,997
38,738
464
2,318
20,679
20,207
0
W
Cernunnos
ryzen1423
Cernunnos
16,479
9,363
423
3,741
13,510
6,471
2,081
1,522
11,988
0
37,317
L
Ganesha
timmmahh
Ganesha
10,953
1,221
2,658
2,820
20,713
24,339
208
10,477
10,236
22,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,220
Gold Earned
60,660
178
Minions Killed
194
0
Camps Cleared
0
1,364,997
Distance Traveled
1,388,034
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,728
572
27
2
0
287,770
0
L
Osiris
12,603
741
46
3
0
314,350
0
L
Chaac
12,795
753
51
3
0
272,836
0
W
Awilix
12,593
741
20
1
0
240,034
0
L
Apollo
10,270
604
59
3
0
250,815
0
W
Ah Puch
13,877
816
73
4
0
266,003
0
L
Bastet
11,974
704
38
2
0
261,623
0
W
Fafnir
13,109
771
13
1
0
288,545
0
W
Cernunnos
13,913
818
45
3
0
282,645
1
L
Ganesha
13,018
766
0
0
0
288,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role