Player Matchup

Aphrodite
Aphrodite
AdoreIsBrazyy
Aphrodite
Level 27
God Stats
7W - 5L
1,539 SR
Queue Stats
130W - 143L
1,451 Elo+
Solo
Thor
Thor
EGALUNGPON
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 44L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
Periecal
Gilgamesh
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 57L
1,506 Elo+
Party 1
Fenrir
Fenrir
SusuRanz
Fenrir
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 74L
1,461 Elo+
Party 1
He Bo
He Bo
SweetRomance
He Bo
Level 24
God Stats
8W - 14L
1,481 SR
Queue Stats
76W - 56L
1,317 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,442 Elo+

VS

Team Averages
Level 17
1,502 SR
1,352 Elo+
Cthulhu
Cthulhu
Aang125
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 57L
1,241 Elo+
Solo
Anhur
Anhur
Keisha0318
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
LegendaryOri
He Bo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SamuelJames2013-
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,151 Elo+
Solo
Da Ji
Da Ji
Spoooky panda
Da Ji
Level 25
God Stats
5W - 4L
1,510 SR
Queue Stats
109W - 130L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AdoreIsBrazyy
Aphrodite
17
1 / 2 / 19
9,934
993
4,101
4,170
3,381
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 2 / 11
9,982
998
5,647
7,124
2,804
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Periecal
Gilgamesh
18
4 / 2 / 20
10,533
1,053
10,146
8,818
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
SusuRanz
Fenrir
19
25 / 0 / 7
14,426
1,443
26,478
10,268
5,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 1 / 17
9,698
970
2,990
4,095
1,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

376

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aang125
Cthulhu
16
0 / 1 / 5
9,493
949
6,266
9,348
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
14
1 / 12 / 3
8,646
865
4,177
16,943
5,536
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 14 / 1
9,963
996
9,703
17,073
4,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 0 / 0
7,580
758
0
0
0
14
1 / 9 / 0
8,567
857
2,505
13,267
4,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
16
36
Kills
7
7
Deaths
36
74
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aang125
Cthulhu
0
1
5
2.5
W
Aphrodite
AdoreIsBrazyy
Aphrodite
1
2
19
5.25
W
5
2
11
5.25
L
Anhur
1
12
3
0.21
L
5
14
1
0.39
W
Gilgamesh
Periecal
Gilgamesh
4
2
20
7
L
0
0
0
0
L
1
9
0
0.11
W
Fenrir
SusuRanz
Fenrir
25
0
7
28.5
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,362
Damage
22,651
34,475
Taken
56,631
17,292
Mitigated
22,528
5,262
Healing
1,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aang125
Cthulhu
6,266
240
102
132
9,348
7,489
0
2,660
6,688
13,381
0
W
Aphrodite
AdoreIsBrazyy
Aphrodite
4,101
2,229
802
813
4,170
3,381
0
3,267
903
10,713
0
W
5,647
1,816
0
0
7,124
2,804
0
2,509
4,183
0
14,113
L
Anhur
4,177
1,787
0
310
16,943
5,536
0
1,734
14,694
0
10,562
L
9,703
1,690
86
723
17,073
4,847
0
1,538
15,535
27,166
0
W
Gilgamesh
Periecal
Gilgamesh
10,146
3,242
0
1,302
8,818
3,920
0
2,982
4,436
120
27,650
L
0
0
0
0
0
0
0
0
0
0
0
L
2,505
545
0
64
13,267
4,656
0
1,279
11,988
0
9,590
W
Fenrir
SusuRanz
Fenrir
26,478
10,375
0
2,321
10,268
5,623
0
5,115
4,498
0
41,233
W
2,990
643
0
24
4,095
1,564
0
2,096
1,999
18,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,573
Gold Earned
44,249
150
Minions Killed
81
5
Camps Cleared
4
872,347
Distance Traveled
505,488
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,493
949
30
3
1
130,972
1
W
Aphrodite
9,934
993
8
1
0
139,588
4
W
Thor
9,982
998
17
2
1
169,424
0
L
Anhur
8,646
865
4
0
0
117,092
1
L
He Bo
9,963
996
35
4
1
136,433
4
W
Gilgamesh
10,533
1,053
43
4
1
173,429
2
L
Neith
7,580
758
0
0
0
0
0
L
Da Ji
8,567
857
12
1
2
120,991
0
W
Fenrir
14,426
1,443
37
4
3
218,838
1
W
He Bo
9,698
970
45
5
0
171,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role