Player Matchup

Mercury
Mercury
Gold II
KhanRedrum
Mercury
Gold II
Level 65
God Stats
2W - 1L
1,753 SR
Queue Stats
119W - 119L
1,632 MMR
Solo
Apollo
Apollo
Gold II
Mortey466
Apollo
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold II
Quakedan
Cerberus
Gold II
Level 123
God Stats
25W - 24L
1,594 SR
Queue Stats
240W - 243L
1,599 MMR
Solo
Scylla
Scylla
Bronze III
Shayerginja
Scylla
Bronze III
Level 38
God Stats
0W - 1L
1,644 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Bellona
Bellona
Gold IV
zako09
Bellona
Gold IV
Level 107
God Stats
1W - 2L
1,501 SR
Queue Stats
197W - 190L
1,566 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 88
1,598 SR
1,579 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,424 SR
1,606 MMR
Izanami
Izanami
Gold I
Edzhis
Izanami
Gold I
Level 103
God Stats
29W - 12L
1,594 SR
Queue Stats
315W - 296L
1,608 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Nussofr
Cthulhu
Bronze III
Level 51
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 4L
1,600 MMR
Solo
Loki
Loki
Gold I
Röby
Loki
Gold I
Level 128
God Stats
5W - 2L
1,331 SR
Queue Stats
324W - 328L
1,581 MMR
Party 1
Thanatos
Thanatos
Platinum V
andr1
Thanatos
Platinum V
Level 141
God Stats
2W - 3L
1,291 SR
Queue Stats
184W - 166L
1,597 MMR
Solo
Thoth
Thoth
Platinum V
andygm14
Thoth
Platinum V
Level 100
God Stats
2W - 10L
1,401 SR
Queue Stats
92W - 93L
1,644 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KhanRedrum
Mercury
7
1 / 3 / 0
4,415
736
1,028
4,674
1,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Mortey466
Apollo
7
2 / 2 / 0
4,457
743
2,081
4,019
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cerberus
Quakedan
Cerberus
6
1 / 2 / 2
4,143
691
1,861
6,251
1,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
5
0 / 3 / 1
3,497
583
522
2,306
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
zako09
Bellona
7
0 / 3 / 0
3,986
664
4,014
5,497
2,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
TsukuyomiTiamatSetAthenaGilgamesh

VS

Bans
Cu ChulainnAnhurTyrYemojaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Edzhis
Izanami
6
1 / 2 / 3
4,194
699
3,963
3,681
716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Nussofr
Cthulhu
6
2 / 1 / 0
3,695
616
2,353
3,403
2,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Röby
Loki
8
2 / 0 / 4
4,548
758
2,270
3,089
737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
andr1
Thanatos
9
3 / 0 / 1
4,601
767
2,949
5,944
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
andygm14
Thoth
9
5 / 1 / 2
5,046
841
2,592
1,597
405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
13
13
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Edzhis
Izanami
1
2
3
1.25
L
Mercury
KhanRedrum
Mercury
1
3
0
0.33
L
Apollo
Mortey466
Apollo
2
2
0
1
W
Cthulhu
Nussofr
Cthulhu
2
1
0
2
L
Cerberus
Quakedan
Cerberus
1
2
2
1
W
Loki
Röby
Loki
2
0
4
4
L
Scylla
0
3
1
0.17
W
Thanatos
andr1
Thanatos
3
0
1
3.5
W
Thoth
andygm14
Thoth
5
1
2
6
L
Bellona
zako09
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,506
Damage
14,127
22,747
Taken
17,714
7,222
Mitigated
6,321
4,918
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Edzhis
Izanami
3,963
2,913
0
1,052
3,681
716
0
1,356
2,325
0
22,666
L
Mercury
KhanRedrum
Mercury
1,028
395
0
370
4,674
1,160
0
539
4,059
0
20,341
L
Apollo
Mortey466
Apollo
2,081
1,254
0
1,566
4,019
930
0
1,032
2,857
0
21,062
W
Cthulhu
Nussofr
Cthulhu
2,353
445
0
710
3,403
2,130
0
339
3,064
8,386
0
L
Cerberus
Quakedan
Cerberus
1,861
27
0
1,153
6,251
1,517
0
1,356
4,735
7,787
0
W
Loki
Röby
Loki
2,270
804
0
1,376
3,089
737
0
281
2,768
0
18,536
L
Scylla
522
40
0
260
2,306
652
140
1,494
654
7,866
0
W
Thanatos
andr1
Thanatos
2,949
895
0
5,623
5,944
2,333
0
0
5,944
0
20,136
W
Thoth
andygm14
Thoth
2,592
79
0
120
1,597
405
162
307
1,230
22,610
0
L
Bellona
zako09
Bellona
4,014
1,543
0
1,569
5,497
2,963
0
0
5,497
0
19,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,498
Gold Earned
22,084
157
Minions Killed
201
0
Camps Cleared
0
569,249
Distance Traveled
672,317
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,194
699
54
9
0
122,288
0
L
Mercury
4,415
736
49
8
0
130,899
2
L
Apollo
4,457
743
48
8
0
117,593
0
W
Cthulhu
3,695
616
8
1
0
141,999
1
L
Cerberus
4,143
691
12
2
0
123,754
5
W
Loki
4,548
758
40
7
0
138,963
0
L
Scylla
3,497
583
18
3
0
81,181
2
W
Thanatos
4,601
767
50
8
0
137,767
0
W
Thoth
5,046
841
49
8
0
131,300
0
L
Bellona
3,986
664
30
5
0
115,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role