Player Matchup

Neith
Neith
Kadather
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
Taylan-King64
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 98L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
YeyoRg104200
Cthulhu
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
batx42
Kukulkan
Level 29
God Stats
2W - 2L
1,334 SR
Queue Stats
100W - 94L
1,442 Elo+
Party 2
Ra
Ra
iSilent Wero
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,393 Elo+
Party 1
Team Averages
Level 28
1,467 SR
1,409 Elo+

VS

Team Averages
Level 18
1,468 SR
1,437 Elo+
Achilles
Achilles
CodeNameSoda471
Achilles
Level 38
God Stats
6W - 7L
1,370 SR
Queue Stats
33W - 37L
1,481 Elo+
Party 3
Izanami
Izanami
CodeNameSora
Izanami
Level 15
God Stats
4W - 3L
1,417 SR
Queue Stats
32W - 36L
1,457 Elo+
Party 3
Ares
Ares
Dummer autlem
Ares
Level 13
God Stats
7W - 3L
1,663 SR
Queue Stats
15W - 16L
1,443 Elo+
Party 3
Pele
Pele
Intentz9443
Pele
Level 15
God Stats
9W - 12L
1,429 SR
Queue Stats
20W - 24L
1,434 Elo+
Solo
Thoth
Thoth
edler699tourist
Thoth
Level 9
God Stats
3W - 2L
1,463 SR
Queue Stats
60W - 65L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kadather
Neith
17
8 / 2 / 5
10,501
583
17,379
10,930
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Taylan-King64
Sun Wukong
13
0 / 2 / 1
8,261
459
4,093
11,653
6,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
YeyoRg104200
Cthulhu
13
3 / 3 / 6
8,517
473
5,394
9,523
6,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
batx42
Kukulkan
15
1 / 1 / 0
8,997
500
3,316
5,899
2,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
6 / 1 / 2
11,105
617
8,085
11,464
5,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
4 / 1 / 1
8,709
484
9,352
11,100
12,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
CodeNameSora
Izanami
11
2 / 7 / 2
7,293
405
4,804
11,137
3,914
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 3 / 3
8,156
453
5,485
15,306
14,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 3 / 0
6,744
375
2,212
10,206
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 4 / 0
6,965
387
3,897
8,649
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
18
Kills
9
9
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
4
1
1
4.5
L
Izanami
CodeNameSora
Izanami
2
7
2
0.43
L
2
3
3
1.17
L
0
3
0
0
W
Neith
Kadather
Neith
8
2
5
5.25
W
Sun Wukong
Taylan-King64
Sun Wukong
0
2
1
0.25
W
Cthulhu
YeyoRg104200
Cthulhu
3
3
6
2
W
Kukulkan
batx42
Kukulkan
1
1
0
1
L
1
4
0
0.25
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,267
Damage
25,750
49,469
Taken
56,398
24,088
Mitigated
37,852
16,903
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
9,352
1,888
0
4,016
11,100
12,749
180
3,123
7,905
0
43,957
L
Izanami
CodeNameSora
Izanami
4,804
2,953
426
1,741
11,137
3,914
8
2,934
8,175
0
35,062
L
5,485
317
0
610
15,306
14,952
0
2,538
12,768
22,358
0
L
2,212
197
0
2,972
10,206
3,355
0
3,133
6,931
0
34,299
W
Neith
Kadather
Neith
17,379
7,979
0
4,941
10,930
4,335
2,856
2,437
8,493
0
92,182
W
Sun Wukong
Taylan-King64
Sun Wukong
4,093
1,362
0
3,947
11,653
6,098
442
0
11,653
0
40,862
W
Cthulhu
YeyoRg104200
Cthulhu
5,394
364
0
357
9,523
6,503
589
3,048
6,475
21,748
0
W
Kukulkan
batx42
Kukulkan
3,316
542
0
0
5,899
2,110
424
0
5,899
55,061
0
L
3,897
191
0
250
8,649
2,882
45
4,497
3,824
33,152
0
W
8,085
772
617
7,041
11,464
5,042
696
3,399
7,567
77,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,381
Gold Earned
37,867
519
Minions Killed
290
0
Camps Cleared
0
1,588,092
Distance Traveled
1,528,961
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,709
484
86
5
0
351,426
1
L
Izanami
7,293
405
62
3
0
246,036
3
L
Ares
8,156
453
30
2
0
346,788
0
L
Pele
6,744
375
59
3
0
327,647
2
W
Neith
10,501
583
133
7
0
285,432
2
W
Sun Wukong
8,261
459
83
5
0
326,614
0
W
Cthulhu
8,517
473
44
2
0
307,027
0
W
Kukulkan
8,997
500
115
6
0
312,937
0
L
Thoth
6,965
387
53
3
0
257,064
0
W
Ra
11,105
617
144
8
0
356,082
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role