Player Matchup

Bellona
Bellona
BrochaGorda6
Bellona
Level 4
God Stats
4W - 3L
1,280 SR
Queue Stats
5W - 8L
1,169 Elo+
Party 1
Cthulhu
Cthulhu
ETHAD39
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,169 Elo+
Party 1
Vulcan
Vulcan
WiNdy_GoD197
Vulcan
Level 28
God Stats
22W - 23L
1,541 SR
Queue Stats
310W - 298L
1,533 Elo+
Solo
Loki
Loki
suhab7654321
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,548 Elo+
Solo
Discordia
Discordia
thecoopycat
Discordia
Level 7
God Stats
1W - 6L
1,470 SR
Queue Stats
7W - 13L
1,496 Elo+
Solo
Team Averages
Level 10
1,458 SR
1,383 Elo+

VS

Team Averages
Level 18
1,568 SR
1,468 Elo+
Ymir
Ymir
Loki_Users_R_Tra
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Artemis
Artemis
The UncondemneD
Artemis
Level 5
God Stats
5W - 2L
1,779 SR
Queue Stats
40W - 50L
1,354 Elo+
Solo
Merlin
Merlin
dln1022
Merlin
Level 8
God Stats
2W - 0L
1,342 SR
Queue Stats
6W - 2L
1,600 Elo+
Solo
Set
Set
eddymonster
Set
Level 27
God Stats
6W - 6L
1,392 SR
Queue Stats
107W - 80L
1,416 Elo+
Solo
Ra
Ra
zaphikelAC
Ra
Level 28
God Stats
12W - 8L
1,825 SR
Queue Stats
135W - 140L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrochaGorda6
Bellona
9
0 / 12 / 1
5,735
358
1,222
14,099
6,329
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
ETHAD39
Cthulhu
11
2 / 14 / 0
7,159
447
3,150
17,155
8,825
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
6
1 / 3 / 0
5,519
345
3,451
4,408
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 18 / 1
5,276
330
884
11,926
3,123
Discordia
thecoopycat
Discordia
10
1 / 11 / 1
6,690
418
3,401
11,934
3,274
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 13
10,695
668
8,409
10,233
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 13
9,525
595
6,668
7,081
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
dln1022
Merlin
14
16 / 2 / 12
9,888
618
9,605
8,084
3,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
15 / 1 / 6
9,727
608
7,857
8,372
6,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
14 / 0 / 7
10,713
670
13,344
7,264
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
109
4
Kills
58
58
Deaths
4
3
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bellona
BrochaGorda6
Bellona
0
12
1
0.04
L
Cthulhu
ETHAD39
Cthulhu
2
14
0
0.14
W
10
0
13
16.5
W
3
1
13
9.5
L
Vulcan
1
3
0
0.33
W
Merlin
dln1022
Merlin
16
2
12
11
W
15
1
6
18
L
0
18
1
0.03
L
Discordia
thecoopycat
Discordia
1
11
1
0.14
W
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,108
Damage
45,883
59,522
Taken
41,034
22,639
Mitigated
21,593
1,729
Healing
13,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BrochaGorda6
Bellona
1,222
202
0
446
14,099
6,329
14
8,519
5,550
0
18,309
L
Cthulhu
ETHAD39
Cthulhu
3,150
623
76
0
17,155
8,825
0
7,002
9,970
21,363
0
W
8,409
847
0
4,318
10,233
5,375
4,642
2,643
7,374
69,349
0
W
6,668
2,412
0
570
7,081
2,988
454
1,125
5,818
0
61,554
L
Vulcan
3,451
583
0
500
4,408
1,088
0
2,130
2,248
19,131
0
W
Merlin
dln1022
Merlin
9,605
1,941
744
975
8,084
3,046
2,871
3,485
4,599
36,805
0
W
7,857
4,103
0
2,803
8,372
6,809
188
1,158
7,214
0
39,291
L
884
153
0
0
11,926
3,123
0
5,636
6,170
0
4,590
L
Discordia
thecoopycat
Discordia
3,401
735
0
707
11,934
3,274
0
8,071
3,806
17,103
0
W
13,344
600
1,252
3,166
7,264
3,375
3,355
1,513
5,733
64,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,379
Gold Earned
50,548
117
Minions Killed
473
0
Camps Cleared
0
1,089,717
Distance Traveled
1,462,355
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,735
358
28
2
0
249,391
0
L
Cthulhu
7,159
447
35
2
0
264,014
0
W
Ymir
10,695
668
144
9
0
271,876
1
W
Artemis
9,525
595
99
6
0
296,831
0
L
Vulcan
5,519
345
26
2
0
120,638
0
W
Merlin
9,888
618
65
4
0
261,502
0
W
Set
9,727
608
70
4
0
318,213
0
L
Loki
5,276
330
4
0
0
245,082
3
L
Discordia
6,690
418
24
2
0
210,592
1
W
Ra
10,713
670
95
6
0
313,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role