Player Matchup

Sun Wukong
Sun Wukong
Fleepii
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,197 Elo+
Party 2
Arachne
Arachne
IUIlIUI
Arachne
Level 18
God Stats
0W - 3L
1,416 SR
Queue Stats
1W - 14L
1,099 Elo+
Party 2
Scylla
Scylla
RayanGuirri
Scylla
Level 25
God Stats
1W - 1L
1,526 SR
Queue Stats
9W - 16L
1,150 Elo+
Party 2
Team Averages
Level 20
1,481 SR
1,149 Elo+

VS

Team Averages
Level 18
1,582 SR
1,500 Elo+
Cthulhu
Cthulhu
ArtOfBlueCrane
Cthulhu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ra
Ra
Cido02Sinjak
Ra
Level 4
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
vinJP_
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fleepii
Sun Wukong
11
0 / 6 / 6
7,773
598
3,369
9,904
4,315
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
IUIlIUI
Arachne
12
3 / 4 / 4
8,883
683
3,931
12,221
5,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
4 / 4 / 3
8,765
674
8,647
7,586
2,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 8
9,177
706
7,366
8,522
5,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 1 / 8
9,019
694
4,769
4,892
1,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
vinJP_
Nemesis
13
7 / 2 / 6
9,816
755
5,124
6,325
2,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
7
Kills
14
14
Deaths
7
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
W
3
1
8
7
L
Sun Wukong
Fleepii
Sun Wukong
0
6
6
0.5
L
Arachne
IUIlIUI
Arachne
3
4
4
1.25
L
Scylla
4
4
3
1.38
W
Nemesis
vinJP_
Nemesis
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,947
Damage
17,259
29,711
Taken
19,739
12,422
Mitigated
9,382
5,556
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,366
697
716
1,767
8,522
5,434
480
4,375
4,147
21,667
0
W
4,769
379
1,227
2,044
4,892
1,640
697
2,220
2,672
35,130
0
L
Sun Wukong
Fleepii
Sun Wukong
3,369
889
0
540
9,904
4,315
90
3,975
5,929
0
24,401
L
Arachne
IUIlIUI
Arachne
3,931
2,654
0
3,867
12,221
5,395
527
5,021
7,200
0
48,813
L
Scylla
8,647
1,006
0
1,149
7,586
2,712
918
4,213
3,373
29,489
0
W
Nemesis
vinJP_
Nemesis
5,124
2,192
0
1,592
6,325
2,308
1,451
2,084
4,241
0
13,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,421
Gold Earned
28,012
135
Minions Killed
113
0
Camps Cleared
0
652,089
Distance Traveled
761,421
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,177
706
18
1
0
266,674
0
W
Ra
9,019
694
73
6
0
244,115
0
L
Sun Wukong
7,773
598
24
2
0
219,106
2
L
Arachne
8,883
683
76
6
0
247,726
2
L
Scylla
8,765
674
35
3
0
185,257
0
W
Nemesis
9,816
755
22
2
0
250,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role