Player Matchup

Neith
Neith
FarmHeroGirl
Neith
Level 30
God Stats
3W - 4L
1,308 SR
Queue Stats
182W - 211L
1,536 Elo+
Solo
Agni
Agni
JeremyRGRTuTgg
Agni
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 55L
1,613 Elo+
Party 1
Nemesis
Nemesis
Jesuriiwn__
Nemesis
Level 7
God Stats
2W - 1L
1,723 SR
Queue Stats
64W - 43L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
KerinXDD
Gilgamesh
Level 23
God Stats
32W - 17L
1,550 SR
Queue Stats
168W - 153L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
jakejake_50
Cthulhu
Level 25
God Stats
3W - 2L
1,484 SR
Queue Stats
14W - 18L
1,501 Elo+
Solo
Team Averages
Level 17
1,513 SR
1,513 Elo+

VS

Team Averages
Level 20
1,577 SR
1,495 Elo+
Guan Yu
Guan Yu
Uhh Rags
Guan Yu
Level 29
God Stats
2W - 2L
1,732 SR
Queue Stats
111W - 94L
1,488 Elo+
Solo
Olorun
Olorun
fresh_espresso7
Olorun
Level 7
God Stats
15W - 21L
1,578 SR
Queue Stats
55W - 73L
1,479 Elo+
Solo
Athena
Athena
noodlesandsam
Athena
Level 27
God Stats
1W - 2L
1,398 SR
Queue Stats
16W - 14L
1,420 Elo+
Solo
Cupid
Cupid
xConesOfDunshire
Cupid
Level 13
God Stats
4W - 3L
1,679 SR
Queue Stats
23W - 15L
1,534 Elo+
Solo
Arachne
Arachne
zbruhhh
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 75L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 6
10,560
440
11,064
16,068
5,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 4 / 3
15,145
631
28,134
16,230
7,637
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Jesuriiwn__
Nemesis
20
12 / 2 / 4
14,351
598
27,042
19,003
10,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
KerinXDD
Gilgamesh
20
0 / 4 / 5
12,677
528
6,302
15,871
10,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
jakejake_50
Cthulhu
18
2 / 1 / 11
10,990
458
9,347
15,502
13,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Uhh Rags
Guan Yu
19
5 / 2 / 1
12,570
524
14,359
18,615
22,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 9 / 1
11,183
466
4,926
21,273
9,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 7 / 5
11,165
465
10,620
28,444
35,787
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
5 / 3 / 2
12,322
513
13,278
19,517
9,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
zbruhhh
Arachne
17
3 / 9 / 4
11,484
479
9,872
27,755
13,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
30
Kills
16
16
Deaths
30
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
W
15
4
3
4.13
W
Nemesis
Jesuriiwn__
Nemesis
12
2
4
7
W
Gilgamesh
KerinXDD
Gilgamesh
0
4
5
0.63
L
Guan Yu
Uhh Rags
Guan Yu
5
2
1
2.75
L
1
9
1
0.17
W
Cthulhu
jakejake_50
Cthulhu
2
1
11
7.5
L
2
7
5
0.64
L
5
3
2
2
L
Arachne
zbruhhh
Arachne
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,889
Damage
53,055
82,674
Taken
115,604
47,243
Mitigated
90,809
22,900
Healing
37,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,064
4,078
0
5,503
16,068
5,912
1,956
2,825
13,243
0
74,394
W
28,134
3,613
376
4,075
16,230
7,637
1,005
5,009
11,221
120,564
0
W
Nemesis
Jesuriiwn__
Nemesis
27,042
18,600
0
8,724
19,003
10,117
84
3,472
15,531
0
143,679
W
Gilgamesh
KerinXDD
Gilgamesh
6,302
1,976
0
2,707
15,871
10,032
584
1,053
14,818
0
77,002
L
Guan Yu
Uhh Rags
Guan Yu
14,359
2,889
494
5,808
18,615
22,890
222
4,271
14,248
0
69,328
L
4,926
2,327
419
9,240
21,273
9,177
0
11,269
9,578
81,159
0
W
Cthulhu
jakejake_50
Cthulhu
9,347
1,435
255
1,260
15,502
13,545
131
3,187
12,315
45,198
0
L
10,620
2,700
462
3,096
28,444
35,787
308
7,176
21,138
35,713
0
L
13,278
7,530
560
8,603
19,517
9,676
1,253
4,985
14,490
0
107,831
L
Arachne
zbruhhh
Arachne
9,872
5,168
0
9,275
27,755
13,279
0
8,852
18,669
0
76,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,723
Gold Earned
58,724
734
Minions Killed
597
0
Camps Cleared
0
2,265,529
Distance Traveled
2,133,008
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,560
440
108
5
0
383,110
6
W
Agni
15,145
631
215
9
0
432,992
1
W
Nemesis
14,351
598
166
7
0
509,121
1
W
Gilgamesh
12,677
528
171
7
0
456,308
1
L
Guan Yu
12,570
524
133
6
0
409,807
0
L
Olorun
11,183
466
141
6
0
404,464
0
W
Cthulhu
10,990
458
74
3
0
483,998
2
L
Athena
11,165
465
37
2
0
451,764
0
L
Cupid
12,322
513
190
8
0
410,670
1
L
Arachne
11,484
479
96
4
0
456,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role