Player Matchup

Cernunnos
Cernunnos
Bos_die_Sjimmie
Cernunnos
Level 32
God Stats
10W - 6L
1,583 SR
Queue Stats
89W - 82L
1,513 Elo+
Party 2
King Arthur
King Arthur
El3ctrOshOts44
King Arthur
Level 30
God Stats
5W - 2L
1,887 SR
Queue Stats
270W - 282L
1,482 Elo+
Solo
Arachne
Arachne
Smit-sie
Arachne
Level 29
God Stats
3W - 3L
1,661 SR
Queue Stats
84W - 91L
1,507 Elo+
Party 2
Ymir
Ymir
janmartenwakker
Ymir
Level 25
God Stats
5W - 2L
1,659 SR
Queue Stats
58W - 39L
1,537 Elo+
Party 2
Izanami
Izanami
phliek
Izanami
Level 4
God Stats
9W - 3L
1,500 SR
Queue Stats
125W - 92L
1,828 Elo+
Solo
Team Averages
Level 24
1,658 SR
1,573 Elo+

VS

Team Averages
Level 19
1,629 SR
1,551 Elo+
Tyr
Tyr
NotNobile
Tyr
Level 12
God Stats
3W - 1L
1,905 SR
Queue Stats
55W - 43L
1,529 Elo+
Solo
Loki
Loki
OldSkool_I_AUT
Loki
Level 29
God Stats
8W - 13L
1,525 SR
Queue Stats
94W - 94L
1,493 Elo+
Party 1
Chiron
Chiron
SAT602
Chiron
Level 17
God Stats
8W - 7L
1,741 SR
Queue Stats
55W - 48L
1,605 Elo+
Solo
Sylvanus
Sylvanus
ddk214
Sylvanus
Level 6
God Stats
0W - 2L
1,325 SR
Queue Stats
3W - 2L
1,643 Elo+
Solo
Anubis
Anubis
schillingbrudi
Anubis
Level 29
God Stats
6W - 5L
1,648 SR
Queue Stats
111W - 95L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bos_die_Sjimmie
Cernunnos
20
11 / 1 / 8
13,613
567
23,262
17,619
6,789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
El3ctrOshOts44
King Arthur
19
3 / 3 / 10
13,248
552
13,729
29,352
21,434
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Smit-sie
Arachne
18
10 / 6 / 6
12,987
541
12,525
17,645
7,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 4 / 12
10,760
448
6,014
17,928
13,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
phliek
Izanami
20
12 / 2 / 7
15,822
659
30,601
19,643
8,811
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 3
12,368
515
12,587
22,346
26,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
5 / 8 / 3
11,722
488
6,811
20,847
9,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
SAT602
Chiron
18
1 / 9 / 3
11,003
458
11,693
19,475
8,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
ddk214
Sylvanus
16
1 / 10 / 4
9,502
396
9,685
20,731
21,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 8 / 5
10,760
448
19,097
22,361
12,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
37
Kills
16
16
Deaths
37
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bos_die_Sjimmie
Cernunnos
11
1
8
15
W
King Arthur
El3ctrOshOts44
King Arthur
3
3
10
2.67
L
4
2
3
2.75
L
5
8
3
0.81
L
Chiron
SAT602
Chiron
1
9
3
0.28
W
Arachne
Smit-sie
Arachne
10
6
6
2.17
L
Sylvanus
ddk214
Sylvanus
1
10
4
0.3
W
1
4
12
1.75
W
Izanami
phliek
Izanami
12
2
7
7.75
L
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,131
Damage
59,873
102,187
Taken
105,760
58,374
Mitigated
78,294
43,367
Healing
28,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bos_die_Sjimmie
Cernunnos
23,262
13,757
0
10,494
17,619
6,789
2,853
5,572
12,047
0
101,011
W
King Arthur
El3ctrOshOts44
King Arthur
13,729
978
0
12,729
29,352
21,434
250
7,295
22,057
0
73,918
L
12,587
1,104
0
7,277
22,346
26,480
0
388
21,958
0
77,815
L
6,811
767
0
4,648
20,847
9,401
805
357
20,490
0
65,603
L
Chiron
SAT602
Chiron
11,693
4,063
163
3,928
19,475
8,332
1,242
2,262
17,120
0
83,428
W
Arachne
Smit-sie
Arachne
12,525
9,953
0
4,526
17,645
7,747
2,504
5,774
11,871
0
65,793
L
Sylvanus
ddk214
Sylvanus
9,685
1,268
712
3,343
20,731
21,501
184
1,726
19,005
25,561
2,572
W
6,014
281
0
4,926
17,928
13,593
545
5,924
12,004
35,283
0
W
Izanami
phliek
Izanami
30,601
22,668
0
10,692
19,643
8,811
5,850
4,575
15,068
0
164,163
L
19,097
412
0
8,449
22,361
12,580
800
1,281
21,080
63,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,430
Gold Earned
55,355
672
Minions Killed
560
0
Camps Cleared
0
2,276,834
Distance Traveled
2,042,000
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,613
567
136
6
0
434,251
8
W
King Arthur
13,248
552
132
6
0
484,802
4
L
Tyr
12,368
515
156
7
0
487,182
1
L
Loki
11,722
488
122
5
0
444,897
1
L
Chiron
11,003
458
155
6
0
350,282
2
W
Arachne
12,987
541
102
4
0
507,619
1
L
Sylvanus
9,502
396
39
2
0
386,553
6
W
Ymir
10,760
448
61
3
0
431,901
2
W
Izanami
15,822
659
241
10
0
418,261
4
L
Anubis
10,760
448
88
4
0
373,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role