Player Matchup

Olorun
Olorun
Doughtz
Olorun
Level 143
God Stats
8W - 3L
1,857 SR
Queue Stats
286W - 269L
1,510 Elo+
Solo
Chernobog
Chernobog
Fanatrila
Chernobog
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 94L
1,641 Elo+
Party 1
Vulcan
Vulcan
Katante
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 42L
1,651 Elo+
Party 1
Scylla
Scylla
Lexy17
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Louis-D
Merlin
Level 125
God Stats
11W - 10L
1,762 SR
Queue Stats
786W - 769L
1,467 Elo+
Solo
Team Averages
Level 111
1,624 SR
1,554 Elo+

VS

Team Averages
Level 130
1,464 SR
1,527 Elo+
Hercules
Hercules
 
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
GodAlphaPT
Hel
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,554 Elo+
Solo
Apollo
Apollo
Haddwey
Apollo
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 125L
1,562 Elo+
Solo
Janus
Janus
malitia_777
Janus
Level 145
God Stats
2W - 3L
1,321 SR
Queue Stats
411W - 437L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Doughtz
Olorun
12
1 / 4 / 6
7,681
698
6,781
8,125
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
Fanatrila
Chernobog
17
7 / 1 / 5
9,715
883
10,944
7,953
3,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Katante
Vulcan
15
1 / 6 / 8
8,442
767
11,502
9,878
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Lexy17
Scylla
15
2 / 4 / 3
8,287
753
6,850
7,226
2,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
Louis-D
Merlin
14
3 / 4 / 5
8,137
740
10,043
8,194
3,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 2 / 10
9,246
841
4,604
18,799
18,554
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
 
Chronos
15
3 / 3 / 7
8,992
817
8,749
12,076
6,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 3 / 7
7,993
727
2,808
7,203
5,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Haddwey
Apollo
18
12 / 4 / 6
11,093
1,008
12,660
12,305
10,054
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 7
8,538
776
8,322
10,314
5,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
14
Kills
19
19
Deaths
14
27
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
10
3
W
Chronos
 
Chronos
3
3
7
2.17
L
Olorun
Doughtz
Olorun
1
4
6
1
L
Chernobog
Fanatrila
Chernobog
7
1
5
9.5
W
1
3
7
1.5
W
Apollo
Haddwey
Apollo
12
4
6
3.75
L
Vulcan
Katante
Vulcan
1
6
8
0.83
L
Scylla
Lexy17
Scylla
2
4
3
0.88
L
Merlin
Louis-D
Merlin
3
4
5
1.38
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,120
Damage
37,143
41,376
Taken
60,697
17,018
Mitigated
45,687
13,310
Healing
35,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,604
536
2,468
9,436
18,799
18,554
410
8,989
9,810
0
13,658
W
Chronos
 
Chronos
8,749
941
2,121
3,059
12,076
6,607
1,631
5,516
6,560
19,523
0
L
Olorun
Doughtz
Olorun
6,781
2,905
1,918
2,210
8,125
3,329
0
4,100
3,915
11,593
0
L
Chernobog
Fanatrila
Chernobog
10,944
5,565
1,971
2,559
7,953
3,735
1,387
4,058
3,821
0
21,307
W
2,808
159
9,437
2,446
7,203
5,052
265
4,510
2,693
5,431
0
W
Apollo
Haddwey
Apollo
12,660
6,641
1,076
1,934
12,305
10,054
1,605
7,337
4,837
0
30,174
L
Vulcan
Katante
Vulcan
11,502
2,943
0
250
9,878
4,185
219
4,749
4,805
28,870
0
L
Scylla
Lexy17
Scylla
6,850
519
1,048
974
7,226
2,595
72
2,677
4,431
13,319
0
L
Merlin
Louis-D
Merlin
10,043
840
994
1,386
8,194
3,174
0
3,567
4,525
18,822
0
W
8,322
137
1,555
1,867
10,314
5,420
1,300
8,632
1,621
18,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,262
Gold Earned
45,862
101
Minions Killed
122
0
Camps Cleared
0
850,030
Distance Traveled
935,012
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,246
841
13
1
0
214,334
3
W
Chronos
8,992
817
24
2
0
200,288
0
L
Olorun
7,681
698
7
1
0
152,243
0
L
Chernobog
9,715
883
25
2
0
177,934
1
W
Hel
7,993
727
5
0
0
154,917
0
W
Apollo
11,093
1,008
53
5
0
183,437
0
L
Vulcan
8,442
767
36
3
0
196,377
1
L
Scylla
8,287
753
12
1
0
157,366
1
L
Merlin
8,137
740
21
2
0
166,110
0
W
Janus
8,538
776
27
2
0
182,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role