Player Matchup

Sylvanus
Sylvanus
HarryCT
Sylvanus
Level 69
God Stats
4W - 11L
1,427 SR
Queue Stats
16W - 26L
1,445 Elo+
Party 1
Cupid
Cupid
IsaacAnto
Cupid
Level 101
God Stats
5W - 2L
1,973 SR
Queue Stats
109W - 127L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
MamaMussel
Ah Puch
Level 137
God Stats
8W - 11L
1,479 SR
Queue Stats
151W - 174L
1,490 Elo+
Party 1
Anubis
Anubis
Smonkyy
Anubis
Level 137
God Stats
5W - 8L
1,472 SR
Queue Stats
282W - 296L
1,591 Elo+
Party 1
Fenrir
Fenrir
danno765
Fenrir
Level 105
God Stats
72W - 74L
1,601 SR
Queue Stats
130W - 159L
1,532 Elo+
Party 1
Team Averages
Level 110
1,591 SR
1,519 Elo+

VS

Team Averages
Level 120
1,584 SR
1,590 Elo+
Kumbhakarna
Kumbhakarna
Adaww
Kumbhakarna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
DaNexter
Ra
Level 129
God Stats
60W - 53L
1,616 SR
Queue Stats
340W - 300L
1,599 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FlurbW
Ah Muzen Cab
Level 101
God Stats
14W - 13L
1,624 SR
Queue Stats
35W - 24L
1,662 Elo+
Party 2
Mercury
Mercury
Pontuswis
Mercury
Level 126
God Stats
18W - 21L
1,586 SR
Queue Stats
274W - 262L
1,596 Elo+
Party 2
Bellona
Bellona
inkerman
Bellona
Level 120
God Stats
29W - 25L
1,596 SR
Queue Stats
106W - 95L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HarryCT
Sylvanus
16
2 / 8 / 4
9,863
411
8,430
27,000
30,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
IsaacAnto
Cupid
17
1 / 8 / 2
10,706
446
6,887
18,177
6,830
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
MamaMussel
Ah Puch
18
0 / 7 / 5
11,136
464
12,212
32,000
22,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Smonkyy
Anubis
20
6 / 10 / 1
12,960
540
16,212
21,094
10,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
danno765
Fenrir
19
4 / 6 / 2
11,823
493
11,913
18,321
10,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Adaww
Kumbhakarna
18
5 / 1 / 18
12,182
508
9,271
18,198
18,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
11 / 4 / 14
16,177
674
22,244
13,896
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
FlurbW
Ah Muzen Cab
20
5 / 3 / 11
14,557
607
19,585
16,680
6,360
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Pontuswis
Mercury
20
15 / 0 / 10
15,499
646
22,106
16,703
8,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
inkerman
Bellona
20
3 / 5 / 8
13,744
573
18,542
29,940
26,087
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
13
Kills
39
39
Deaths
13
14
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Adaww
Kumbhakarna
5
1
18
14
W
11
4
14
4.5
W
Ah Muzen Cab
FlurbW
Ah Muzen Cab
5
3
11
3.5
L
Sylvanus
HarryCT
Sylvanus
2
8
4
0.5
L
Cupid
IsaacAnto
Cupid
1
8
2
0.25
L
Ah Puch
MamaMussel
Ah Puch
0
7
5
0.36
W
Mercury
Pontuswis
Mercury
15
0
10
20
L
Anubis
Smonkyy
Anubis
6
10
1
0.65
L
Fenrir
danno765
Fenrir
4
6
2
0.83
W
Bellona
inkerman
Bellona
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,654
Damage
91,748
116,592
Taken
95,417
82,081
Mitigated
65,442
34,692
Healing
41,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Adaww
Kumbhakarna
9,271
1,939
699
5,268
18,198
18,309
1,208
5,552
12,646
31,549
0
W
22,244
1,692
6,430
7,981
13,896
6,066
2,757
6,389
7,507
135,612
0
W
Ah Muzen Cab
FlurbW
Ah Muzen Cab
19,585
11,044
0
7,800
16,680
6,360
5,185
4,994
11,686
0
129,432
L
Sylvanus
HarryCT
Sylvanus
8,430
929
962
5,409
27,000
30,497
922
7,978
19,022
44,268
7,480
L
Cupid
IsaacAnto
Cupid
6,887
3,710
264
5,196
18,177
6,830
612
3,663
14,514
0
76,203
L
Ah Puch
MamaMussel
Ah Puch
12,212
537
0
15,672
32,000
22,879
0
6,089
25,911
74,292
0
W
Mercury
Pontuswis
Mercury
22,106
13,818
0
2,474
16,703
8,620
4,286
6,653
10,050
0
127,300
L
Anubis
Smonkyy
Anubis
16,212
655
0
5,497
21,094
10,955
0
8,401
12,693
88,471
0
L
Fenrir
danno765
Fenrir
11,913
3,459
0
1,692
18,321
10,920
0
5,384
12,937
0
102,586
W
Bellona
inkerman
Bellona
18,542
11,086
0
10,467
29,940
26,087
1,361
12,979
16,868
0
87,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,488
Gold Earned
72,159
765
Minions Killed
795
0
Camps Cleared
0
1,995,263
Distance Traveled
2,514,792
8
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,182
508
34
1
0
464,853
2
W
Ra
16,177
674
225
9
0
489,824
11
W
Ah Muzen Cab
14,557
607
198
8
0
468,237
3
L
Sylvanus
9,863
411
99
4
0
389,637
2
L
Cupid
10,706
446
179
7
0
401,403
3
L
Ah Puch
11,136
464
161
7
0
407,516
1
W
Mercury
15,499
646
168
7
0
611,720
7
L
Anubis
12,960
540
175
7
0
345,625
2
L
Fenrir
11,823
493
151
6
0
451,082
0
W
Bellona
13,744
573
170
7
0
480,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role