Player Matchup

Poseidon
Poseidon
Benjaminharola
Poseidon
Level 99
God Stats
1W - 1L
1,501 SR
Queue Stats
31W - 48L
1,382 Elo+
Party 2
Chernobog
Chernobog
CapitanPrince
Chernobog
Level 159
God Stats
1W - 1L
1,610 SR
Queue Stats
982W - 684L
1,573 Elo+
Solo
Chaac
Chaac
tomyjandoBR
Chaac
Level 109
God Stats
0W - 3L
1,328 SR
Queue Stats
8W - 16L
1,364 Elo+
Party 2
Team Averages
Level 122
1,479 SR
1,439 Elo+

VS

Team Averages
Level 155
1,732 SR
1,820 Elo+
Fenrir
Fenrir
Representando
Fenrir
Level 160
God Stats
5W - 1L
1,363 SR
Queue Stats
541W - 247L
1,763 Elo+
Party 1
Gilgamesh
Gilgamesh
Skíðblaðnir
Gilgamesh
Level 160
God Stats
21W - 7L
1,898 SR
Queue Stats
501W - 165L
1,797 Elo+
Party 1
Cthulhu
Cthulhu
Zelliel
Cthulhu
Level 146
God Stats
29W - 8L
1,934 SR
Queue Stats
435W - 174L
1,899 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
2 / 6 / 2
7,637
694
5,574
6,980
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
CapitanPrince
Chernobog
10
1 / 4 / 3
7,736
703
5,894
8,355
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 1
7,158
651
5,027
10,464
9,262
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 9
8,446
768
5,674
9,881
6,082
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
Skíðblaðnir
Gilgamesh
12
5 / 1 / 8
8,780
798
7,076
10,695
6,383
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Zelliel
Cthulhu
14
8 / 0 / 7
10,380
944
10,332
9,741
9,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
16
16
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
6
2
0.5
L
Chernobog
CapitanPrince
Chernobog
1
4
3
0.63
W
3
3
9
2.5
W
Gilgamesh
Skíðblaðnir
Gilgamesh
5
1
8
9
W
Cthulhu
Zelliel
Cthulhu
8
0
7
11.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,495
Damage
23,082
25,799
Taken
30,317
14,854
Mitigated
21,806
4,024
Healing
4,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
5,574
555
0
202
6,980
2,150
0
2,521
4,459
26,314
0
L
Chernobog
CapitanPrince
Chernobog
5,894
3,830
0
1,103
8,355
3,442
0
2,576
5,779
0
22,479
W
5,674
1,439
0
2,095
9,881
6,082
18
2,184
7,697
0
22,347
W
Gilgamesh
Skíðblaðnir
Gilgamesh
7,076
1,015
0
1,067
10,695
6,383
924
1,649
9,046
0
24,219
W
Cthulhu
Zelliel
Cthulhu
10,332
340
622
970
9,741
9,341
90
1,854
7,887
41,400
0
L
5,027
1,267
240
2,479
10,464
9,262
0
5,265
5,199
0
20,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,531
Gold Earned
27,606
126
Minions Killed
128
0
Camps Cleared
0
573,157
Distance Traveled
672,694
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,637
694
42
4
0
190,748
6
L
Chernobog
7,736
703
48
4
0
209,771
3
W
Fenrir
8,446
768
31
3
0
205,999
3
W
Gilgamesh
8,780
798
33
3
0
230,854
1
W
Cthulhu
10,380
944
64
6
0
235,841
5
L
Chaac
7,158
651
36
3
0
172,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role