Player Matchup

Chiron
Chiron
Cr0wCr0w
Chiron
Level 28
God Stats
5W - 3L
1,544 SR
Queue Stats
217W - 246L
1,592 Elo+
Solo
Ymir
Ymir
DepressionXD321
Ymir
Level 25
God Stats
4W - 0L
1,923 SR
Queue Stats
68W - 46L
1,572 Elo+
Solo
Zeus
Zeus
Geneswisscheese
Zeus
Level 29
God Stats
1W - 0L
1,691 SR
Queue Stats
73W - 38L
1,722 Elo+
Party 1
Thor
Thor
HaVoK_DeerNugget
Thor
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 130L
1,469 Elo+
Solo
Ne Zha
Ne Zha
Ref_Tyr3
Ne Zha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
1,816 Elo+
Party 1
Team Averages
Level 23
1,632 SR
1,634 Elo+

VS

Team Averages
Level 16
1,543 SR
1,615 Elo+
Neith
Neith
BaezOwa
Neith
Level 24
God Stats
3W - 2L
1,728 SR
Queue Stats
64W - 46L
1,637 Elo+
Solo
Serqet
Serqet
EmoKatboy
Serqet
Level 29
God Stats
7W - 11L
1,546 SR
Queue Stats
144W - 121L
1,583 Elo+
Solo
Scylla
Scylla
Paulette_Lat0103
Scylla
Level 6
God Stats
0W - 2L
1,304 SR
Queue Stats
3W - 4L
1,459 Elo+
Solo
Anubis
Anubis
TheHillbillyJax
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,815 Elo+
Solo
Gilgamesh
Gilgamesh
UnLucky120
Gilgamesh
Level 17
God Stats
100W - 69L
1,637 SR
Queue Stats
1,192W - 1,294L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cr0wCr0w
Chiron
9
1 / 2 / 0
5,423
542
1,486
5,591
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 5
6,012
601
3,725
7,777
2,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
12 / 0 / 1
7,701
770
8,524
5,800
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 2
5,361
536
1,244
5,850
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Ref_Tyr3
Ne Zha
11
7 / 0 / 0
6,829
683
5,152
6,692
2,880
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BaezOwa
Neith
10
3 / 1 / 0
5,694
569
4,124
5,150
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Serqet
EmoKatboy
Serqet
4
0 / 0 / 0
3,876
388
662
1,233
302
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 12 / 0
4,053
405
1,588
8,159
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 8 / 1
4,490
449
1,654
6,647
2,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
UnLucky120
Gilgamesh
8
1 / 1 / 1
4,753
475
5,802
6,575
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
22
Kills
4
5
Deaths
22
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
BaezOwa
Neith
3
1
0
3
W
Chiron
Cr0wCr0w
Chiron
1
2
0
0.5
W
2
1
5
4.5
L
Serqet
EmoKatboy
Serqet
0
0
0
0
W
12
0
1
12.5
W
0
2
2
0.5
L
0
12
0
0
W
Ne Zha
Ref_Tyr3
Ne Zha
7
0
0
7
L
0
8
1
0.06
L
Gilgamesh
UnLucky120
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,131
Damage
13,830
31,710
Taken
27,764
10,751
Mitigated
10,180
13,256
Healing
3,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BaezOwa
Neith
4,124
1,968
0
1,742
5,150
1,663
259
1,570
3,580
0
26,797
W
Chiron
Cr0wCr0w
Chiron
1,486
316
410
2,422
5,591
1,474
141
0
5,591
0
22,905
W
3,725
706
0
2,316
7,777
2,942
0
1,088
6,689
19,435
0
L
Serqet
EmoKatboy
Serqet
662
154
0
200
1,233
302
0
432
801
0
6,497
W
8,524
2,141
0
2,629
5,800
1,677
0
1,492
4,146
47,484
0
W
1,244
366
0
2,126
5,850
1,778
0
0
5,850
0
23,058
L
1,588
717
0
0
8,159
2,658
11
5,598
2,561
6,216
0
W
Ne Zha
Ref_Tyr3
Ne Zha
5,152
2,113
0
3,353
6,692
2,880
215
500
6,192
0
36,229
L
1,654
45
0
1,133
6,647
2,550
275
2,756
3,891
19,445
0
L
Gilgamesh
UnLucky120
Gilgamesh
5,802
1,950
0
919
6,575
3,007
0
1,893
4,682
0
21,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,326
Gold Earned
22,866
289
Minions Killed
146
0
Camps Cleared
0
983,450
Distance Traveled
927,835
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,694
569
48
5
0
171,756
1
W
Chiron
5,423
542
41
4
0
194,355
0
W
Ymir
6,012
601
39
4
0
208,761
1
L
Serqet
3,876
388
13
1
0
204,639
0
W
Zeus
7,701
770
80
8
0
188,363
1
W
Thor
5,361
536
60
6
0
183,213
0
L
Scylla
4,053
405
16
2
0
175,502
0
W
Ne Zha
6,829
683
69
7
0
208,758
3
L
Anubis
4,490
449
38
4
0
173,313
0
L
Gilgamesh
4,753
475
31
3
0
202,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role