Player Matchup

Sobek
Sobek
ELCAZADOR514
Sobek
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
82W - 101L
1,500 Elo+
Solo
Zeus
Zeus
Riahhhboo
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,323 Elo+
Solo
Cthulhu
Cthulhu
SadDisplay
Cthulhu
Level 23
God Stats
8W - 3L
1,702 SR
Queue Stats
290W - 292L
1,481 Elo+
Solo
Mercury
Mercury
SnappyComb52647
Mercury
Level 28
God Stats
29W - 29L
1,369 SR
Queue Stats
66W - 85L
1,279 Elo+
Solo
Anhur
Anhur
The_LoganL21
Anhur
Level 29
God Stats
11W - 8L
1,565 SR
Queue Stats
211W - 181L
1,569 Elo+
Solo
Team Averages
Level 21
1,527 SR
1,430 Elo+

VS

Team Averages
Level 21
1,506 SR
1,429 Elo+
Guan Yu
Guan Yu
Dark_Inspired
Guan Yu
Level 29
God Stats
15W - 12L
1,548 SR
Queue Stats
133W - 132L
1,473 Elo+
Solo
Kukulkan
Kukulkan
GuiltyUnicorn00
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,364 Elo+
Solo
Athena
Athena
NGToothpaste
Athena
Level 29
God Stats
12W - 12L
1,600 SR
Queue Stats
340W - 370L
1,428 Elo+
Solo
Thor
Thor
SmurfMasterFlex
Thor
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 7L
1,500 Elo+
Solo
Izanami
Izanami
Splosive_G
Izanami
Level 18
God Stats
33W - 25L
1,382 SR
Queue Stats
163W - 184L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,264
368
2,376
10,163
6,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
12
0 / 5 / 1
7,005
412
907
6,530
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SadDisplay
Cthulhu
12
1 / 7 / 3
8,298
488
9,836
13,775
8,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 4 / 0
8,642
508
6,661
12,558
4,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 4 / 0
7,468
439
7,005
11,265
2,912
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
1 / 1 / 10
9,225
543
7,682
9,989
6,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
15
5 / 2 / 4
9,530
561
6,160
6,492
2,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
13
2 / 2 / 8
8,875
522
6,191
17,083
13,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
13 / 0 / 3
12,317
725
10,393
9,380
4,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Splosive_G
Izanami
12
2 / 1 / 6
7,987
470
7,070
7,663
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
23
24
Deaths
6
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
1
1
10
6
L
0
4
0
0
W
Kukulkan
5
2
4
3.5
W
Athena
2
2
8
3
L
Zeus
0
5
1
0.1
L
Cthulhu
SadDisplay
Cthulhu
1
7
3
0.36
W
13
0
3
14.5
L
2
4
0
0.5
W
Izanami
Splosive_G
Izanami
2
1
6
5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
37,496
54,291
Taken
50,607
24,027
Mitigated
30,468
7,372
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
7,682
757
145
3,217
9,989
6,571
995
2,229
7,760
0
43,504
L
2,376
242
0
2,093
10,163
6,027
381
1,839
8,324
19,394
0
W
Kukulkan
6,160
850
0
1,415
6,492
2,496
1,105
965
5,501
45,482
0
W
Athena
6,191
1,300
0
5,462
17,083
13,620
395
5,283
11,716
24,559
0
L
Zeus
907
210
0
417
6,530
1,759
660
1,638
4,892
26,954
0
L
Cthulhu
SadDisplay
Cthulhu
9,836
552
633
1,498
13,775
8,481
0
4,951
8,824
35,978
0
W
10,393
2,719
0
790
9,380
4,336
708
694
8,646
0
105,172
L
6,661
3,010
0
467
12,558
4,848
0
880
11,678
0
65,484
W
Izanami
Splosive_G
Izanami
7,070
5,277
0
907
7,663
3,445
837
3,758
3,865
0
43,723
L
7,005
2,917
0
2,264
11,265
2,912
0
3,043
8,222
0
43,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,677
Gold Earned
47,934
342
Minions Killed
466
0
Camps Cleared
0
1,471,861
Distance Traveled
1,685,808
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,225
543
76
4
0
359,819
4
L
Sobek
6,264
368
24
1
0
268,107
0
W
Kukulkan
9,530
561
94
6
0
335,794
2
W
Athena
8,875
522
33
2
0
322,596
2
L
Zeus
7,005
412
67
4
0
281,243
0
L
Cthulhu
8,298
488
48
3
0
334,904
5
W
Thor
12,317
725
180
11
0
355,780
6
L
Mercury
8,642
508
125
7
0
309,985
1
W
Izanami
7,987
470
83
5
0
311,819
3
L
Anhur
7,468
439
78
5
0
277,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role