Player Matchup

Fenrir
Fenrir
EGALUNGPON
Fenrir
Level 14
God Stats
21W - 19L
1,553 SR
Queue Stats
55W - 44L
1,484 Elo+
Party 1
Pele
Pele
MCCody
Pele
Level 28
God Stats
2W - 3L
1,794 SR
Queue Stats
75W - 69L
1,547 Elo+
Solo
Bacchus
Bacchus
Periecal
Bacchus
Level 15
God Stats
11W - 4L
1,703 SR
Queue Stats
80W - 57L
1,517 Elo+
Party 1
Medusa
Medusa
Raul7499
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,598 Elo+
Solo
Thoth
Thoth
SusuRanz
Thoth
Level 17
God Stats
3W - 5L
1,363 SR
Queue Stats
94W - 74L
1,470 Elo+
Party 1
Team Averages
Level 18
1,582 SR
1,523 Elo+

VS

Team Averages
Level 24
1,717 SR
1,557 Elo+
Nemesis
Nemesis
PublicPools
Nemesis
Level 24
God Stats
7W - 1L
1,923 SR
Queue Stats
20W - 12L
1,674 Elo+
Solo
Cthulhu
Cthulhu
ROBOT234
Cthulhu
Level 25
God Stats
50W - 33L
1,655 SR
Queue Stats
273W - 234L
1,537 Elo+
Party 2
Artemis
Artemis
ReynSlays
Artemis
Level 15
God Stats
22W - 14L
1,659 SR
Queue Stats
34W - 24L
1,560 Elo+
Solo
Pele
Pele
SH4DOWS115
Pele
Level 26
God Stats
23W - 33L
1,621 SR
Queue Stats
225W - 218L
1,538 Elo+
Party 2
Chaac
Chaac
TheBluebeard89
Chaac
Level 30
God Stats
13W - 11L
1,726 SR
Queue Stats
103W - 105L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EGALUNGPON
Fenrir
20
7 / 9 / 15
16,047
1,003
15,182
26,998
16,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
MCCody
Pele
20
2 / 9 / 13
14,195
887
11,669
23,785
8,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Periecal
Bacchus
20
9 / 8 / 17
16,759
1,047
16,043
24,786
34,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Raul7499
Medusa
20
9 / 1 / 13
17,060
1,066
39,228
21,643
9,527
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
SusuRanz
Thoth
20
7 / 4 / 21
16,699
1,044
21,544
14,973
5,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PublicPools
Nemesis
20
7 / 8 / 17
16,299
1,019
24,020
17,954
9,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
ROBOT234
Cthulhu
20
3 / 4 / 18
15,665
979
21,463
26,411
38,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
ReynSlays
Artemis
20
8 / 8 / 14
16,307
1,019
27,581
17,902
8,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 11 / 16
14,935
933
14,458
26,858
10,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 3 / 15
16,931
1,058
18,507
20,653
31,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
111
34
Kills
31
31
Deaths
34
79
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EGALUNGPON
Fenrir
7
9
15
1.61
L
Pele
MCCody
Pele
2
9
13
0.94
L
Bacchus
Periecal
Bacchus
9
8
17
2.19
W
Nemesis
PublicPools
Nemesis
7
8
17
1.94
W
Cthulhu
ROBOT234
Cthulhu
3
4
18
3
L
Medusa
Raul7499
Medusa
9
1
13
15.5
W
Artemis
ReynSlays
Artemis
8
8
14
1.88
W
4
11
16
1.09
L
Thoth
SusuRanz
Thoth
7
4
21
4.38
W
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,666
Damage
106,029
112,185
Taken
109,778
75,469
Mitigated
98,123
9,959
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EGALUNGPON
Fenrir
15,182
2,483
0
778
26,998
16,587
0
3,474
23,524
0
24,444
L
Pele
MCCody
Pele
11,669
3,619
0
1,047
23,785
8,967
0
4,942
18,843
0
30,477
L
Bacchus
Periecal
Bacchus
16,043
1,747
0
396
24,786
34,756
0
3,881
20,905
33,207
0
W
Nemesis
PublicPools
Nemesis
24,020
11,466
0
636
17,954
9,571
0
5,429
12,525
0
44,967
W
Cthulhu
ROBOT234
Cthulhu
21,463
589
621
0
26,411
38,887
0
6,665
19,746
55,640
0
L
Medusa
Raul7499
Medusa
39,228
16,601
0
6,733
21,643
9,527
0
5,319
16,324
0
97,700
W
Artemis
ReynSlays
Artemis
27,581
15,129
0
2,038
17,902
8,547
0
6,013
11,889
0
70,826
W
14,458
3,440
0
3,068
26,858
10,087
0
12,593
14,265
0
35,778
L
Thoth
SusuRanz
Thoth
21,544
341
0
1,005
14,973
5,632
0
3,847
11,126
49,841
0
W
18,507
3,191
0
7,067
20,653
31,031
0
6,887
13,766
0
41,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,760
Gold Earned
80,137
301
Minions Killed
318
6
Camps Cleared
17
1,527,530
Distance Traveled
1,628,225
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,047
1,003
20
1
0
344,517
0
L
Pele
14,195
887
32
2
1
242,938
0
L
Bacchus
16,759
1,047
44
3
0
325,614
0
W
Nemesis
16,299
1,019
42
3
8
364,444
0
W
Cthulhu
15,665
979
92
6
0
350,479
1
L
Medusa
17,060
1,066
126
8
2
309,643
1
W
Artemis
16,307
1,019
89
6
0
287,165
1
W
Pele
14,935
933
58
4
7
298,349
0
L
Thoth
16,699
1,044
79
5
3
304,818
1
W
Chaac
16,931
1,058
37
2
2
327,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role