Player Matchup

Rama
Rama
Silver I
CøøkieMønster
Rama
Silver I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 61L
1,210 MMR
Party 1
Chang'e
Chang'e
Silver II
SageRaiju
Chang'e
Silver II
Level 125
God Stats
8W - 3L
1,763 SR
Queue Stats
54W - 63L
1,122 MMR
Party 1
Fenrir
Fenrir
Gold III
nCk31
Fenrir
Gold III
Level 126
God Stats
1W - 0L
1,285 SR
Queue Stats
20W - 16L
1,571 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,516 SR
1,301 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,498 SR
1,339 MMR
Gilgamesh
Gilgamesh
Silver I
Holrod
Gilgamesh
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver II
Myxolidian
Cabrakan
Silver II
Level 116
God Stats
6W - 13L
1,455 SR
Queue Stats
142W - 203L
1,122 MMR
Party 2
Raijin
Raijin
Bronze III
jackside
Raijin
Bronze III
Level 41
God Stats
2W - 2L
1,540 SR
Queue Stats
26W - 39L
1,396 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 4
19,360
668
26,904
26,436
11,656
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
SageRaiju
Chang'e
20
5 / 9 / 7
17,927
618
18,564
26,818
16,018
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
nCk31
Fenrir
20
7 / 4 / 9
18,984
655
26,514
28,610
31,681
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
CamazotzAnhurGuan YuAphroditeHe Bo

VS

Bans
ThothCupidSobekHou YiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Holrod
Gilgamesh
20
9 / 5 / 9
19,016
656
34,999
36,768
45,504
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
Myxolidian
Cabrakan
20
5 / 3 / 11
19,351
667
15,722
29,304
49,583
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Raijin
jackside
Raijin
19
6 / 11 / 7
17,278
596
14,722
21,915
11,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
47
19
Kills
20
20
Deaths
19
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
7
4
1.29
L
Gilgamesh
Holrod
Gilgamesh
9
5
9
2.7
L
Cabrakan
Myxolidian
Cabrakan
5
3
11
3.5
W
Chang'e
SageRaiju
Chang'e
5
9
7
0.94
L
Raijin
jackside
Raijin
6
11
7
0.86
W
Fenrir
nCk31
Fenrir
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,982
Damage
65,443
81,864
Taken
87,987
59,355
Mitigated
106,861
30,443
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,904
23,729
0
6,358
26,436
11,656
417
10,491
15,945
0
172,386
L
Gilgamesh
Holrod
Gilgamesh
34,999
9,607
0
6,077
36,768
45,504
1,354
8,731
28,037
0
134,357
L
Cabrakan
Myxolidian
Cabrakan
15,722
2,068
0
4,404
29,304
49,583
511
6,702
22,602
35,275
0
W
Chang'e
SageRaiju
Chang'e
18,564
1,015
4,392
9,407
26,818
16,018
671
9,277
17,541
87,463
0
L
Raijin
jackside
Raijin
14,722
1,006
210
3,139
21,915
11,774
1,138
3,227
18,688
121,999
0
W
Fenrir
nCk31
Fenrir
26,514
10,502
0
10,286
28,610
31,681
1,182
10,918
17,692
0
98,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,271
Gold Earned
55,645
376
Minions Killed
305
0
Camps Cleared
0
1,488,582
Distance Traveled
1,545,011
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
19,360
668
192
7
0
452,605
0
L
Gilgamesh
19,016
656
138
5
0
538,767
3
L
Cabrakan
19,351
667
19
1
0
557,877
10
W
Chang'e
17,927
618
81
3
0
488,187
3
L
Raijin
17,278
596
148
5
0
448,367
1
W
Fenrir
18,984
655
103
4
0
547,790
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role