Player Matchup

Jormungandr
Jormungandr
CardForCard
Jormungandr
Level 40
God Stats
3W - 0L
1,736 SR
Queue Stats
77W - 76L
1,411 Elo+
Party 3
Nu Wa
Nu Wa
Mivа
Nu Wa
Level 132
God Stats
2W - 6L
1,488 SR
Queue Stats
166W - 164L
1,543 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ryntor
Kumbhakarna
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 86L
1,424 Elo+
Party 3
Chernobog
Chernobog
Samaеl
Chernobog
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
azhero19
Cerberus
Level 123
God Stats
24W - 11L
1,453 SR
Queue Stats
1,180W - 1,170L
1,515 Elo+
Solo
Team Averages
Level 115
1,535 SR
1,479 Elo+

VS

Team Averages
Level 98
1,606 SR
1,492 Elo+
Cabrakan
Cabrakan
Cultivat0r
Cabrakan
Level 65
God Stats
1W - 1L
1,819 SR
Queue Stats
104W - 109L
1,492 Elo+
Party 2
Ao Kuang
Ao Kuang
DrGalak
Ao Kuang
Level 160
God Stats
1W - 3L
1,436 SR
Queue Stats
246W - 259L
1,510 Elo+
Solo
Jing Wei
Jing Wei
Latorp
Jing Wei
Level 41
God Stats
2W - 3L
1,672 SR
Queue Stats
87W - 97L
1,491 Elo+
Party 2
Sol
Sol
Moodz
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 72L
1,486 Elo+
Solo
Izanami
Izanami
Zizanie
Izanami
Level 157
God Stats
1W - 2L
1,601 SR
Queue Stats
80W - 77L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CardForCard
Jormungandr
19
2 / 5 / 23
11,563
826
13,336
19,893
25,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Mivа
Nu Wa
20
8 / 3 / 16
12,255
875
16,233
6,959
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Ryntor
Kumbhakarna
16
2 / 4 / 17
9,882
706
4,051
16,114
19,286
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Samaеl
Chernobog
18
8 / 8 / 13
11,682
834
18,091
16,096
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
azhero19
Cerberus
20
15 / 4 / 13
13,914
994
13,507
29,936
18,050
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cultivat0r
Cabrakan
17
2 / 8 / 15
10,271
734
10,728
18,665
26,450
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
DrGalak
Ao Kuang
15
3 / 8 / 12
9,955
711
11,132
15,356
6,166
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Latorp
Jing Wei
17
3 / 6 / 13
10,231
731
11,856
12,619
5,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Moodz
Sol
15
3 / 6 / 13
9,758
697
16,844
17,422
6,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Zizanie
Izanami
20
13 / 7 / 8
12,997
928
26,002
15,650
7,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
85
35
Kills
24
24
Deaths
35
82
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CardForCard
Jormungandr
2
5
23
2.7
L
Cabrakan
Cultivat0r
Cabrakan
2
8
15
1.19
L
Ao Kuang
DrGalak
Ao Kuang
3
8
12
1.13
L
Jing Wei
Latorp
Jing Wei
3
6
13
1.58
W
Nu Wa
Mivа
Nu Wa
8
3
16
5.33
L
Sol
Moodz
Sol
3
6
13
1.58
W
Kumbhakarna
Ryntor
Kumbhakarna
2
4
17
2.63
W
Chernobog
Samaеl
Chernobog
8
8
13
1.81
L
Izanami
Zizanie
Izanami
13
7
8
2.43
W
Cerberus
azhero19
Cerberus
15
4
13
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,218
Damage
76,562
88,998
Taken
79,712
72,076
Mitigated
51,741
32,304
Healing
19,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CardForCard
Jormungandr
13,336
1,804
486
2,377
19,893
25,362
834
6,078
13,815
33,184
0
L
Cabrakan
Cultivat0r
Cabrakan
10,728
1,462
0
0
18,665
26,450
255
7,068
11,345
15,842
0
L
Ao Kuang
DrGalak
Ao Kuang
11,132
2,316
570
3,673
15,356
6,166
104
8,816
6,480
18,025
0
L
Jing Wei
Latorp
Jing Wei
11,856
8,865
0
2,062
12,619
5,197
1,838
10,034
2,405
0
30,666
W
Nu Wa
Mivа
Nu Wa
16,233
4,627
1,304
717
6,959
3,174
1,842
3,489
3,470
32,941
0
L
Sol
Moodz
Sol
16,844
7,635
1,170
8,032
17,422
6,628
735
10,706
6,506
33,543
0
W
Kumbhakarna
Ryntor
Kumbhakarna
4,051
167
2,003
3,341
16,114
19,286
1,424
4,961
11,153
7,831
0
W
Chernobog
Samaеl
Chernobog
18,091
10,567
1,653
3,351
16,096
6,204
828
9,702
6,394
0
42,855
L
Izanami
Zizanie
Izanami
26,002
15,280
934
3,101
15,650
7,300
2,778
9,561
5,849
0
77,089
W
Cerberus
azhero19
Cerberus
13,507
1,164
975
16,097
29,936
18,050
654
14,474
15,462
29,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,296
Gold Earned
53,212
156
Minions Killed
192
0
Camps Cleared
0
1,164,441
Distance Traveled
1,039,076
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,563
826
37
3
0
233,601
2
L
Cabrakan
10,271
734
9
1
0
208,279
1
L
Ao Kuang
9,955
711
11
1
0
217,392
1
L
Jing Wei
10,231
731
42
3
0
219,796
1
W
Nu Wa
12,255
875
32
2
0
216,186
0
L
Sol
9,758
697
32
2
0
202,000
1
W
Kumbhakarna
9,882
706
5
0
0
216,854
0
W
Chernobog
11,682
834
43
3
0
227,817
0
L
Izanami
12,997
928
98
7
0
191,609
1
W
Cerberus
13,914
994
39
3
0
269,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role