Player Matchup

Athena
Athena
Silver I
DAriusss2
Athena
Silver I
Level 106
God Stats
17W - 12L
1,690 SR
Queue Stats
245W - 246L
1,129 MMR
Party 1
Poseidon
Poseidon
Silver I
JnMakaveli
Poseidon
Silver I
Level 108
God Stats
2W - 1L
1,679 SR
Queue Stats
66W - 75L
1,347 MMR
Solo
Tyr
Tyr
Gold IV
Maltazaard
Tyr
Gold IV
Level 153
God Stats
5W - 5L
1,655 SR
Queue Stats
142W - 144L
1,369 MMR
Solo
Chiron
Chiron
Gold I
Vaidenasi
Chiron
Gold I
Level 145
God Stats
45W - 44L
1,632 SR
Queue Stats
366W - 365L
1,561 MMR
Party 1
He Bo
He Bo
Gold IV
xXTHEJHONIXx
He Bo
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,631 SR
1,381 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,523 SR
1,409 MMR
Hachiman
Hachiman
Gold V
BIRIKAISER
Hachiman
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold IV
Destruction108
Chronos
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
Gabio95
Cerberus
Bronze III
Level 109
God Stats
0W - 1L
1,834 SR
Queue Stats
7W - 11L
1,341 MMR
Solo
Arachne
Arachne
Bronze IV
NegevBeamer
Arachne
Bronze IV
Level 67
God Stats
11W - 15L
1,349 SR
Queue Stats
13W - 33L
1,366 MMR
Solo
Fafnir
Fafnir
Silver I
StarkKEA
Fafnir
Silver I
Level 88
God Stats
0W - 1L
1,432 SR
Queue Stats
36W - 44L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DAriusss2
Athena
14
0 / 1 / 6
9,972
525
4,962
15,098
13,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
JnMakaveli
Poseidon
17
3 / 2 / 3
11,152
587
6,842
8,461
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 1 / 4
10,693
563
9,288
15,420
15,034
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Vaidenasi
Chiron
17
3 / 2 / 2
10,634
560
5,373
11,941
4,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 1 / 4
11,356
598
11,018
9,591
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ScyllaTsukuyomiAnhurSetTiamat

VS

Bans
GilgameshMedusaSobekChernobogKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BIRIKAISER
Hachiman
15
1 / 3 / 2
8,803
463
10,965
10,105
3,306
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 2 / 2
9,850
518
11,301
12,280
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Gabio95
Cerberus
15
2 / 2 / 1
8,682
457
5,939
13,293
13,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
NegevBeamer
Arachne
1
0 / 0 / 0
3,501
184
0
0
0
Fafnir
StarkKEA
Fafnir
12
1 / 1 / 2
8,682
457
3,604
12,677
14,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
8
Kills
7
7
Deaths
8
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BIRIKAISER
Hachiman
1
3
2
0.67
W
Athena
DAriusss2
Athena
0
1
6
3
L
3
2
2
2
L
Cerberus
Gabio95
Cerberus
2
2
1
1.25
W
Poseidon
JnMakaveli
Poseidon
3
2
3
2.25
W
0
1
4
2
L
Arachne
NegevBeamer
Arachne
0
0
0
0
L
Fafnir
StarkKEA
Fafnir
1
1
2
2
W
Chiron
Vaidenasi
Chiron
3
2
2
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,483
Damage
31,809
60,511
Taken
48,355
39,591
Mitigated
36,328
21,513
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BIRIKAISER
Hachiman
10,965
4,373
0
3,721
10,105
3,306
0
4,467
5,497
0
65,314
W
Athena
DAriusss2
Athena
4,962
2,006
0
2,090
15,098
13,627
908
4,385
10,687
21,509
0
L
11,301
3,045
0
832
12,280
5,384
0
7,656
4,431
85,417
0
L
Cerberus
Gabio95
Cerberus
5,939
438
0
3,917
13,293
13,448
0
4,390
8,781
51,046
0
W
Poseidon
JnMakaveli
Poseidon
6,842
1,020
453
2,849
8,461
2,840
2,005
3,953
4,308
69,596
0
W
9,288
1,212
0
7,348
15,420
15,034
888
6,103
9,205
864
63,612
L
Arachne
NegevBeamer
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
StarkKEA
Fafnir
3,604
953
0
1,179
12,677
14,190
0
6,441
6,030
16,426
0
W
Chiron
Vaidenasi
Chiron
5,373
1,698
603
3,757
11,941
4,445
3,434
2,028
9,871
0
81,730
W
11,018
631
0
4,413
9,591
3,645
1,683
3,851
5,596
102,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,807
Gold Earned
39,518
602
Minions Killed
465
0
Camps Cleared
0
1,888,569
Distance Traveled
1,349,300
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,803
463
117
6
0
309,134
6
W
Athena
9,972
525
50
3
0
407,164
7
L
Chronos
9,850
518
158
8
0
368,240
4
L
Cerberus
8,682
457
161
8
0
283,667
3
W
Poseidon
11,152
587
146
8
0
345,720
4
W
Tyr
10,693
563
128
7
0
398,842
2
L
Arachne
3,501
184
0
0
0
0
0
L
Fafnir
8,682
457
29
2
0
388,259
5
W
Chiron
10,634
560
113
6
0
359,827
5
W
He Bo
11,356
598
165
9
0
377,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role