Player Matchup

Sol
Sol
Baiacu Alado
Sol
Level 140
God Stats
0W - 1L
1,715 SR
Queue Stats
76W - 71L
1,507 Elo+
Party 2
Da Ji
Da Ji
INobbodyl
Da Ji
Level 147
God Stats
0W - 1L
1,559 SR
Queue Stats
84W - 87L
1,494 Elo+
Party 2
Chaac
Chaac
xDracoBRx
Chaac
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,575 Elo+
Party 2
Team Averages
Level 140
1,592 SR
1,526 Elo+

VS

Team Averages
Level 114
1,489 SR
1,587 Elo+
Chiron
Chiron
OMG iitz DADDY
Chiron
Level 152
God Stats
2W - 1L
1,400 SR
Queue Stats
149W - 112L
1,573 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OMGiitzARMY
Kumbhakarna
Level 54
God Stats
12W - 8L
1,558 SR
Queue Stats
20W - 14L
1,567 Elo+
Party 1
Zhong Kui
Zhong Kui
Xeros91
Zhong Kui
Level 135
God Stats
3W - 2L
1,507 SR
Queue Stats
56W - 47L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 4
18,344
706
31,932
23,815
8,043
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
INobbodyl
Da Ji
18
3 / 7 / 9
15,257
587
14,119
18,902
8,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
xDracoBRx
Chaac
19
4 / 2 / 13
16,163
622
21,036
28,292
32,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 7
17,641
679
20,573
25,722
10,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
OMGiitzARMY
Kumbhakarna
19
2 / 5 / 14
15,620
601
7,930
26,378
34,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Xeros91
Zhong Kui
20
6 / 6 / 10
17,128
659
26,052
31,571
25,749
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
47
19
Kills
16
17
Deaths
19
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
12
8
4
1.75
L
Da Ji
INobbodyl
Da Ji
3
7
9
1.07
W
8
8
7
1.44
W
Kumbhakarna
OMGiitzARMY
Kumbhakarna
2
5
14
1.8
W
Zhong Kui
Xeros91
Zhong Kui
6
6
10
1.83
L
Chaac
xDracoBRx
Chaac
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,087
Damage
54,555
71,009
Taken
83,671
48,613
Mitigated
71,486
25,944
Healing
20,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,932
9,040
0
11,275
23,815
8,043
1,735
11,181
12,634
156,723
0
L
Da Ji
INobbodyl
Da Ji
14,119
2,547
0
1,869
18,902
8,397
689
8,860
10,042
0
59,538
W
20,573
6,878
1,567
9,408
25,722
10,805
1,344
10,998
14,574
0
100,173
W
Kumbhakarna
OMGiitzARMY
Kumbhakarna
7,930
416
0
691
26,378
34,932
0
9,360
16,420
28,360
0
W
Zhong Kui
Xeros91
Zhong Kui
26,052
3,042
0
8,650
31,571
25,749
2,480
11,672
19,389
136,678
0
L
Chaac
xDracoBRx
Chaac
21,036
1,470
0
12,800
28,292
32,173
410
14,372
13,920
0
63,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,764
Gold Earned
50,389
305
Minions Killed
299
0
Camps Cleared
0
1,289,943
Distance Traveled
1,332,667
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
18,344
706
171
7
0
401,042
5
L
Da Ji
15,257
587
75
3
0
417,184
5
W
Chiron
17,641
679
107
4
0
435,582
5
W
Kumbhakarna
15,620
601
27
1
0
452,283
3
W
Zhong Kui
17,128
659
165
6
0
444,802
3
L
Chaac
16,163
622
59
2
0
471,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role