Player Matchup

Chaac
Chaac
 
Chaac
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AntBaiano
Gilgamesh
Level 88
God Stats
69W - 59L
1,708 SR
Queue Stats
1,016W - 1,081L
1,490 Elo+
Party 2
Sun Wukong
Sun Wukong
BoloRaivoso
Sun Wukong
Level 87
God Stats
35W - 20L
1,605 SR
Queue Stats
428W - 410L
1,494 Elo+
Solo
Discordia
Discordia
Goubyson
Discordia
Level 106
God Stats
5W - 6L
1,493 SR
Queue Stats
481W - 495L
1,431 Elo+
Party 1
Anhur
Anhur
Pi Loves You
Anhur
Level 67
God Stats
4W - 8L
1,500 SR
Queue Stats
477W - 482L
1,518 Elo+
Party 2
Team Averages
Level 86
1,561 SR
1,487 Elo+

VS

Team Averages
Level 38
1,329 SR
1,295 Elo+
Ratatoskr
Ratatoskr
DRG_DelEtEaTrEx
Ratatoskr
Level 47
God Stats
19W - 32L
1,340 SR
Queue Stats
72W - 181L
1,293 Elo+
Party 3
Ymir
Ymir
MirkusJa
Ymir
Level 31
God Stats
45W - 96L
1,307 SR
Queue Stats
61W - 151L
1,223 Elo+
Party 3
Sobek
Sobek
Narkyz
Sobek
Level 56
God Stats
0W - 3L
1,121 SR
Queue Stats
81W - 83L
1,520 Elo+
Solo
Ah Puch
Ah Puch
WILSON_BRUNO1
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,332 Elo+
Party 3
Izanami
Izanami
franmelplay874
Izanami
Level 27
God Stats
2W - 12L
1,375 SR
Queue Stats
46W - 127L
1,106 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
8 / 1 / 1
6,243
624
3,924
5,212
2,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
AntBaiano
Gilgamesh
10
3 / 0 / 5
5,734
573
3,406
3,964
1,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
BoloRaivoso
Sun Wukong
12
4 / 0 / 1
6,965
697
7,249
7,781
3,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Goubyson
Discordia
11
7 / 0 / 2
6,964
696
4,259
3,459
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 1 / 7
6,406
641
5,599
5,535
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DRG_DelEtEaTrEx
Ratatoskr
6
0 / 5 / 1
4,374
437
1,234
5,456
1,736
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
6
2 / 4 / 0
4,563
456
2,861
7,465
1,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Narkyz
Sobek
7
0 / 4 / 0
4,144
414
3,230
9,048
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
7
0 / 7 / 0
4,215
422
2,934
6,524
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 6 / 1
4,368
437
2,199
6,264
868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
26
Kills
2
2
Deaths
26
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
1
1
8.5
W
Gilgamesh
AntBaiano
Gilgamesh
3
0
5
5.5
W
Sun Wukong
BoloRaivoso
Sun Wukong
4
0
1
4.5
L
Ratatoskr
DRG_DelEtEaTrEx
Ratatoskr
0
5
1
0.1
W
Discordia
Goubyson
Discordia
7
0
2
8
L
Ymir
2
4
0
0.5
L
Sobek
Narkyz
Sobek
0
4
0
0
W
4
1
7
7.5
L
Ah Puch
0
7
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,437
Damage
12,458
25,951
Taken
34,757
9,845
Mitigated
11,775
10,866
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,924
830
0
1,870
5,212
2,041
246
1,538
3,674
0
25,014
W
Gilgamesh
AntBaiano
Gilgamesh
3,406
1,374
0
1,484
3,964
1,912
0
448
3,516
0
23,711
W
Sun Wukong
BoloRaivoso
Sun Wukong
7,249
1,710
0
3,118
7,781
3,192
184
2,720
4,551
0
44,964
L
Ratatoskr
DRG_DelEtEaTrEx
Ratatoskr
1,234
597
0
463
5,456
1,736
0
287
5,139
0
17,181
W
Discordia
Goubyson
Discordia
4,259
319
0
1,294
3,459
1,078
385
2,003
1,456
32,999
0
L
Ymir
2,861
1,117
345
2,510
7,465
1,587
0
430
6,982
9,934
0
L
Sobek
Narkyz
Sobek
3,230
110
0
3,400
9,048
5,842
0
0
9,048
12,602
0
W
5,599
1,993
0
3,100
5,535
1,622
0
1,806
3,729
0
32,595
L
Ah Puch
2,934
325
0
142
6,524
1,742
0
3,001
3,241
16,305
0
L
2,199
1,699
345
831
6,264
868
0
136
6,088
0
18,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,312
Gold Earned
21,664
326
Minions Killed
127
0
Camps Cleared
0
1,007,674
Distance Traveled
875,759
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,243
624
53
5
0
222,277
3
W
Gilgamesh
5,734
573
51
5
0
221,742
1
W
Sun Wukong
6,965
697
91
9
0
174,185
0
L
Ratatoskr
4,374
437
37
4
0
183,361
0
W
Discordia
6,964
696
79
8
0
207,784
1
L
Ymir
4,563
456
14
1
0
199,366
0
L
Sobek
4,144
414
18
2
0
155,744
0
W
Anhur
6,406
641
52
5
0
181,686
2
L
Ah Puch
4,215
422
20
2
0
170,627
0
L
Izanami
4,368
437
38
4
0
166,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role