Player Matchup

Thanatos
Thanatos
ChromaXI
Thanatos
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Gambler1991
Ymir
Level 19
God Stats
21W - 21L
1,480 SR
Queue Stats
153W - 165L
1,521 Elo+
Solo
Rama
Rama
brandog1
Rama
Level 25
God Stats
2W - 2L
1,297 SR
Queue Stats
70W - 47L
1,659 Elo+
Solo
Zeus
Zeus
killerplo
Zeus
Level 5
God Stats
1W - 1L
1,384 SR
Queue Stats
7W - 2L
1,510 Elo+
Solo
Nike
Nike
orbitbuddy316
Nike
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 27L
1,468 Elo+
Solo
Team Averages
Level 17
1,432 SR
1,532 Elo+

VS

Team Averages
Level 13
1,515 SR
1,542 Elo+
Gilgamesh
Gilgamesh
AaronEliyahu
Gilgamesh
Level 5
God Stats
0W - 4L
1,266 SR
Queue Stats
3W - 4L
1,549 Elo+
Solo
Chronos
Chronos
BCKast
Chronos
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
211W - 204L
1,626 Elo+
Party 1
Thanatos
Thanatos
Shliixx
Thanatos
Level 26
God Stats
16W - 13L
1,869 SR
Queue Stats
233W - 197L
1,616 Elo+
Party 1
Fenrir
Fenrir
blueskyrider
Fenrir
Level 6
God Stats
19W - 15L
1,442 SR
Queue Stats
50W - 55L
1,501 Elo+
Solo
Sylvanus
Sylvanus
newplayername6
Sylvanus
Level 2
God Stats
14W - 10L
1,500 SR
Queue Stats
19W - 13L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChromaXI
Thanatos
11
6 / 2 / 2
6,685
608
4,484
7,858
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 3 / 3
5,868
533
2,620
7,855
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
12
1 / 2 / 6
6,887
626
6,233
7,859
2,192
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
12
2 / 3 / 1
6,913
628
7,899
6,032
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
7 / 1 / 0
6,797
618
4,378
8,178
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AaronEliyahu
Gilgamesh
6
0 / 8 / 0
4,494
409
3,861
7,546
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
BCKast
Chronos
10
1 / 2 / 2
5,734
521
1,551
6,548
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Shliixx
Thanatos
12
6 / 1 / 1
7,155
650
5,875
8,784
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
8
0 / 3 / 3
5,085
462
4,674
5,999
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
9
4 / 4 / 0
5,938
540
4,835
9,410
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
18
Kills
11
11
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AaronEliyahu
Gilgamesh
0
8
0
0
L
Chronos
BCKast
Chronos
1
2
2
1
W
Thanatos
ChromaXI
Thanatos
6
2
2
3.5
W
2
3
3
1.17
L
Thanatos
Shliixx
Thanatos
6
1
1
6.5
L
Fenrir
0
3
3
0.5
W
Rama
1
2
6
2
W
Zeus
2
3
1
0.83
L
Sylvanus
4
4
0
1
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,614
Damage
20,796
37,782
Taken
38,287
13,729
Mitigated
13,717
14,125
Healing
13,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AaronEliyahu
Gilgamesh
3,861
1,454
0
29
7,546
3,227
0
921
6,247
0
15,815
L
Chronos
BCKast
Chronos
1,551
151
0
807
6,548
1,918
0
4,369
1,945
27,943
0
W
Thanatos
ChromaXI
Thanatos
4,484
1,452
0
6,362
7,858
2,279
0
201
7,657
0
26,109
W
2,620
448
0
2,010
7,855
3,702
0
1,391
6,464
16,532
0
L
Thanatos
Shliixx
Thanatos
5,875
1,615
0
8,214
8,784
2,823
0
3,000
5,640
0
32,429
L
Fenrir
4,674
1,262
0
445
5,999
1,493
0
853
5,146
0
19,037
W
Rama
6,233
5,298
0
2,536
7,859
2,192
1,248
2,950
4,909
0
48,446
W
Zeus
7,899
1,718
0
878
6,032
1,720
0
1,551
4,481
46,200
0
L
Sylvanus
4,835
1,209
500
3,010
9,410
4,256
0
1,040
8,370
22,478
5,390
W
4,378
1,678
0
2,339
8,178
3,836
727
0
7,997
0
27,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,150
Gold Earned
28,406
364
Minions Killed
231
0
Camps Cleared
0
994,971
Distance Traveled
1,025,475
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,494
409
17
2
0
189,688
0
L
Chronos
5,734
521
54
5
0
207,457
1
W
Thanatos
6,685
608
68
6
0
227,267
1
W
Ymir
5,868
533
34
3
0
206,801
2
L
Thanatos
7,155
650
76
7
0
229,753
4
L
Fenrir
5,085
462
36
3
0
209,049
4
W
Rama
6,887
626
97
9
0
206,519
2
W
Zeus
6,913
628
107
10
0
183,170
1
L
Sylvanus
5,938
540
48
4
0
189,528
3
W
Nike
6,797
618
58
5
0
171,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role