Player Matchup

Awilix
Awilix
Black_Gouverneur
Awilix
Level 24
God Stats
0W - 2L
1,222 SR
Queue Stats
30W - 32L
1,355 Elo+
Party 1
King Arthur
King Arthur
HomieKenobi6288
King Arthur
Level 39
God Stats
11W - 10L
1,803 SR
Queue Stats
39W - 49L
1,552 Elo+
Solo
Freya
Freya
ScorpionStorm53
Freya
Level 79
God Stats
21W - 17L
1,500 SR
Queue Stats
918W - 863L
1,497 Elo+
Party 2
Ymir
Ymir
Sof_59000
Ymir
Level 81
God Stats
3W - 8L
1,227 SR
Queue Stats
240W - 227L
1,418 Elo+
Party 1
Medusa
Medusa
ghostgotyou464
Medusa
Level 88
God Stats
16W - 25L
1,378 SR
Queue Stats
790W - 767L
1,437 Elo+
Party 2
Team Averages
Level 62
1,426 SR
1,452 Elo+

VS

Team Averages
Level 100
1,619 SR
1,504 Elo+
Gilgamesh
Gilgamesh
Noshiii
Gilgamesh
Level 123
God Stats
45W - 28L
1,717 SR
Queue Stats
260W - 236L
1,566 Elo+
Solo
Khepri
Khepri
SebasK96699
Khepri
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 72L
1,616 Elo+
Solo
Neith
Neith
Speachless_Wrath
Neith
Level 158
God Stats
183W - 152L
1,589 SR
Queue Stats
467W - 460L
1,492 Elo+
Solo
Kukulkan
Kukulkan
ZoRgMaN
Kukulkan
Level 85
God Stats
20W - 8L
1,831 SR
Queue Stats
172W - 172L
1,536 Elo+
Solo
Mercury
Mercury
maxiboludo
Mercury
Level 100
God Stats
3W - 2L
1,460 SR
Queue Stats
23W - 32L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,316
416
5,497
14,520
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
HomieKenobi6288
King Arthur
13
0 / 5 / 2
8,175
409
6,474
16,058
7,895
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 4 / 0
9,415
471
7,169
17,810
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
13
1 / 4 / 3
8,686
434
8,766
16,032
7,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
5 / 5 / 0
9,936
497
9,113
17,818
5,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Noshiii
Gilgamesh
19
9 / 0 / 2
12,642
632
12,395
18,135
12,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
15
2 / 2 / 13
10,386
519
6,921
11,975
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 5 / 9
10,356
518
17,051
11,379
4,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
ZoRgMaN
Kukulkan
19
8 / 1 / 4
11,802
590
16,262
9,326
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
maxiboludo
Mercury
16
1 / 1 / 8
10,140
507
3,858
12,532
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
8
Kills
25
25
Deaths
9
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
King Arthur
HomieKenobi6288
King Arthur
0
5
2
0.2
W
Gilgamesh
Noshiii
Gilgamesh
9
0
2
10
L
1
4
0
0.25
W
Khepri
2
2
13
4.25
L
Ymir
1
4
3
0.63
W
5
5
9
1.9
W
Kukulkan
ZoRgMaN
Kukulkan
8
1
4
10
L
5
5
0
1
W
Mercury
maxiboludo
Mercury
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,019
Damage
56,487
82,238
Taken
63,347
33,037
Mitigated
39,069
26,349
Healing
19,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,497
1,903
0
3,714
14,520
4,793
0
3,820
10,700
0
35,720
L
King Arthur
HomieKenobi6288
King Arthur
6,474
577
0
3,839
16,058
7,895
350
3,083
12,975
0
42,968
W
Gilgamesh
Noshiii
Gilgamesh
12,395
3,239
232
9,601
18,135
12,451
149
938
17,197
0
86,802
L
7,169
2,618
0
8,719
17,810
7,029
22
5,833
11,977
64,816
0
W
Khepri
6,921
836
0
3,562
11,975
12,013
318
4,481
7,494
26,678
0
L
Ymir
8,766
732
0
4,543
16,032
7,421
76
6,000
10,032
40,366
0
W
17,051
7,036
0
2,087
11,379
4,727
1,356
3,947
7,432
0
64,043
W
Kukulkan
ZoRgMaN
Kukulkan
16,262
1,616
0
3,112
9,326
4,370
937
2,836
6,490
98,348
0
L
9,113
4,605
780
4,754
17,818
5,899
706
4,447
13,371
0
78,499
W
Mercury
maxiboludo
Mercury
3,858
1,306
0
624
12,532
5,508
962
3,733
8,799
0
70,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,528
Gold Earned
55,326
472
Minions Killed
556
0
Camps Cleared
0
1,781,436
Distance Traveled
1,956,353
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,316
416
77
4
0
423,574
3
L
King Arthur
8,175
409
68
3
0
358,983
0
W
Gilgamesh
12,642
632
149
7
0
388,797
2
L
Freya
9,415
471
125
6
0
320,852
3
W
Khepri
10,386
519
24
1
0
393,156
3
L
Ymir
8,686
434
75
4
0
335,944
1
W
Neith
10,356
518
94
5
0
315,979
2
W
Kukulkan
11,802
590
165
8
0
390,880
5
L
Medusa
9,936
497
127
6
0
342,083
3
W
Mercury
10,140
507
124
6
0
467,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role