Player Matchup

Skadi
Skadi
Boniek1021
Skadi
Level 65
God Stats
1W - 0L
1,591 SR
Queue Stats
2W - 2L
1,373 Elo+
Party 1
Hel
Hel
Helpergod123
Hel
Level 42
God Stats
1W - 0L
1,279 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Loki
Loki
Otek
Loki
Level 81
God Stats
1W - 0L
1,426 SR
Queue Stats
2W - 2L
1,373 Elo+
Party 1
Chang'e
Chang'e
Riime
Chang'e
Level 47
God Stats
17W - 9L
1,488 SR
Queue Stats
167W - 136L
1,500 Elo+
Solo
Guan Yu
Guan Yu
sorcelere
Guan Yu
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,467 Elo+
Solo
Team Averages
Level 67
1,457 SR
1,442 Elo+

VS

Team Averages
Level 52
1,461 SR
1,497 Elo+
Gilgamesh
Gilgamesh
Devil-Jorge1
Gilgamesh
Level 67
God Stats
3W - 4L
1,562 SR
Queue Stats
29W - 45L
1,372 Elo+
Party 3
Ne Zha
Ne Zha
LordKartosh
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,789 Elo+
Party 2
Discordia
Discordia
MonkeyDchoufi
Discordia
Level 56
God Stats
37W - 56L
1,392 SR
Queue Stats
58W - 90L
1,382 Elo+
Party 3
Jormungandr
Jormungandr
Nigh-twing04
Jormungandr
Level 96
God Stats
3W - 7L
1,353 SR
Queue Stats
78W - 101L
1,443 Elo+
Party 3
Zeus
Zeus
SCH0EMI
Zeus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
9 / 9 / 10
18,048
752
37,520
29,543
12,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 4 / 22
17,254
719
22,604
36,205
18,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
Otek
Loki
20
8 / 9 / 8
18,240
760
14,369
29,922
12,454
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
Riime
Chang'e
20
6 / 3 / 22
18,382
766
34,535
40,269
20,955
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
sorcelere
Guan Yu
20
10 / 3 / 13
19,099
796
19,443
50,009
70,433
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Devil-Jorge1
Gilgamesh
20
2 / 10 / 6
14,861
619
18,029
33,548
36,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
20
6 / 12 / 9
18,061
753
27,722
33,180
20,657
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
MonkeyDchoufi
Discordia
20
0 / 3 / 5
15,309
638
18,276
13,911
5,373
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Nigh-twing04
Jormungandr
20
1 / 5 / 14
16,738
697
22,680
43,258
65,750
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
SCH0EMI
Zeus
20
19 / 6 / 5
22,668
945
68,614
23,275
10,491
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
67
36
Kills
28
28
Deaths
36
75
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Skadi
9
9
10
1.56
L
Gilgamesh
Devil-Jorge1
Gilgamesh
2
10
6
0.5
W
3
4
22
3.5
L
Ne Zha
6
12
9
0.88
L
Discordia
MonkeyDchoufi
Discordia
0
3
5
0.83
L
Jormungandr
Nigh-twing04
Jormungandr
1
5
14
1.6
W
Loki
Otek
Loki
8
9
8
1.33
W
Chang'e
Riime
Chang'e
6
3
22
5.67
L
Zeus
SCH0EMI
Zeus
19
6
5
3.58
W
Guan Yu
sorcelere
Guan Yu
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,471
Damage
155,321
185,948
Taken
147,172
135,331
Mitigated
138,446
105,465
Healing
31,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
37,520
25,095
2,368
1,954
29,543
12,504
4,668
21,536
7,569
0
98,050
L
Gilgamesh
Devil-Jorge1
Gilgamesh
18,029
3,616
1,499
5,414
33,548
36,175
441
13,956
18,815
0
42,098
W
22,604
1,189
29,984
18,958
36,205
18,985
999
19,838
15,415
78,573
0
L
Ne Zha
27,722
9,823
0
7,159
33,180
20,657
1,334
13,362
19,449
0
75,191
L
Discordia
MonkeyDchoufi
Discordia
18,276
121
453
2,455
13,911
5,373
910
8,280
5,495
84,541
0
L
Jormungandr
Nigh-twing04
Jormungandr
22,680
3,226
1,242
6,030
43,258
65,750
384
11,152
30,803
59,090
0
W
Loki
Otek
Loki
14,369
3,150
173
2,926
29,922
12,454
2,329
16,505
12,036
0
74,738
W
Chang'e
Riime
Chang'e
34,535
2,591
13,853
15,041
40,269
20,955
1,391
26,851
12,537
88,266
0
L
Zeus
SCH0EMI
Zeus
68,614
4,630
390
6,463
23,275
10,491
597
9,072
13,888
145,430
0
W
Guan Yu
sorcelere
Guan Yu
19,443
2,749
8,779
11,429
50,009
70,433
1,518
21,524
26,707
0
51,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,023
Gold Earned
87,637
563
Minions Killed
548
12
Camps Cleared
6
2,257,327
Distance Traveled
2,054,743
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
18,048
752
116
5
2
361,777
0
L
Gilgamesh
14,861
619
48
2
2
385,276
0
W
Hel
17,254
719
142
6
2
463,430
1
L
Ne Zha
18,061
753
79
3
1
404,833
2
L
Discordia
15,309
638
159
7
0
426,638
0
L
Jormungandr
16,738
697
68
3
1
407,313
1
W
Loki
18,240
760
117
5
6
435,313
3
W
Chang'e
18,382
766
125
5
1
501,244
3
L
Zeus
22,668
945
194
8
2
430,683
1
W
Guan Yu
19,099
796
63
3
1
495,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role