Player Matchup

Ravana
Ravana
Gold II
GeCorePrank
Ravana
Gold II
Level 142
God Stats
21W - 15L
1,692 SR
Queue Stats
681W - 681L
1,592 MMR
Solo
Anhur
Anhur
Gold III
Reney
Anhur
Gold III
Level 149
God Stats
1W - 3L
1,437 SR
Queue Stats
45W - 41L
1,598 MMR
Party 2
Raijin
Raijin
Platinum V
SpaceDestiny
Raijin
Platinum V
Level 159
God Stats
2W - 6L
1,258 SR
Queue Stats
137W - 127L
1,671 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
StaIone
Cu Chulainn
Gold IV
Level 114
God Stats
7W - 8L
1,601 SR
Queue Stats
33W - 28L
1,598 MMR
Party 2
Sobek
Sobek
Gold I
ghosterman3
Sobek
Gold I
Level 147
God Stats
12W - 22L
1,443 SR
Queue Stats
374W - 373L
1,656 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,486 SR
1,623 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,505 SR
1,606 MMR
Sol
Sol
Platinum V
DJHentaiDaddy
Sol
Platinum V
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 218L
1,664 MMR
Solo
Chernobog
Chernobog
Gold II
Mortey466
Chernobog
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
Reliqum
Ne Zha
Gold II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,652 MMR
Party 1
Ares
Ares
Gold I
TheSmexyOne
Ares
Gold I
Level 126
God Stats
10W - 9L
1,527 SR
Queue Stats
148W - 147L
1,640 MMR
Solo
Achilles
Achilles
Gold IV
sergiioocg11
Achilles
Gold IV
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,574 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
2 / 3 / 3
7,269
519
5,708
7,217
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Reney
Anhur
12
0 / 2 / 0
6,801
486
1,137
7,543
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
13
3 / 5 / 1
7,605
543
5,119
8,499
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
StaIone
Cu Chulainn
13
1 / 3 / 2
8,021
573
8,200
11,174
5,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 5 / 1
6,420
459
2,493
9,412
5,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SetApolloAthenaTsukuyomiGilgamesh

VS

Bans
TiamatAwilixDanzaburouGuan YuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
8,188
585
6,010
7,981
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Mortey466
Chernobog
15
2 / 1 / 8
9,210
658
5,127
6,395
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Reliqum
Ne Zha
14
7 / 0 / 4
8,514
608
4,369
7,240
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 10
7,919
566
8,262
10,016
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
sergiioocg11
Achilles
15
4 / 2 / 0
8,549
611
6,650
12,108
6,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
18
18
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Ravana
2
3
3
1.17
W
Chernobog
Mortey466
Chernobog
2
1
8
6
W
Ne Zha
Reliqum
Ne Zha
7
0
4
9
L
Anhur
Reney
Anhur
0
2
0
0
L
Raijin
3
5
1
0.7
L
Cu Chulainn
StaIone
Cu Chulainn
1
3
2
0.67
W
2
2
10
3.5
L
1
5
1
0.3
W
Achilles
sergiioocg11
Achilles
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,657
Damage
30,418
43,845
Taken
43,740
17,983
Mitigated
19,758
10,186
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,010
2,353
0
3,664
7,981
2,175
1,973
2,470
5,383
61,973
0
L
Ravana
5,708
1,457
0
1,908
7,217
2,564
0
1,984
5,233
0
33,107
W
Chernobog
Mortey466
Chernobog
5,127
3,815
0
3,536
6,395
2,741
414
1,331
5,016
0
63,340
W
Ne Zha
Reliqum
Ne Zha
4,369
1,252
0
1,499
7,240
2,593
0
960
6,252
0
49,054
L
Anhur
Reney
Anhur
1,137
553
0
1,829
7,543
2,077
0
1,672
5,871
0
40,074
L
Raijin
5,119
322
0
1,505
8,499
2,898
0
3,729
4,770
42,938
0
L
Cu Chulainn
StaIone
Cu Chulainn
8,200
1,277
0
2,935
11,174
5,436
0
1,825
9,349
2,474
48,750
W
8,262
346
0
2,952
10,016
5,650
107
2,612
7,290
24,453
0
L
2,493
116
0
2,009
9,412
5,008
0
5,062
4,350
7,991
0
W
Achilles
sergiioocg11
Achilles
6,650
1,822
0
5,199
12,108
6,599
62
692
11,416
0
48,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
42,380
377
Minions Killed
453
0
Camps Cleared
0
1,236,456
Distance Traveled
1,415,843
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,188
585
117
8
0
289,726
7
L
Ravana
7,269
519
67
5
0
269,361
1
W
Chernobog
9,210
658
119
9
0
264,425
3
W
Ne Zha
8,514
608
91
7
0
308,866
1
L
Anhur
6,801
486
89
6
0
225,967
2
L
Raijin
7,605
543
96
7
0
253,577
7
L
Cu Chulainn
8,021
573
116
8
0
277,321
5
W
Ares
7,919
566
28
2
0
261,577
4
L
Sobek
6,420
459
9
1
0
210,230
1
W
Achilles
8,549
611
98
7
0
291,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role