Player Matchup

Mercury
Mercury
Broseph Haulin
Mercury
Level 67
God Stats
3W - 1L
1,512 SR
Queue Stats
85W - 80L
1,414 Elo+
Party 1
Geb
Geb
DATMAN1999
Geb
Level 67
God Stats
2W - 0L
1,383 SR
Queue Stats
73W - 68L
1,405 Elo+
Party 1
Zeus
Zeus
GeneralRhinoCC
Zeus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 34L
1,475 Elo+
Solo
Skadi
Skadi
eduardobastos
Skadi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
manofharm991
Erlang Shen
Level 46
God Stats
2W - 0L
1,448 SR
Queue Stats
89W - 108L
1,317 Elo+
Solo
Team Averages
Level 53
1,469 SR
1,422 Elo+

VS

Team Averages
Level 49
1,550 SR
1,435 Elo+
Pele
Pele
Jaha bello
Pele
Level 21
God Stats
1W - 1L
1,705 SR
Queue Stats
40W - 37L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
Jaysizzle1423
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Sigvlad
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Uzumakl
Kali
Level 56
God Stats
4W - 2L
1,543 SR
Queue Stats
154W - 163L
1,342 Elo+
Solo
Fenrir
Fenrir
jpmull3r
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 11
9,625
875
7,656
7,874
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 18
9,266
842
5,050
10,880
9,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
11 / 3 / 13
10,858
987
13,933
8,849
3,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
9 / 3 / 14
10,589
963
11,525
9,316
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
manofharm991
Erlang Shen
15
2 / 4 / 17
9,021
820
5,573
9,680
9,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 7 / 3
9,656
878
12,455
12,017
7,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Jaysizzle1423
Gilgamesh
13
0 / 7 / 4
7,375
670
4,398
11,068
7,379
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Sigvlad
Nu Wa
17
6 / 4 / 6
9,693
881
12,314
7,406
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Uzumakl
Kali
12
1 / 6 / 11
7,708
701
5,133
10,140
4,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
jpmull3r
Fenrir
11
2 / 6 / 7
7,561
687
5,511
9,607
3,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
49
30
Kills
18
18
Deaths
30
73
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
5
11
2.7
W
0
3
18
3
W
11
3
13
5.83
L
9
7
3
1.5
L
Gilgamesh
Jaysizzle1423
Gilgamesh
0
7
4
0.29
L
Nu Wa
Sigvlad
Nu Wa
6
4
6
2.25
L
Kali
Uzumakl
Kali
1
6
11
1.08
W
9
3
14
5.33
L
Fenrir
jpmull3r
Fenrir
2
6
7
0.92
W
Erlang Shen
manofharm991
Erlang Shen
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,737
Damage
39,811
46,599
Taken
50,238
28,451
Mitigated
26,149
14,206
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,656
4,579
1,324
130
7,874
3,529
1,803
1,834
6,040
0
12,112
W
5,050
763
1,257
1,545
10,880
9,147
30
3,556
7,324
12,281
0
W
13,933
206
1,120
2,176
8,849
3,084
1,510
2,053
6,796
37,729
0
L
12,455
2,819
583
2,419
12,017
7,517
61
3,181
8,836
0
21,691
L
Gilgamesh
Jaysizzle1423
Gilgamesh
4,398
1,271
87
206
11,068
7,379
0
4,035
7,033
0
13,513
L
Nu Wa
Sigvlad
Nu Wa
12,314
4,297
697
1,296
7,406
2,986
110
2,965
4,441
23,621
0
L
Kali
Uzumakl
Kali
5,133
1,915
127
1,331
10,140
4,308
0
5,047
5,093
0
10,519
W
11,525
7,927
1,838
1,342
9,316
3,684
1,183
2,184
7,132
0
27,845
L
Fenrir
jpmull3r
Fenrir
5,511
1,141
472
1,289
9,607
3,959
0
3,755
5,852
0
6,062
W
Erlang Shen
manofharm991
Erlang Shen
5,573
1,906
1,248
2,226
9,680
9,007
145
2,687
6,993
0
12,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,359
Gold Earned
41,993
123
Minions Killed
66
0
Camps Cleared
0
1,029,504
Distance Traveled
872,911
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,625
875
11
1
0
218,549
0
W
Geb
9,266
842
16
1
0
198,042
0
W
Zeus
10,858
987
45
4
0
198,744
1
L
Pele
9,656
878
13
1
0
182,107
0
L
Gilgamesh
7,375
670
18
2
0
161,177
0
L
Nu Wa
9,693
881
23
2
0
164,191
0
L
Kali
7,708
701
12
1
0
183,101
0
W
Skadi
10,589
963
41
4
0
201,524
0
L
Fenrir
7,561
687
0
0
0
182,335
0
W
Erlang Shen
9,021
820
10
1
0
212,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role