Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Heldenflausch
Hachiman
Level 123
God Stats
0W - 3L
1,249 SR
Queue Stats
57W - 59L
1,465 Elo+
Solo
Janus
Janus
JohnnyBanditten
Janus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,244 Elo+
Party 2
Zeus
Zeus
Malkdekoijn
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,086 Elo+
Party 2
Artemis
Artemis
WestFlame
Artemis
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 117L
1,377 Elo+
Solo
Team Averages
Level 96
1,450 SR
1,334 Elo+

VS

Team Averages
Level 96
1,633 SR
1,478 Elo+
Da Ji
Da Ji
Cygan
Da Ji
Level 118
God Stats
4W - 4L
1,513 SR
Queue Stats
387W - 363L
1,436 Elo+
Solo
Nike
Nike
HirDraug
Nike
Level 82
God Stats
1W - 2L
1,562 SR
Queue Stats
62W - 61L
1,475 Elo+
Solo
Artemis
Artemis
SA1NT39
Artemis
Level 69
God Stats
5W - 1L
1,809 SR
Queue Stats
151W - 157L
1,495 Elo+
Solo
Olorun
Olorun
YPAXAPA
Olorun
Level 105
God Stats
2W - 3L
1,715 SR
Queue Stats
587W - 565L
1,540 Elo+
Party 1
Skadi
Skadi
Цaрь
Skadi
Level 105
God Stats
19W - 14L
1,565 SR
Queue Stats
920W - 984L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
5 / 5 / 8
10,126
844
11,271
17,085
25,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Heldenflausch
Hachiman
14
0 / 7 / 4
8,102
675
9,764
12,091
5,055
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 8 / 8
8,324
694
11,564
10,841
3,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 7 / 4
8,988
749
6,367
10,059
6,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
WestFlame
Artemis
16
5 / 7 / 5
9,090
758
13,161
10,675
4,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cygan
Da Ji
15
6 / 4 / 18
10,522
877
6,993
14,118
11,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
17
5 / 1 / 23
10,334
861
8,429
12,900
10,437
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Artemis
SA1NT39
Artemis
18
9 / 3 / 22
11,332
944
19,538
11,441
4,828
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
YPAXAPA
Olorun
17
5 / 3 / 22
10,433
869
10,148
13,109
5,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Цaрь
Skadi
17
9 / 5 / 17
11,474
956
10,562
12,920
5,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
136
15
Kills
34
34
Deaths
16
29
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
5
5
8
1.8
W
Da Ji
Cygan
Da Ji
6
4
18
3.75
L
Hachiman
Heldenflausch
Hachiman
0
7
4
0.29
W
Nike
5
1
23
16.5
L
2
8
8
0.75
L
3
7
4
0.71
W
Artemis
SA1NT39
Artemis
9
3
22
6.67
L
Artemis
WestFlame
Artemis
5
7
5
1.07
W
Olorun
YPAXAPA
Olorun
5
3
22
5.33
W
Skadi
Цaрь
Skadi
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,127
Damage
55,670
60,751
Taken
64,488
44,376
Mitigated
37,711
9,390
Healing
33,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
11,271
2,740
489
2,448
17,085
25,206
0
2,780
13,986
14,457
0
W
Da Ji
Cygan
Da Ji
6,993
887
747
4,247
14,118
11,558
270
6,108
8,010
0
11,592
L
Hachiman
Heldenflausch
Hachiman
9,764
3,379
316
1,151
12,091
5,055
0
1,665
10,336
0
27,780
W
Nike
8,429
518
1,424
4,478
12,900
10,437
355
4,062
8,838
0
17,249
L
11,564
1,094
515
740
10,841
3,899
0
1,900
8,881
17,628
0
L
6,367
656
1,180
1,200
10,059
6,003
0
1,901
8,038
21,300
0
W
Artemis
SA1NT39
Artemis
19,538
9,791
4,157
3,822
11,441
4,828
2,413
5,542
5,899
0
35,969
L
Artemis
WestFlame
Artemis
13,161
4,361
515
836
10,675
4,213
0
1,902
8,653
0
19,708
W
Olorun
YPAXAPA
Olorun
10,148
5,779
4,422
4,913
13,109
5,692
1,772
5,863
7,246
28,783
0
W
Skadi
Цaрь
Skadi
10,562
4,108
1,619
3,574
12,920
5,196
807
7,627
5,293
0
33,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,630
Gold Earned
54,095
95
Minions Killed
147
0
Camps Cleared
0
928,413
Distance Traveled
1,109,066
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,126
844
5
0
0
187,993
0
W
Da Ji
10,522
877
3
0
0
190,952
0
L
Hachiman
8,102
675
28
2
0
184,395
0
W
Nike
10,334
861
19
2
0
261,483
1
L
Janus
8,324
694
15
1
0
186,283
0
L
Zeus
8,988
749
34
3
0
184,965
0
W
Artemis
11,332
944
47
4
0
239,920
2
L
Artemis
9,090
758
13
1
0
184,777
2
W
Olorun
10,433
869
44
4
0
215,381
5
W
Skadi
11,474
956
34
3
0
201,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role