Player Matchup

Yemoja
Yemoja
Divinity56711
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,513 Elo+
Solo
Neith
Neith
Legendz67
Neith
Level 16
God Stats
5W - 0L
1,822 SR
Queue Stats
24W - 15L
1,516 Elo+
Solo
Tyr
Tyr
LittleBigRay
Tyr
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 13L
1,687 Elo+
Solo
Anubis
Anubis
PStreamKSnipeR
Anubis
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 3L
1,775 Elo+
Solo
Thanatos
Thanatos
RodBegVal
Thanatos
Level 19
God Stats
6W - 2L
1,285 SR
Queue Stats
116W - 104L
1,550 Elo+
Solo
Team Averages
Level 9
1,521 SR
1,608 Elo+

VS

Team Averages
Level 8
1,508 SR
1,542 Elo+
Thoth
Thoth
Merlizinha
Thoth
Level 5
God Stats
1W - 2L
1,484 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 1
Susano
Susano
R4VN
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,803 Elo+
Party 2
Sun Wukong
Sun Wukong
RichN0ob117
Sun Wukong
Level 22
God Stats
1W - 2L
1,832 SR
Queue Stats
16W - 12L
1,585 Elo+
Solo
Anubis
Anubis
TrueJonhDamage
Anubis
Level 4
God Stats
1W - 2L
1,222 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 1
Ares
Ares
creeperxd4
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 9
6,714
610
5,361
6,403
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Legendz67
Neith
9
1 / 0 / 9
6,062
551
2,134
2,460
776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 0 / 0
8,109
737
7,770
9,067
6,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 1 / 2
6,572
597
3,577
5,559
2,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
RodBegVal
Thanatos
12
10 / 0 / 2
7,634
694
7,215
8,409
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
6
1 / 6 / 1
4,607
419
3,223
6,714
1,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
R4VN
Susano
6
0 / 5 / 1
4,662
424
1,029
8,000
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
RichN0ob117
Sun Wukong
9
0 / 3 / 0
5,427
493
2,507
8,451
4,191
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 4 / 1
5,042
458
1,918
4,600
1,660
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 5 / 1
5,237
476
2,956
8,688
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
23
Kills
3
3
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
Neith
Legendz67
Neith
1
0
9
5.5
W
5
0
0
5
L
Thoth
1
6
1
0.25
W
2
1
2
3
L
Susano
R4VN
Susano
0
5
1
0.1
L
Sun Wukong
RichN0ob117
Sun Wukong
0
3
0
0
W
Thanatos
RodBegVal
Thanatos
10
0
2
11
L
1
4
1
0.38
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,057
Damage
11,633
31,898
Taken
36,453
15,803
Mitigated
13,682
20,716
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,361
1,198
1,133
1,151
6,403
2,753
766
3,878
2,337
18,304
0
W
Neith
Legendz67
Neith
2,134
657
0
1,509
2,460
776
830
348
2,086
0
23,940
W
7,770
718
0
5,900
9,067
6,653
0
0
9,067
0
50,634
L
Thoth
3,223
75
0
0
6,714
1,831
0
3,831
2,883
12,330
0
W
3,577
298
0
3,215
5,559
2,788
2,120
1,023
4,436
42,722
0
L
Susano
R4VN
Susano
1,029
143
0
1,755
8,000
2,114
0
707
7,293
0
14,627
L
Sun Wukong
RichN0ob117
Sun Wukong
2,507
239
0
3,080
8,451
4,191
0
0
8,451
0
28,669
W
Thanatos
RodBegVal
Thanatos
7,215
2,195
0
7,808
8,409
2,833
700
2,378
5,875
0
44,299
L
1,918
50
0
560
4,600
1,660
0
959
3,641
15,390
0
L
2,956
536
0
1,178
8,688
3,886
0
3,441
5,247
8,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,091
Gold Earned
24,975
347
Minions Killed
175
0
Camps Cleared
0
1,061,472
Distance Traveled
997,498
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,714
610
21
2
0
180,515
0
W
Neith
6,062
551
46
4
0
187,155
0
W
Tyr
8,109
737
109
10
0
254,045
3
L
Thoth
4,607
419
25
2
0
187,789
0
W
Anubis
6,572
597
77
7
0
181,228
3
L
Susano
4,662
424
35
3
0
210,835
0
L
Sun Wukong
5,427
493
73
7
0
213,852
0
W
Thanatos
7,634
694
94
9
0
258,529
6
L
Anubis
5,042
458
28
3
0
186,476
1
L
Ares
5,237
476
14
1
0
198,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role