Player Matchup

Cthulhu
Cthulhu
CTTIMPRO
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 276L
1,329 Elo+
Party 3
Kukulkan
Kukulkan
Lustok
Kukulkan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 146L
1,396 Elo+
Party 2
King Arthur
King Arthur
densteel
King Arthur
Level 40
God Stats
3W - 5L
1,460 SR
Queue Stats
77W - 105L
1,346 Elo+
Party 2
Chiron
Chiron
хurust
Chiron
Level 29
God Stats
10W - 9L
1,145 SR
Queue Stats
64W - 110L
1,274 Elo+
Party 3
Da Ji
Da Ji
хомяк8
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 200L
1,255 Elo+
Party 3
Team Averages
Level 45
1,421 SR
1,320 Elo+

VS

Team Averages
Level 56
1,411 SR
1,331 Elo+
Chang'e
Chang'e
Buff_BanPunchman
Chang'e
Level 41
God Stats
2W - 5L
1,500 SR
Queue Stats
234W - 264L
1,493 Elo+
Solo
Skadi
Skadi
Elsorus
Skadi
Level 121
God Stats
9W - 8L
1,500 SR
Queue Stats
195W - 194L
1,436 Elo+
Party 1
Aphrodite
Aphrodite
YTUJH
Aphrodite
Level 18
God Stats
6W - 11L
1,348 SR
Queue Stats
56W - 65L
1,327 Elo+
Party 1
Thor
Thor
karkadook
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 68L
1,186 Elo+
Party 1
Chaac
Chaac
СексиГибон
Chaac
Level 83
God Stats
2W - 2L
1,208 SR
Queue Stats
15W - 28L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CTTIMPRO
Cthulhu
8
0 / 2 / 1
4,644
422
2,942
7,295
3,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Lustok
Kukulkan
8
0 / 6 / 0
4,532
412
3,140
6,439
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
densteel
King Arthur
9
0 / 3 / 0
4,981
453
1,375
6,089
2,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
хurust
Chiron
9
1 / 1 / 0
4,912
447
2,759
4,578
1,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 0
5,393
490
1,141
6,476
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 0
7,034
639
6,560
6,970
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
Elsorus
Skadi
9
1 / 1 / 2
5,397
491
6,325
5,389
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
YTUJH
Aphrodite
10
1 / 0 / 1
6,160
560
1,350
3,518
1,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
8
0 / 0 / 0
5,366
488
164
6,248
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 0 / 1
6,652
605
5,042
3,586
2,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
13
13
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Cthulhu
CTTIMPRO
Cthulhu
0
2
1
0.25
W
Skadi
Elsorus
Skadi
1
1
2
2
L
Kukulkan
Lustok
Kukulkan
0
6
0
0
W
Aphrodite
YTUJH
Aphrodite
1
0
1
1.5
L
King Arthur
densteel
King Arthur
0
3
0
0
W
Thor
0
0
0
0
W
5
0
1
5.5
L
Chiron
хurust
Chiron
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,357
Damage
19,441
30,877
Taken
25,711
12,031
Mitigated
9,063
7,463
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,560
1,623
0
3,551
6,970
2,196
284
2,766
3,978
31,050
0
L
Cthulhu
CTTIMPRO
Cthulhu
2,942
90
0
588
7,295
3,968
0
1,114
6,151
19,365
0
W
Skadi
Elsorus
Skadi
6,325
3,761
0
1,843
5,389
1,269
619
1,590
3,589
0
36,834
L
Kukulkan
Lustok
Kukulkan
3,140
432
0
300
6,439
2,077
0
5,100
929
15,250
0
W
Aphrodite
YTUJH
Aphrodite
1,350
90
1,567
2,443
3,518
1,679
125
826
2,602
17,374
0
L
King Arthur
densteel
King Arthur
1,375
30
0
1,990
6,089
2,778
0
0
5,644
0
19,095
W
Thor
164
0
0
2,527
6,248
1,590
0
108
6,100
0
26,766
W
5,042
399
0
1,605
3,586
2,329
0
226
3,060
0
27,122
L
Chiron
хurust
Chiron
2,759
731
639
893
4,578
1,192
200
236
4,342
0
23,310
L
1,141
371
0
3,053
6,476
2,016
0
986
5,420
0
29,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,462
Gold Earned
30,609
217
Minions Killed
266
0
Camps Cleared
0
1,016,336
Distance Traveled
1,010,792
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,034
639
49
4
0
219,268
4
L
Cthulhu
4,644
422
42
4
0
213,733
4
W
Skadi
5,397
491
62
6
0
203,017
0
L
Kukulkan
4,532
412
31
3
0
183,772
1
W
Aphrodite
6,160
560
41
4
0
207,433
1
L
King Arthur
4,981
453
43
4
0
183,147
0
W
Thor
5,366
488
62
6
0
178,023
1
W
Chaac
6,652
605
52
5
0
203,051
0
L
Chiron
4,912
447
32
3
0
200,403
0
L
Da Ji
5,393
490
69
6
0
235,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role