Player Matchup

Tsukuyomi
Tsukuyomi
LilSchnin
Tsukuyomi
Level 25
God Stats
8W - 12L
1,544 SR
Queue Stats
78W - 57L
1,630 Elo+
Party 1
Rama
Rama
Mantis88
Rama
Level 25
God Stats
6W - 6L
1,410 SR
Queue Stats
24W - 17L
1,546 Elo+
Party 1
Cerberus
Cerberus
PipsPriller
Cerberus
Level 22
God Stats
19W - 10L
1,550 SR
Queue Stats
140W - 101L
1,520 Elo+
Party 1
Thanatos
Thanatos
Schoggii
Thanatos
Level 48
God Stats
5W - 5L
1,617 SR
Queue Stats
518W - 414L
1,604 Elo+
Party 1
Chiron
Chiron
alienwaregamer
Chiron
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 22L
1,659 Elo+
Party 1
Team Averages
Level 29
1,524 SR
1,592 Elo+

VS

Team Averages
Level 11
1,501 SR
1,574 Elo+
Nu Wa
Nu Wa
DRCNero
Nu Wa
Level 15
God Stats
3W - 2L
1,722 SR
Queue Stats
36W - 40L
1,563 Elo+
Party 3
Baron Samedi
Baron Samedi
DRCbalu
Baron Samedi
Level 13
God Stats
2W - 9L
1,445 SR
Queue Stats
37W - 40L
1,553 Elo+
Party 3
Ymir
Ymir
Elevoltek2317
Ymir
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 10L
1,479 Elo+
Party 2
Neith
Neith
OpDeBilen
Neith
Level 6
God Stats
1W - 4L
1,339 SR
Queue Stats
3W - 5L
1,683 Elo+
Party 3
Nemesis
Nemesis
aipapiii
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LilSchnin
Tsukuyomi
14
3 / 2 / 3
7,840
653
4,104
7,142
2,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
10
3 / 0 / 3
6,374
531
4,411
4,676
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
PipsPriller
Cerberus
9
2 / 2 / 4
6,079
507
3,591
9,614
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Schoggii
Thanatos
12
3 / 0 / 5
6,978
582
1,471
5,389
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
12 / 0 / 4
8,876
740
11,916
7,897
2,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DRCNero
Nu Wa
8
0 / 9 / 0
4,836
403
1,279
6,123
1,261
Shoes

Shoes

+6%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
DRCbalu
Baron Samedi
9
0 / 2 / 1
5,185
432
2,282
3,831
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 1
5,368
447
2,119
8,231
3,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Neith
OpDeBilen
Neith
8
0 / 4 / 1
4,936
411
5,203
6,818
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
aipapiii
Nemesis
9
3 / 5 / 0
5,850
488
6,659
9,773
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
23
Kills
4
4
Deaths
23
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DRCNero
Nu Wa
0
9
0
0
L
Baron Samedi
DRCbalu
Baron Samedi
0
2
1
0.25
L
1
3
1
0.5
W
Tsukuyomi
LilSchnin
Tsukuyomi
3
2
3
2.25
W
Rama
3
0
3
4.5
L
Neith
OpDeBilen
Neith
0
4
1
0.13
W
Cerberus
PipsPriller
Cerberus
2
2
4
2
W
Thanatos
Schoggii
Thanatos
3
0
5
5.5
L
Nemesis
aipapiii
Nemesis
3
5
0
0.6
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,493
Damage
17,542
34,718
Taken
34,776
12,913
Mitigated
11,628
16,417
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DRCNero
Nu Wa
1,279
109
0
10
6,123
1,261
100
0
6,123
14,610
0
L
Baron Samedi
DRCbalu
Baron Samedi
2,282
235
45
1,368
3,831
1,396
0
0
3,831
17,385
0
L
2,119
167
0
1,943
8,231
3,972
0
1,560
6,671
12,442
0
W
Tsukuyomi
LilSchnin
Tsukuyomi
4,104
663
0
1,960
7,142
2,988
0
1,280
5,573
0
53,605
W
Rama
4,411
3,827
0
2,009
4,676
1,256
400
791
3,877
0
29,720
L
Neith
OpDeBilen
Neith
5,203
2,456
0
2,456
6,818
1,534
100
2,031
4,787
0
23,237
W
Cerberus
PipsPriller
Cerberus
3,591
194
0
3,770
9,614
4,210
0
1,342
8,264
16,226
0
W
Thanatos
Schoggii
Thanatos
1,471
520
0
4,575
5,389
1,697
0
410
4,939
0
38,872
L
Nemesis
aipapiii
Nemesis
6,659
2,919
0
1,743
9,773
3,465
0
0
9,773
0
32,762
W
11,916
5,198
115
3,988
7,897
2,762
0
1,418
6,385
0
67,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,147
Gold Earned
26,175
421
Minions Killed
195
0
Camps Cleared
0
1,156,874
Distance Traveled
992,582
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,836
403
29
2
0
196,980
1
L
Baron Samedi
5,185
432
36
3
0
208,347
3
L
Ymir
5,368
447
14
1
0
194,539
1
W
Tsukuyomi
7,840
653
112
9
0
253,275
2
W
Rama
6,374
531
67
6
0
201,623
0
L
Neith
4,936
411
49
4
0
164,778
0
W
Cerberus
6,079
507
33
3
0
204,019
0
W
Thanatos
6,978
582
84
7
0
267,525
2
L
Nemesis
5,850
488
67
6
0
227,938
1
W
Chiron
8,876
740
125
10
0
230,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role