Player Matchup

Nemesis
Nemesis
BrickyBirch5749
Nemesis
Level 27
God Stats
18W - 21L
1,500 SR
Queue Stats
488W - 491L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
Xlord100
Zhong Kui
Level 24
God Stats
20W - 20L
1,487 SR
Queue Stats
59W - 81L
1,252 Elo+
Solo
Anubis
Anubis
masasinjin
Anubis
Level 14
God Stats
3W - 7L
1,178 SR
Queue Stats
28W - 43L
1,301 Elo+
Solo
Geb
Geb
wHiteGelato
Geb
Level 27
God Stats
1W - 5L
1,203 SR
Queue Stats
130W - 148L
1,326 Elo+
Solo
Hera
Hera
yummyYogaPants69
Hera
Level 20
God Stats
0W - 5L
1,090 SR
Queue Stats
30W - 53L
1,240 Elo+
Solo
Team Averages
Level 22
1,291 SR
1,299 Elo+

VS

Team Averages
Level 21
1,402 SR
1,341 Elo+
Nemesis
Nemesis
BigBrownKillah
Nemesis
Level 8
God Stats
7W - 11L
1,170 SR
Queue Stats
24W - 32L
1,334 Elo+
Solo
Danzaburou
Danzaburou
DragonFlame_6
Danzaburou
Level 8
God Stats
4W - 8L
1,297 SR
Queue Stats
27W - 51L
1,319 Elo+
Party 1
Anhur
Anhur
FatherChalupa
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,225 Elo+
Solo
Fenrir
Fenrir
Ihasaxel
Fenrir
Level 47
God Stats
1W - 1L
1,277 SR
Queue Stats
59W - 86L
1,378 Elo+
Party 1
Neith
Neith
WWW4William4War
Neith
Level 20
God Stats
18W - 11L
1,764 SR
Queue Stats
69W - 67L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
8,937
1,117
11,497
16,078
5,302
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Xlord100
Zhong Kui
14
3 / 8 / 4
8,989
1,124
14,214
15,644
9,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
masasinjin
Anubis
11
0 / 3 / 0
6,956
870
1,075
2,128
697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 7 / 4
8,349
1,044
9,006
15,437
14,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 4 / 1
7,354
919
712
5,319
1,462
Team 1 Tickets

110

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 7
10,606
1,326
13,670
12,485
4,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
DragonFlame_6
Danzaburou
15
2 / 1 / 12
9,383
1,173
9,568
5,251
1,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 14
9,329
1,166
9,305
8,665
2,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Ihasaxel
Fenrir
14
7 / 1 / 5
9,537
1,192
7,966
10,224
3,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 10
9,366
1,171
9,675
5,136
1,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
8
Kills
28
28
Deaths
8
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
10
4
7
3.38
L
3
6
4
0.83
W
Danzaburou
DragonFlame_6
Danzaburou
2
1
12
8
W
3
1
14
10
W
Fenrir
Ihasaxel
Fenrir
7
1
5
9.5
W
6
1
10
11
L
Zhong Kui
Xlord100
Zhong Kui
3
8
4
0.63
L
Anubis
masasinjin
Anubis
0
3
0
0
L
2
7
4
0.57
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,504
Damage
50,184
54,606
Taken
41,761
31,255
Mitigated
14,348
2,788
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,670
11,619
0
4,859
12,485
4,198
0
7,105
5,200
0
27,567
L
11,497
6,934
0
1,761
16,078
5,302
0
0
16,078
0
17,098
W
Danzaburou
DragonFlame_6
Danzaburou
9,568
6,015
0
1,274
5,251
1,933
0
3,460
1,731
0
20,561
W
9,305
3,751
0
364
8,665
2,958
0
5,670
2,875
0
14,465
W
Fenrir
Ihasaxel
Fenrir
7,966
3,038
0
2,268
10,224
3,477
0
5,000
4,984
0
17,822
W
9,675
6,990
0
1,275
5,136
1,782
0
3,112
1,964
0
19,342
L
Zhong Kui
Xlord100
Zhong Kui
14,214
1,083
0
1,017
15,644
9,232
0
0
15,644
20,204
0
L
Anubis
masasinjin
Anubis
1,075
297
0
10
2,128
697
0
0
2,128
2,940
0
L
9,006
1,437
0
0
15,437
14,562
0
0
15,437
14,593
0
L
712
443
0
0
5,319
1,462
0
0
5,319
6,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,585
Gold Earned
48,221
55
Minions Killed
131
5
Camps Cleared
3
551,802
Distance Traveled
739,043
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,606
1,326
37
5
0
138,484
0
L
Nemesis
8,937
1,117
11
1
3
153,364
0
W
Danzaburou
9,383
1,173
29
4
0
142,578
0
W
Anhur
9,329
1,166
15
2
0
160,137
1
W
Fenrir
9,537
1,192
25
3
1
164,645
0
W
Neith
9,366
1,171
25
3
2
133,199
0
L
Zhong Kui
8,989
1,124
16
2
1
131,730
1
L
Anubis
6,956
870
11
1
0
38,154
1
L
Geb
8,349
1,044
8
1
0
154,110
0
L
Hera
7,354
919
9
1
1
74,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role