Player Matchup

Danzaburou
Danzaburou
bridgeof7gods
Danzaburou
Level 9
God Stats
0W - 1L
1,743 SR
Queue Stats
10W - 12L
1,462 Elo+
Party 2
Amaterasu
Amaterasu
deathhippo
Amaterasu
Level 4
God Stats
0W - 2L
1,551 SR
Queue Stats
0W - 2L
1,161 Elo+
Party 2
Fenrir
Fenrir
joossee_elSekk0_
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ares
Ares
redonred
Ares
Level 28
God Stats
7W - 4L
1,435 SR
Queue Stats
96W - 122L
1,419 Elo+
Solo
Scylla
Scylla
zCxstomm
Scylla
Level 14
God Stats
3W - 5L
1,460 SR
Queue Stats
15W - 17L
1,376 Elo+
Party 3
Team Averages
Level 11
1,538 SR
1,384 Elo+

VS

Team Averages
Level 37
1,616 SR
1,495 Elo+
Gilgamesh
Gilgamesh
Clipz247
Gilgamesh
Level 28
God Stats
27W - 9L
1,614 SR
Queue Stats
82W - 61L
1,552 Elo+
Solo
Artemis
Artemis
DoddyerXenophobe
Artemis
Level 7
God Stats
3W - 1L
1,611 SR
Queue Stats
16W - 10L
1,487 Elo+
Party 4
Ra
Ra
HnoGatoF1
Ra
Level 18
God Stats
6W - 2L
1,807 SR
Queue Stats
8W - 5L
1,543 Elo+
Party 1
Nemesis
Nemesis
HnosGatos
Nemesis
Level 26
God Stats
7W - 6L
1,554 SR
Queue Stats
21W - 25L
1,410 Elo+
Party 1
Bacchus
Bacchus
doddyer
Bacchus
Level 104
God Stats
3W - 3L
1,494 SR
Queue Stats
25W - 22L
1,485 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
bridgeof7gods
Danzaburou
12
2 / 6 / 3
7,472
467
9,275
12,131
5,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
deathhippo
Amaterasu
12
2 / 7 / 0
7,460
466
4,239
11,773
8,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 9 / 1
5,844
365
1,008
11,459
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
11
3 / 3 / 2
7,512
470
3,530
9,996
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Scylla
zCxstomm
Scylla
13
2 / 5 / 1
7,360
460
5,061
7,212
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clipz247
Gilgamesh
15
9 / 2 / 4
9,840
615
11,987
11,529
8,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
5 / 2 / 5
8,402
525
11,708
8,351
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 1 / 3
8,396
525
4,044
5,726
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
HnosGatos
Nemesis
11
3 / 2 / 1
7,401
463
2,968
6,483
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
doddyer
Bacchus
12
6 / 2 / 3
8,496
531
5,970
8,875
6,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
28
30
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Clipz247
Gilgamesh
9
2
4
5.5
W
5
2
5
3.75
W
5
1
3
6.5
W
Nemesis
HnosGatos
Nemesis
3
2
1
1.75
L
Danzaburou
bridgeof7gods
Danzaburou
2
6
3
0.58
L
Amaterasu
deathhippo
Amaterasu
2
7
0
0.29
W
Bacchus
doddyer
Bacchus
6
2
3
3.75
L
0
9
1
0.06
L
Ares
3
3
2
1.33
L
Scylla
zCxstomm
Scylla
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,113
Damage
36,677
52,571
Taken
40,964
27,232
Mitigated
22,449
8,692
Healing
8,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Clipz247
Gilgamesh
11,987
4,321
0
1,090
11,529
8,033
815
988
10,521
0
51,244
W
11,708
5,450
0
2,197
8,351
2,921
1,369
1,118
7,233
0
42,008
W
4,044
765
0
2,252
5,726
2,025
960
3,088
2,314
37,420
0
W
Nemesis
HnosGatos
Nemesis
2,968
1,035
0
605
6,483
2,491
363
1,102
5,257
0
31,060
L
Danzaburou
bridgeof7gods
Danzaburou
9,275
4,909
0
2,735
12,131
5,066
1,170
3,378
8,753
0
39,998
L
Amaterasu
deathhippo
Amaterasu
4,239
1,823
0
618
11,773
8,179
140
265
11,508
0
29,977
W
Bacchus
doddyer
Bacchus
5,970
546
195
2,622
8,875
6,979
505
1,827
7,048
32,196
0
L
1,008
304
0
2,512
11,459
3,270
0
1,322
10,137
0
18,189
L
Ares
3,530
622
429
1,132
9,996
8,341
82
2,556
7,440
11,582
0
L
Scylla
zCxstomm
Scylla
5,061
1,519
0
1,266
7,212
2,376
704
2,493
4,719
32,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,648
Gold Earned
42,535
247
Minions Killed
320
0
Camps Cleared
0
1,243,945
Distance Traveled
1,345,215
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,840
615
87
5
0
351,148
3
W
Artemis
8,402
525
65
4
0
272,482
2
W
Ra
8,396
525
69
4
0
211,363
0
W
Nemesis
7,401
463
65
4
0
222,291
1
L
Danzaburou
7,472
467
61
4
0
246,269
2
L
Amaterasu
7,460
466
74
5
0
313,808
2
W
Bacchus
8,496
531
34
2
0
287,931
6
L
Fenrir
5,844
365
35
2
0
239,245
2
L
Ares
7,512
470
11
1
0
207,744
0
L
Scylla
7,360
460
66
4
0
236,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role