Player Matchup

Cernunnos
Cernunnos
HawaiianAsian
Cernunnos
Level 18
God Stats
11W - 9L
1,183 SR
Queue Stats
86W - 86L
1,492 Elo+
Solo
Neith
Neith
WingsOfChrist-Ch
Neith
Level 3
God Stats
1W - 1L
1,264 SR
Queue Stats
1W - 2L
1,033 Elo+
Solo
Janus
Janus
baxterrazor
Janus
Level 29
God Stats
10W - 3L
1,803 SR
Queue Stats
134W - 101L
1,560 Elo+
Solo
Hercules
Hercules
bmer o7
Hercules
Level 14
God Stats
10W - 4L
1,277 SR
Queue Stats
45W - 50L
1,432 Elo+
Solo
Nemesis
Nemesis
fresh_espresso7
Nemesis
Level 7
God Stats
9W - 9L
1,549 SR
Queue Stats
55W - 73L
1,451 Elo+
Solo
Team Averages
Level 14
1,415 SR
1,394 Elo+

VS

Team Averages
Level 17
1,442 SR
1,428 Elo+
Tiamat
Tiamat
G01DM3rC
Tiamat
Level 29
God Stats
10W - 15L
1,640 SR
Queue Stats
11W - 15L
1,447 Elo+
Solo
Guan Yu
Guan Yu
Jeppe13373615
Guan Yu
Level 2
God Stats
0W - 2L
1,275 SR
Queue Stats
2W - 2L
1,526 Elo+
Solo
Scylla
Scylla
Teddys_T-Rex
Scylla
Level 27
God Stats
0W - 1L
1,339 SR
Queue Stats
18W - 20L
1,482 Elo+
Solo
Medusa
Medusa
jusst_flyz
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,408 Elo+
Party 1
Loki
Loki
sethcolon
Loki
Level 21
God Stats
7W - 11L
1,456 SR
Queue Stats
8W - 17L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HawaiianAsian
Cernunnos
20
3 / 3 / 7
13,792
552
13,873
23,509
10,502
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 12 / 5
9,562
382
1,855
13,024
4,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
18 / 2 / 4
15,771
631
20,070
15,503
7,246
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
bmer o7
Hercules
17
3 / 4 / 4
11,484
459
10,226
22,137
22,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 0 / 1
14,040
562
1,705
10,903
6,385
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
G01DM3rC
Tiamat
14
3 / 4 / 2
10,061
402
12,356
10,608
5,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
3
0 / 2 / 1
6,622
265
117
1,583
748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Scylla
14
5 / 4 / 5
10,399
416
9,279
10,975
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
jusst_flyz
Medusa
15
6 / 12 / 6
10,256
410
12,298
20,047
7,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
18
7 / 4 / 3
11,926
477
14,065
19,601
8,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
25
Kills
21
21
Deaths
26
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
G01DM3rC
Tiamat
3
4
2
1
W
Cernunnos
HawaiianAsian
Cernunnos
3
3
7
2.17
L
Guan Yu
0
2
1
0.25
L
Scylla
5
4
5
1.88
W
0
12
5
0.21
W
18
2
4
10
W
Hercules
bmer o7
Hercules
3
4
4
1.25
W
1
0
1
1.5
L
Medusa
jusst_flyz
Medusa
6
12
6
0.75
L
Loki
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,729
Damage
48,115
85,076
Taken
62,814
50,438
Mitigated
26,716
29,009
Healing
4,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
G01DM3rC
Tiamat
12,356
943
195
1,856
10,608
5,963
50
2,185
8,298
50,154
0
W
Cernunnos
HawaiianAsian
Cernunnos
13,873
9,181
0
12,004
23,509
10,502
1,218
6,969
16,412
0
128,004
L
Guan Yu
117
0
0
0
1,583
748
97
229
1,324
0
910
L
Scylla
9,279
1,981
0
1,377
10,975
3,677
264
4,798
5,934
37,326
0
W
1,855
880
0
688
13,024
4,023
2,457
2,849
10,051
0
17,485
W
20,070
2,612
0
4,228
15,503
7,246
3,858
5,095
10,232
101,392
4,478
W
Hercules
bmer o7
Hercules
10,226
3,022
0
4,966
22,137
22,282
1,176
6,130
15,813
0
44,843
W
1,705
647
0
7,123
10,903
6,385
1,204
0
10,903
0
111,511
L
Medusa
jusst_flyz
Medusa
12,298
6,778
0
0
20,047
7,846
413
7,193
12,764
0
48,124
L
Loki
14,065
2,868
0
1,066
19,601
8,482
476
4,531
14,833
0
72,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,649
Gold Earned
49,264
650
Minions Killed
323
0
Camps Cleared
0
2,336,227
Distance Traveled
1,586,126
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,061
402
68
3
0
338,373
0
W
Cernunnos
13,792
552
173
7
0
458,574
0
L
Guan Yu
6,622
265
2
0
0
49,441
0
L
Scylla
10,399
416
72
3
0
301,383
1
W
Neith
9,562
382
29
1
0
306,649
0
W
Janus
15,771
631
175
7
0
524,358
0
W
Hercules
11,484
459
65
3
0
478,229
0
W
Nemesis
14,040
562
208
8
0
568,417
6
L
Medusa
10,256
410
65
3
0
367,702
1
L
Loki
11,926
477
116
5
0
529,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role