Player Matchup

Hercules
Hercules
I Greasy I
Hercules
Level 15
God Stats
12W - 9L
1,199 SR
Queue Stats
28W - 21L
1,482 Elo+
Party 1
King Arthur
King Arthur
SPAMU3L
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,546 Elo+
Party 1
Ao Kuang
Ao Kuang
Scumbag Aar0n
Ao Kuang
Level 160
God Stats
19W - 13L
1,623 SR
Queue Stats
126W - 131L
1,504 Elo+
Party 1
Cupid
Cupid
Spamuel74787
Cupid
Level 7
God Stats
1W - 1L
1,311 SR
Queue Stats
9W - 8L
1,517 Elo+
Party 1
Arachne
Arachne
Yilmaz_Dilan
Arachne
Level 28
God Stats
2W - 6L
1,343 SR
Queue Stats
142W - 134L
1,550 Elo+
Solo
Team Averages
Level 45
1,395 SR
1,520 Elo+

VS

Team Averages
Level 14
1,479 SR
1,440 Elo+
Ymir
Ymir
FROST Hxrley
Ymir
Level 8
God Stats
2W - 7L
1,364 SR
Queue Stats
2W - 18L
1,256 Elo+
Party 3
Cthulhu
Cthulhu
Olliedolls08
Cthulhu
Level 2
God Stats
0W - 6L
1,193 SR
Queue Stats
0W - 7L
1,137 Elo+
Party 3
Janus
Janus
RagnarLodbrok127
Janus
Level 27
God Stats
8W - 4L
1,925 SR
Queue Stats
106W - 52L
1,599 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Trompette-Land
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 123L
1,637 Elo+
Party 2
Cupid
Cupid
Warchi_el_amo
Cupid
Level 17
God Stats
1W - 3L
1,411 SR
Queue Stats
60W - 49L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
I Greasy I
Hercules
17
4 / 1 / 11
12,229
532
9,589
22,747
16,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
SPAMU3L
King Arthur
19
9 / 1 / 9
14,088
613
14,460
24,928
17,510
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Scumbag Aar0n
Ao Kuang
20
10 / 0 / 4
14,970
651
11,866
12,816
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
14 / 1 / 4
13,921
605
13,830
18,402
7,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Yilmaz_Dilan
Arachne
20
4 / 2 / 11
14,227
619
9,599
23,918
8,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 15 / 1
7,443
324
3,414
23,188
15,640
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
Olliedolls08
Cthulhu
10
0 / 13 / 2
7,387
321
3,797
19,898
17,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 3 / 1
10,614
461
15,072
8,429
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Trompette-Land
Ah Muzen Cab
15
1 / 4 / 1
9,985
434
11,104
13,576
5,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 6 / 1
9,830
427
6,074
14,485
4,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
10
41
Kills
4
5
Deaths
41
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
15
1
0.03
W
Hercules
I Greasy I
Hercules
4
1
11
9.5
L
Cthulhu
Olliedolls08
Cthulhu
0
13
2
0.08
L
2
3
1
0.83
W
King Arthur
SPAMU3L
King Arthur
9
1
9
13.5
W
Ao Kuang
Scumbag Aar0n
Ao Kuang
10
0
4
12
W
14
1
4
16
L
Ah Muzen Cab
Trompette-Land
Ah Muzen Cab
1
4
1
0.38
L
1
6
1
0.25
W
Arachne
Yilmaz_Dilan
Arachne
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,344
Damage
39,461
102,811
Taken
79,576
56,840
Mitigated
47,264
54,375
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,414
552
0
1,165
23,188
15,640
377
4,701
18,487
14,421
0
W
Hercules
I Greasy I
Hercules
9,589
2,906
0
8,331
22,747
16,505
1,684
9,460
13,257
7,219
26,556
L
Cthulhu
Olliedolls08
Cthulhu
3,797
117
0
1,279
19,898
17,508
17
3,681
16,217
13,981
0
L
15,072
1,060
0
465
8,429
3,388
0
2,748
5,681
96,342
0
W
King Arthur
SPAMU3L
King Arthur
14,460
1,774
0
8,722
24,928
17,510
903
7,249
17,354
0
85,649
W
Ao Kuang
Scumbag Aar0n
Ao Kuang
11,866
2,383
0
7,058
12,816
6,552
2,810
3,700
9,026
104,067
6,563
W
13,830
7,937
2,355
12,454
18,402
7,388
5,228
5,322
12,990
0
108,568
L
Ah Muzen Cab
Trompette-Land
Ah Muzen Cab
11,104
5,319
0
5,929
13,576
5,919
1,146
831
12,745
0
70,277
L
6,074
3,348
0
5,488
14,485
4,809
0
1,103
13,382
0
62,639
W
Arachne
Yilmaz_Dilan
Arachne
9,599
6,649
0
15,455
23,918
8,885
7,180
4,287
17,626
0
108,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,435
Gold Earned
45,259
751
Minions Killed
461
0
Camps Cleared
0
2,221,203
Distance Traveled
1,880,310
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,443
324
19
1
0
360,407
3
W
Hercules
12,229
532
47
2
0
482,324
0
L
Cthulhu
7,387
321
29
1
0
419,943
3
L
Janus
10,614
461
164
7
0
437,074
3
W
King Arthur
14,088
613
158
7
0
460,974
2
W
Ao Kuang
14,970
651
184
8
0
451,715
6
W
Cupid
13,921
605
178
8
0
408,978
1
L
Ah Muzen Cab
9,985
434
125
5
0
347,014
0
L
Cupid
9,830
427
124
5
0
315,872
1
W
Arachne
14,227
619
184
8
0
417,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role