Player Matchup

Terra
Terra
DougDimmadomeDD
Terra
Level 94
God Stats
2W - 6L
1,479 SR
Queue Stats
79W - 68L
1,560 Elo+
Party 1
Da Ji
Da Ji
QuietBansheee
Da Ji
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 51L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
Skwrill
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,383 Elo+
Solo
Team Averages
Level 87
1,493 SR
1,470 Elo+

VS

Team Averages
Level 75
1,583 SR
1,610 Elo+
Sobek
Sobek
High_Clapz23
Sobek
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,644 Elo+
Party 2
Danzaburou
Danzaburou
IssaJono
Danzaburou
Level 104
God Stats
1W - 1L
1,511 SR
Queue Stats
16W - 16L
1,811 Elo+
Party 2
Baron Samedi
Baron Samedi
wlfgrl
Baron Samedi
Level 81
God Stats
1W - 1L
1,739 SR
Queue Stats
89W - 115L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 22
12,475
734
8,536
22,071
21,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
22 / 3 / 2
14,523
854
25,217
17,132
8,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Skwrill
Baron Samedi
16
3 / 0 / 19
11,827
696
16,608
12,017
7,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
8,961
527
5,320
24,420
20,623
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
IssaJono
Danzaburou
15
6 / 7 / 0
12,564
739
15,109
17,405
6,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
wlfgrl
Baron Samedi
13
0 / 10 / 3
9,835
579
8,699
15,744
5,642
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
25
Kills
6
6
Deaths
25
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
3
22
3.67
L
0
8
2
0.13
L
Danzaburou
IssaJono
Danzaburou
6
7
0
0.86
W
22
3
2
7.67
W
Baron Samedi
Skwrill
Baron Samedi
3
0
19
12.5
L
Baron Samedi
wlfgrl
Baron Samedi
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,361
Damage
29,128
51,220
Taken
57,569
37,361
Mitigated
32,519
26,006
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,536
1,478
6,150
8,676
22,071
21,886
104
6,684
15,387
29,456
0
L
5,320
527
453
3,761
24,420
20,623
0
10,471
13,304
14,961
0
L
Danzaburou
IssaJono
Danzaburou
15,109
5,814
0
3,685
17,405
6,254
0
8,739
8,411
0
66,954
W
25,217
9,281
0
3,414
17,132
8,154
1,444
4,936
12,196
0
57,075
W
Baron Samedi
Skwrill
Baron Samedi
16,608
1,770
3,424
4,342
12,017
7,321
2,005
2,461
9,556
57,444
0
L
Baron Samedi
wlfgrl
Baron Samedi
8,699
1,292
1,381
1,824
15,744
5,642
0
4,910
10,620
43,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,825
Gold Earned
31,360
184
Minions Killed
168
0
Camps Cleared
0
881,727
Distance Traveled
797,869
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,475
734
44
3
0
312,450
7
L
Sobek
8,961
527
16
1
0
276,175
0
L
Danzaburou
12,564
739
90
5
0
290,106
7
W
Da Ji
14,523
854
53
3
0
300,629
2
W
Baron Samedi
11,827
696
87
5
0
268,648
1
L
Baron Samedi
9,835
579
62
4
0
231,588
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role