Player Matchup

Nemesis
Nemesis
AtaoMaluco
Nemesis
Level 25
God Stats
1W - 0L
1,306 SR
Queue Stats
35W - 61L
1,178 Elo+
Party 2
Loki
Loki
Med Hcore
Loki
Level 24
God Stats
18W - 15L
1,511 SR
Queue Stats
47W - 42L
1,355 Elo+
Solo
Merlin
Merlin
Monhe_De_Odivela
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 49L
1,138 Elo+
Party 2
Izanami
Izanami
Petite creme
Izanami
Level 24
God Stats
19W - 9L
1,933 SR
Queue Stats
47W - 54L
1,301 Elo+
Party 1
Ymir
Ymir
Zitiron575
Ymir
Level 27
God Stats
21W - 4L
1,947 SR
Queue Stats
124W - 113L
1,348 Elo+
Party 1
Team Averages
Level 24
1,639 SR
1,264 Elo+

VS

Team Averages
Level 14
1,442 SR
1,370 Elo+
Arachne
Arachne
Bruce Tea 555
Arachne
Level 17
God Stats
4W - 6L
1,479 SR
Queue Stats
4W - 7L
1,309 Elo+
Solo
Kukulkan
Kukulkan
Deeka__
Kukulkan
Level 8
God Stats
2W - 8L
1,421 SR
Queue Stats
53W - 42L
1,385 Elo+
Party 3
Medusa
Medusa
Loser Weaboo
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
micheal_hutchnsn
Fenrir
Level 16
God Stats
31W - 33L
1,398 SR
Queue Stats
79W - 60L
1,255 Elo+
Party 3
Scylla
Scylla
soy_bronze_
Scylla
Level 25
God Stats
1W - 2L
1,413 SR
Queue Stats
22W - 25L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AtaoMaluco
Nemesis
13
5 / 7 / 4
9,293
443
6,735
12,896
4,989
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
14
2 / 5 / 2
9,266
441
5,112
8,822
2,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

12
2 / 8 / 2
8,475
404
6,918
10,930
4,865
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Petite creme
Izanami
18
15 / 2 / 11
12,228
582
16,588
12,235
7,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
11 / 2 / 15
11,208
534
14,369
11,899
8,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
7 / 4 / 5
10,065
479
11,819
17,001
4,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Deeka__
Kukulkan
12
0 / 11 / 6
7,854
374
3,380
12,538
3,522
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
11
2 / 14 / 3
7,783
371
5,112
14,133
3,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 2 / 1
7,544
359
2,340
10,392
6,812
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Scylla
16
12 / 5 / 6
10,943
521
14,422
14,205
4,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
45
35
Kills
24
24
Deaths
36
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AtaoMaluco
Nemesis
5
7
4
1
L
Arachne
7
4
5
2.38
L
Kukulkan
Deeka__
Kukulkan
0
11
6
0.27
L
Medusa
2
14
3
0.25
W
Loki
2
5
2
0.6
W
2
8
2
0.38
W
Izanami
Petite creme
Izanami
15
2
11
10.25
W
11
2
15
9.25
L
3
2
1
1.75
L
Scylla
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,722
Damage
37,073
56,782
Taken
68,269
28,099
Mitigated
23,011
11,562
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AtaoMaluco
Nemesis
6,735
2,918
0
3,376
12,896
4,989
643
2,253
10,643
0
32,064
L
Arachne
11,819
8,014
0
6,316
17,001
4,478
362
3,513
13,488
0
44,760
L
Kukulkan
Deeka__
Kukulkan
3,380
797
0
149
12,538
3,522
714
5,199
7,339
31,584
0
L
Medusa
5,112
2,409
0
0
14,133
3,897
449
3,329
10,804
544
27,903
W
Loki
5,112
2,151
0
320
8,822
2,777
709
4,567
4,103
0
42,237
W
6,918
582
0
373
10,930
4,865
855
5,445
5,120
34,967
0
W
Izanami
Petite creme
Izanami
16,588
11,535
0
4,788
12,235
7,037
4,428
2,074
10,096
0
93,732
W
14,369
3,111
0
2,705
11,899
8,431
1,460
2,860
8,945
53,970
1,908
L
2,340
223
0
2,705
10,392
6,812
169
3,383
7,009
0
16,160
L
Scylla
14,422
2,189
414
1,365
14,205
4,302
161
5,739
8,466
41,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,470
Gold Earned
44,189
412
Minions Killed
264
0
Camps Cleared
0
1,914,905
Distance Traveled
1,644,039
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,293
443
67
3
0
380,054
1
L
Arachne
10,065
479
72
3
0
419,262
0
L
Kukulkan
7,854
374
54
3
0
300,730
0
L
Medusa
7,783
371
38
2
0
204,847
0
W
Loki
9,266
441
80
4
0
411,355
0
W
Merlin
8,475
404
62
3
0
339,517
0
W
Izanami
12,228
582
121
6
0
397,681
1
W
Ymir
11,208
534
82
4
0
386,298
1
L
Fenrir
7,544
359
33
2
0
392,527
0
L
Scylla
10,943
521
67
3
0
326,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role